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Core/Config: Fix 3 more missing config warnings
Closes #16861 Thanks tkrokli
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@@ -122,7 +122,7 @@ bool ConfigMgr::GetBoolDefault(std::string const& name, bool def) const
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{
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std::string val = GetValueDefault(name, std::string(def ? "1" : "0"));
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val.erase(std::remove(val.begin(), val.end(), '"'), val.end());
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return (val == "true" || val == "TRUE" || val == "yes" || val == "YES" || val == "1");
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return (val == "1" || val == "true" || val == "TRUE" || val == "yes" || val == "YES");
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}
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int ConfigMgr::GetIntDefault(std::string const& name, int def) const
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@@ -352,6 +352,13 @@ PlayerSave.Stats.MinLevel = 0
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PlayerSave.Stats.SaveOnlyOnLogout = 1
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#
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# DisconnectToleranceInterval
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# Description: Tolerance (in seconds) for disconnected players before reentering the queue.
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# Default: 0 (disabled)
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DisconnectToleranceInterval = 0
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#
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# mmap.enablePathFinding
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# Description: Enable/Disable pathfinding using mmaps - recommended.
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@@ -2290,16 +2297,16 @@ Battleground.InvitationType = 0
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# Default: 300000 - (Enabled, 5 minutes)
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# 0 - (Disabled, Not recommended)
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BattleGround.PrematureFinishTimer = 300000
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Battleground.PrematureFinishTimer = 300000
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#
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# BattleGround.PremadeGroupWaitForMatch
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# Battleground.PremadeGroupWaitForMatch
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# Description: Time (in milliseconds) a pre-made group has to wait for matching group of the
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# other faction.
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# Default: 1800000 - (Enabled, 30 minutes)
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# 0 - (Disabled, Not recommended)
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BattleGround.PremadeGroupWaitForMatch = 1800000
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Battleground.PremadeGroupWaitForMatch = 1800000
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#
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# Battleground.GiveXPForKills
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