Scripts/Spells: Unify scripts applying Atonement/Trinity (#29226)

This commit is contained in:
Teleqraph
2023-08-28 20:42:33 +02:00
committed by GitHub
parent ac43e68b53
commit 0a9b3e089f
2 changed files with 141 additions and 69 deletions

View File

@@ -0,0 +1,8 @@
DELETE FROM `spell_script_names` WHERE `ScriptName` IN ('spell_pri_atonement_triggered', 'spell_pri_atonement_effect', 'spell_pri_atonement_effect_aura');
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
(17,'spell_pri_atonement_effect'),
(139,'spell_pri_atonement_effect'),
(2061,'spell_pri_atonement_effect'),
(194509,'spell_pri_atonement_effect'),
(194384,'spell_pri_atonement_effect_aura'),
(214206,'spell_pri_atonement_effect_aura');

View File

@@ -47,9 +47,8 @@ enum PriestSpells
SPELL_PRIEST_APOTHEOSIS = 200183,
SPELL_PRIEST_ARMOR_OF_FAITH = 28810,
SPELL_PRIEST_ATONEMENT = 81749,
SPELL_PRIEST_ATONEMENT_HEAL = 81751,
SPELL_PRIEST_ATONEMENT_EFFECT = 194384,
SPELL_PRIEST_ATONEMENT_EFFECT_TRINITY = 214206,
SPELL_PRIEST_ATONEMENT_HEAL = 81751,
SPELL_PRIEST_BENEDICTION = 193157,
SPELL_PRIEST_BLESSED_HEALING = 70772,
SPELL_PRIEST_BLESSED_LIGHT = 196813,
@@ -129,6 +128,7 @@ enum PriestSpells
SPELL_PRIEST_POWER_OF_THE_DARK_SIDE = 198069,
SPELL_PRIEST_POWER_OF_THE_DARK_SIDE_TINT = 225795,
SPELL_PRIEST_POWER_WORD_LIFE = 373481,
SPELL_PRIEST_POWER_WORD_RADIANCE = 194509,
SPELL_PRIEST_POWER_WORD_SHIELD = 17,
SPELL_PRIEST_POWER_WORD_SOLACE_ENERGIZE = 129253,
SPELL_PRIEST_PRAYER_OF_HEALING = 596,
@@ -161,6 +161,7 @@ enum PriestSpells
SPELL_PRIEST_THE_PENITENT_AURA = 200347,
SPELL_PRIEST_TRAIL_OF_LIGHT_HEAL = 234946,
SPELL_PRIEST_TRINITY = 214205,
SPELL_PRIEST_TRINITY_EFFECT = 214206,
SPELL_PRIEST_VAMPIRIC_EMBRACE_HEAL = 15290,
SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL = 64085,
SPELL_PRIEST_VOID_SHIELD = 199144,
@@ -170,6 +171,7 @@ enum PriestSpells
enum PriestSpellVisuals
{
SPELL_VISUAL_PRIEST_POWER_WORD_RADIANCE = 52872,
SPELL_VISUAL_PRIEST_PRAYER_OF_MENDING = 38945
};
@@ -464,6 +466,101 @@ class spell_pri_abyssal_reverie : public SpellScript
}
};
// 17 - Power Word: Shield
// 139 - Renew
// 2061 - Flash Heal
// 194509 - Power Word: Radiance
class spell_pri_atonement_effect : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo
({
SPELL_PRIEST_ATONEMENT,
SPELL_PRIEST_ATONEMENT_EFFECT,
SPELL_PRIEST_TRINITY,
SPELL_PRIEST_TRINITY_EFFECT,
SPELL_PRIEST_POWER_WORD_RADIANCE,
SPELL_PRIEST_POWER_WORD_SHIELD
})
&& ValidateSpellEffect({ { SPELL_PRIEST_POWER_WORD_RADIANCE, EFFECT_3 } });
}
bool Load() override
{
Unit* caster = GetCaster();
if (!caster->HasAura(SPELL_PRIEST_ATONEMENT))
return false;
// only apply Trinity if the Priest has both Trinity and Atonement and the triggering spell is Power Word: Shield.
if (caster->HasAura(SPELL_PRIEST_TRINITY))
{
if (GetSpellInfo()->Id != SPELL_PRIEST_POWER_WORD_SHIELD)
return false;
_effectSpellId = SPELL_PRIEST_TRINITY_EFFECT;
}
return true;
}
void HandleOnHitTarget() const
{
Unit* caster = GetCaster();
Unit* target = GetHitUnit();
CastSpellExtraArgs args(TRIGGERED_FULL_MASK);
args.SetTriggeringSpell(GetSpell());
// Power Word: Radiance applies Atonement at 60 % (without modifiers) of its total duration.
if (GetSpellInfo()->Id == SPELL_PRIEST_POWER_WORD_RADIANCE)
args.AddSpellMod(SPELLVALUE_DURATION_PCT, GetSpellInfo()->GetEffect(EFFECT_3).CalcValue(caster));
caster->CastSpell(target, _effectSpellId, args);
}
void Register() override
{
AfterHit += SpellHitFn(spell_pri_atonement_effect::HandleOnHitTarget);
}
uint32 _effectSpellId = SPELL_PRIEST_ATONEMENT_EFFECT;
};
// 194384 - Atonement (Buff), 214206 - Atonement [Trinity] (Buff)
class spell_pri_atonement_effect_aura : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_ATONEMENT });
}
void HandleOnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
RegisterHelper<&spell_pri_atonement::AddAtonementTarget>();
}
void HandleOnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
RegisterHelper<&spell_pri_atonement::RemoveAtonementTarget>();
}
template<void(spell_pri_atonement::*func)(ObjectGuid const&)>
void RegisterHelper()
{
if (Unit* caster = GetCaster())
if (Aura* atonement = caster->GetAura(SPELL_PRIEST_ATONEMENT))
if (spell_pri_atonement* script = atonement->GetScript<spell_pri_atonement>())
(script->*func)(GetTarget()->GetGUID());
}
void Register() override
{
OnEffectApply += AuraEffectApplyFn(spell_pri_atonement_effect_aura::HandleOnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectRemove += AuraEffectRemoveFn(spell_pri_atonement_effect_aura::HandleOnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
// 195178 - Atonement (Passive)
class spell_pri_atonement_passive : public AuraScript
{
@@ -495,40 +592,6 @@ class spell_pri_atonement_passive : public AuraScript
}
};
// 194384 - Atonement (Buff), 214206 - Atonement [Trinity] (Buff)
class spell_pri_atonement_triggered : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_ATONEMENT });
}
void HandleOnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
RegisterHelper<&spell_pri_atonement::AddAtonementTarget>();
}
void HandleOnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
RegisterHelper<&spell_pri_atonement::RemoveAtonementTarget>();
}
template<void(spell_pri_atonement::*func)(ObjectGuid const&)>
void RegisterHelper()
{
if (Unit* caster = GetCaster())
if (Aura* atonement = caster->GetAura(SPELL_PRIEST_ATONEMENT))
if (spell_pri_atonement* script = atonement->GetScript<spell_pri_atonement>())
(script->*func)(GetTarget()->GetGUID());
}
void Register() override
{
OnEffectApply += AuraEffectApplyFn(spell_pri_atonement_triggered::HandleOnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectRemove += AuraEffectRemoveFn(spell_pri_atonement_triggered::HandleOnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
// 33110 - Prayer of Mending (Heal)
class spell_pri_benediction : public SpellScript
{
@@ -1015,7 +1078,7 @@ class spell_pri_evangelism : public SpellScript
({
SPELL_PRIEST_TRINITY,
SPELL_PRIEST_ATONEMENT_EFFECT,
SPELL_PRIEST_ATONEMENT_EFFECT_TRINITY
SPELL_PRIEST_TRINITY_EFFECT
});
}
@@ -1025,7 +1088,7 @@ class spell_pri_evangelism : public SpellScript
Unit* target = GetHitUnit();
Aura* atonementAura = caster->HasAura(SPELL_PRIEST_TRINITY)
? target->GetAura(SPELL_PRIEST_ATONEMENT_EFFECT_TRINITY, caster->GetGUID())
? target->GetAura(SPELL_PRIEST_TRINITY_EFFECT, caster->GetGUID())
: target->GetAura(SPELL_PRIEST_ATONEMENT_EFFECT, caster->GetGUID());
if (!atonementAura)
return;
@@ -1714,59 +1777,64 @@ class spell_pri_power_of_the_dark_side_healing_bonus : public SpellScript
// 194509 - Power Word: Radiance
class spell_pri_power_word_radiance : public SpellScript
{
bool Validate(SpellInfo const* spellInfo) override
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_ATONEMENT, SPELL_PRIEST_ATONEMENT_EFFECT, SPELL_PRIEST_TRINITY })
&& ValidateSpellEffect({ { spellInfo->Id, EFFECT_3 } });
return ValidateSpellInfo({ SPELL_PRIEST_ATONEMENT_EFFECT });
}
void OnTargetSelect(std::list<WorldObject*>& targets)
void FilterTargets(std::list<WorldObject*>& targets)
{
uint32 maxTargets = GetEffectInfo(EFFECT_2).CalcValue(GetCaster()) + 1; // adding 1 for explicit target unit
Unit* explTarget = GetExplTargetUnit();
// we must add one since explicit target is always chosen.
uint32 maxTargets = GetEffectInfo(EFFECT_2).CalcValue(GetCaster()) + 1;
if (targets.size() > maxTargets)
{
Unit* explTarget = GetExplTargetUnit();
// Sort targets so units with no atonement are first, then units who are injured, then oher units
// Make sure explicit target unit is first
// priority is: a) no Atonement b) injured c) anything else (excluding explicit target which is always added).
targets.sort([this, explTarget](WorldObject* lhs, WorldObject* rhs)
{
if (lhs == explTarget) // explTarget > anything: always true
return true;
if (rhs == explTarget) // anything > explTarget: always false
return false;
return MakeSortTuple(lhs) > MakeSortTuple(rhs);
});
targets.resize(maxTargets);
}
for (WorldObject* target : targets)
{
if (target == explTarget)
continue;
_visualTargets.push_back(target->GetGUID());
}
}
void HandleEffectHitTarget(SpellEffIndex /*effIndex*/)
void HandleEffectHitTarget(SpellEffIndex /*effIndex*/) const
{
Unit* caster = GetCaster();
if (caster->HasAura(SPELL_PRIEST_TRINITY))
return;
uint32 durationPct = GetEffectInfo(EFFECT_3).CalcValue(caster);
if (caster->HasAura(SPELL_PRIEST_ATONEMENT))
caster->CastSpell(GetHitUnit(), SPELL_PRIEST_ATONEMENT_EFFECT, CastSpellExtraArgs(SPELLVALUE_DURATION_PCT, durationPct).SetTriggerFlags(TRIGGERED_FULL_MASK));
for (ObjectGuid const& guid : _visualTargets)
if (Unit* target = ObjectAccessor::GetUnit(*GetHitUnit(), guid))
GetHitUnit()->SendPlaySpellVisual(target, SPELL_VISUAL_PRIEST_POWER_WORD_RADIANCE, 0, 0, 70.0f);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_power_word_radiance::OnTargetSelect, EFFECT_1, TARGET_UNIT_DEST_AREA_ALLY);
OnEffectHitTarget += SpellEffectFn(spell_pri_power_word_radiance::HandleEffectHitTarget, EFFECT_1, SPELL_EFFECT_HEAL);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_power_word_radiance::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ALLY);
OnEffectHitTarget += SpellEffectFn(spell_pri_power_word_radiance::HandleEffectHitTarget, EFFECT_0, SPELL_EFFECT_DUMMY);
}
private:
std::tuple<bool, bool> MakeSortTuple(WorldObject* obj)
std::tuple<bool, bool> MakeSortTuple(WorldObject* obj) const
{
return std::make_tuple(IsUnitWithNoAtonement(obj), IsUnitInjured(obj));
}
// Returns true if obj is a unit but has no atonement
bool IsUnitWithNoAtonement(WorldObject* obj)
bool IsUnitWithNoAtonement(WorldObject* obj) const
{
Unit* unit = obj->ToUnit();
return unit && !unit->HasAura(SPELL_PRIEST_ATONEMENT_EFFECT, GetCaster()->GetGUID());
@@ -1778,6 +1846,8 @@ private:
Unit* unit = obj->ToUnit();
return unit && !unit->IsFullHealth();
}
std::vector<ObjectGuid> _visualTargets;
};
// 17 - Power Word: Shield
@@ -1830,10 +1900,8 @@ class spell_pri_power_word_shield_aura : public AuraScript
SPELL_PRIEST_RENEWED_HOPE_EFFECT,
SPELL_PRIEST_VOID_SHIELD,
SPELL_PRIEST_VOID_SHIELD_EFFECT,
SPELL_PRIEST_ATONEMENT,
SPELL_PRIEST_TRINITY,
SPELL_PRIEST_ATONEMENT_EFFECT,
SPELL_PRIEST_ATONEMENT_EFFECT_TRINITY,
SPELL_PRIEST_TRINITY_EFFECT,
SPELL_PRIEST_SHIELD_DISCIPLINE_PASSIVE,
SPELL_PRIEST_SHIELD_DISCIPLINE_ENERGIZE,
SPELL_PRIEST_RAPTURE,
@@ -1854,7 +1922,7 @@ class spell_pri_power_word_shield_aura : public AuraScript
AddPct(amountF, player->GetRatingBonusValue(CR_VERSATILITY_DAMAGE_DONE));
if (AuraEffect const* mastery = caster->GetAuraEffect(SPELL_PRIEST_MASTERY_GRACE, EFFECT_0))
if (GetUnitOwner()->HasAura(SPELL_PRIEST_ATONEMENT_EFFECT) || GetUnitOwner()->HasAura(SPELL_PRIEST_ATONEMENT_EFFECT_TRINITY))
if (GetUnitOwner()->HasAura(SPELL_PRIEST_ATONEMENT_EFFECT) || GetUnitOwner()->HasAura(SPELL_PRIEST_TRINITY_EFFECT))
AddPct(amountF, mastery->GetAmount());
}
@@ -1884,9 +1952,6 @@ class spell_pri_power_word_shield_aura : public AuraScript
if (caster->HasAura(SPELL_PRIEST_VOID_SHIELD) && caster == target)
caster->CastSpell(target, SPELL_PRIEST_VOID_SHIELD_EFFECT, true);
if (caster->HasAura(SPELL_PRIEST_ATONEMENT))
caster->CastSpell(target, caster->HasAura(SPELL_PRIEST_TRINITY) ? SPELL_PRIEST_ATONEMENT_EFFECT_TRINITY : SPELL_PRIEST_ATONEMENT_EFFECT, true);
}
void HandleOnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
@@ -2408,8 +2473,6 @@ class spell_pri_shadow_mend : public SpellScript
int32 periodicAmount = GetHitHeal() / 20;
int32 damageForAuraRemoveAmount = periodicAmount * 10;
if (caster->HasAura(SPELL_PRIEST_ATONEMENT) && !caster->HasAura(SPELL_PRIEST_TRINITY))
caster->CastSpell(target, SPELL_PRIEST_ATONEMENT_EFFECT, GetSpell());
// Handle Masochism talent
if (caster->HasAura(SPELL_PRIEST_MASOCHISM_TALENT) && caster->GetGUID() == target->GetGUID())
@@ -2736,8 +2799,9 @@ void AddSC_priest_spell_scripts()
RegisterSpellScript(spell_pri_answered_prayers);
RegisterSpellScript(spell_pri_aq_3p_bonus);
RegisterSpellScript(spell_pri_atonement);
RegisterSpellScript(spell_pri_atonement_effect);
RegisterSpellScript(spell_pri_atonement_effect_aura);
RegisterSpellScript(spell_pri_atonement_passive);
RegisterSpellScript(spell_pri_atonement_triggered);
RegisterSpellScript(spell_pri_benediction);
RegisterSpellScript(spell_pri_circle_of_healing);
RegisterSpellScript(spell_pri_divine_image);