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Compile fix try
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@@ -248,7 +248,7 @@ namespace Trinity
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template<typename Container>
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WorldObjectListSearcher(WorldObject const* searcher, Container& container, Check & check, uint32 mapTypeMask = GRID_MAP_TYPE_MASK_ALL)
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: ContainerInserter<WorldObject*>(container),
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i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_check(check) { }
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i_mapTypeMask(mapTypeMask), _searcher(searcher), i_check(check) { }
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void Visit(PlayerMapType &m);
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void Visit(CreatureMapType &m);
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@@ -368,7 +368,7 @@ namespace Trinity
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template<typename Container>
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GameObjectListSearcher(WorldObject const* searcher, Container& container, Check & check)
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: ContainerInserter<GameObject*>(container),
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i_phaseMask(searcher->GetPhaseMask()), i_check(check) { }
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_searcher(searcher), i_check(check) { }
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void Visit(GameObjectMapType &m);
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@@ -441,7 +441,7 @@ namespace Trinity
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template<typename Container>
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UnitListSearcher(WorldObject const* searcher, Container& container, Check& check)
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: ContainerInserter<Unit*>(container),
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i_phaseMask(searcher->GetPhaseMask()), i_check(check) { }
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_searcher(searcher), i_check(check) { }
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void Visit(PlayerMapType &m);
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void Visit(CreatureMapType &m);
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@@ -491,7 +491,7 @@ namespace Trinity
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template<typename Container>
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CreatureListSearcher(WorldObject const* searcher, Container& container, Check & check)
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: ContainerInserter<Creature*>(container),
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i_phaseMask(searcher->GetPhaseMask()), i_check(check) { }
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_searcher(searcher), i_check(check) { }
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void Visit(CreatureMapType &m);
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@@ -543,7 +543,7 @@ namespace Trinity
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template<typename Container>
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PlayerListSearcher(WorldObject const* searcher, Container& container, Check & check)
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: ContainerInserter<Player*>(container),
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i_phaseMask(searcher->GetPhaseMask()), i_check(check) { }
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_searcher(searcher), i_check(check) { }
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void Visit(PlayerMapType &m);
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