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Tools/MeshExtractor: Fixed a mistake in the WorldModelGroup constructor.
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@@ -31,7 +31,7 @@ WorldModelGroup::WorldModelGroup(std::string path, int groupIndex) : GroupIndex(
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Load(path);
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}
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WorldModelGroup::WorldModelGroup(Stream* stream, std::string path, int groupIndex)
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WorldModelGroup::WorldModelGroup(Stream* stream, std::string path, int groupIndex) : GroupIndex(groupIndex), MOBA(NULL), IsBad(false), HasLiquidData(false)
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{
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Data = new ChunkedData(stream, stream->GetSize());
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Load(path);
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