Core/Config: Fix 3 more missing config warnings

Closes #16861

Thanks tkrokli
This commit is contained in:
DDuarte
2016-03-31 03:31:21 +01:00
parent 9431b94bff
commit 0afcefea27
2 changed files with 11 additions and 4 deletions

View File

@@ -122,7 +122,7 @@ bool ConfigMgr::GetBoolDefault(std::string const& name, bool def) const
{
std::string val = GetValueDefault(name, std::string(def ? "1" : "0"));
val.erase(std::remove(val.begin(), val.end(), '"'), val.end());
return (val == "true" || val == "TRUE" || val == "yes" || val == "YES" || val == "1");
return (val == "1" || val == "true" || val == "TRUE" || val == "yes" || val == "YES");
}
int ConfigMgr::GetIntDefault(std::string const& name, int def) const

View File

@@ -352,6 +352,13 @@ PlayerSave.Stats.MinLevel = 0
PlayerSave.Stats.SaveOnlyOnLogout = 1
#
# DisconnectToleranceInterval
# Description: Tolerance (in seconds) for disconnected players before reentering the queue.
# Default: 0 (disabled)
DisconnectToleranceInterval = 0
#
# mmap.enablePathFinding
# Description: Enable/Disable pathfinding using mmaps - recommended.
@@ -2290,16 +2297,16 @@ Battleground.InvitationType = 0
# Default: 300000 - (Enabled, 5 minutes)
# 0 - (Disabled, Not recommended)
BattleGround.PrematureFinishTimer = 300000
Battleground.PrematureFinishTimer = 300000
#
# BattleGround.PremadeGroupWaitForMatch
# Battleground.PremadeGroupWaitForMatch
# Description: Time (in milliseconds) a pre-made group has to wait for matching group of the
# other faction.
# Default: 1800000 - (Enabled, 30 minutes)
# 0 - (Disabled, Not recommended)
BattleGround.PremadeGroupWaitForMatch = 1800000
Battleground.PremadeGroupWaitForMatch = 1800000
#
# Battleground.GiveXPForKills