Core/DBLayer: More type fixes

This commit is contained in:
Nay
2012-03-31 17:47:18 +01:00
parent e3ae7ba498
commit 0b645a825d
4 changed files with 18 additions and 14 deletions

View File

@@ -70,7 +70,7 @@ void RealmList::UpdateRealms(bool init)
{
sLog->outDetail("Updating Realm List...");
PreparedStatement *stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_REALMLIST);
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_REALMLIST);
PreparedQueryResult result = LoginDatabase.Query(stmt);
// Circle through results and add them to the realm map
@@ -79,16 +79,16 @@ void RealmList::UpdateRealms(bool init)
do
{
Field* fields = result->Fetch();
uint32 realmId = fields[0].GetUInt32();
const std::string& name = fields[1].GetString();
uint32 realmId = fields[0].GetUInt32();
const std::string& name = fields[1].GetString();
const std::string& address = fields[2].GetString();
uint16 port = fields[3].GetUInt16();
uint8 icon = fields[4].GetUInt8();
RealmFlags flag = RealmFlags(fields[5].GetUInt8());
uint8 timezone = fields[6].GetUInt8();
uint16 port = fields[3].GetUInt16();
uint8 icon = fields[4].GetUInt8();
RealmFlags flag = RealmFlags(fields[5].GetUInt8());
uint8 timezone = fields[6].GetUInt8();
uint8 allowedSecurityLevel = fields[7].GetUInt8();
float pop = fields[8].GetFloat();
uint32 build = fields[9].GetUInt32();
float pop = fields[8].GetFloat();
uint32 build = fields[9].GetUInt32();
UpdateRealm(realmId, name, address, port, icon, flag, timezone, (allowedSecurityLevel <= SEC_ADMINISTRATOR ? AccountTypes(allowedSecurityLevel) : SEC_ADMINISTRATOR), pop, build);

View File

@@ -427,7 +427,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
result = CharacterDatabase.Query(stmt);
if (result)
inv_count = (*result)[0].GetUInt32();
inv_count = (*result)[0].GetUInt64();
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_INVENTORY_ITEM_BY_ENTRY);
stmt->setUInt32(0, item_id);
@@ -476,7 +476,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
result = CharacterDatabase.Query(stmt);
if (result)
mail_count = (*result)[0].GetUInt32();
mail_count = (*result)[0].GetUInt64();
if (count > 0)
{
@@ -523,7 +523,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
result = CharacterDatabase.Query(stmt);
if (result)
auc_count = (*result)[0].GetUInt32();
auc_count = (*result)[0].GetUInt64();
if (count > 0)
{
@@ -560,7 +560,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
result = CharacterDatabase.Query(stmt);
if (result)
guild_count = (*result)[0].GetUInt32();
guild_count = (*result)[0].GetUInt64();
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUILD_BANK_ITEM_BY_ENTRY);
stmt->setUInt32(0, item_id);

View File

@@ -138,7 +138,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data)
if (result)
{
Field* fields = result->Fetch();
mails_count = fields[0].GetUInt32();
mails_count = fields[0].GetUInt64();
}
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_LEVEL);

View File

@@ -65,6 +65,8 @@ GmTicket::~GmTicket() { }
bool GmTicket::LoadFromDB(Field* fields)
{
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
// ticketId, guid, name, message, createTime, mapId, posX, posY, posZ, lastModifiedTime, closedBy, assignedTo, comment, completed, escalated, viewed
uint8 index = 0;
_id = fields[ index].GetUInt32();
_playerGuid = MAKE_NEW_GUID(fields[++index].GetUInt32(), 0, HIGHGUID_PLAYER);
@@ -87,6 +89,8 @@ bool GmTicket::LoadFromDB(Field* fields)
void GmTicket::SaveToDB(SQLTransaction& trans) const
{
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
// ticketId, guid, name, message, createTime, mapId, posX, posY, posZ, lastModifiedTime, closedBy, assignedTo, comment, completed, escalated, viewed
uint8 index = 0;
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_REP_GM_TICKET);
stmt->setUInt32( index, _id);