Core/Misc: Change creatures and gameobject phasemask from 16 to 32 bits

Signed-off-by: Nay <dnpd.dd@gmail.com>
This commit is contained in:
Vlad
2013-07-19 04:03:40 +01:00
committed by Nay
parent ebd9090d80
commit 0b9a8ccef5
11 changed files with 16 additions and 13 deletions

View File

@@ -1339,7 +1339,7 @@ CREATE TABLE `corpse` (
`posZ` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`mapId` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier',
`phaseMask` smallint(5) unsigned NOT NULL DEFAULT '1',
`phaseMask` int(10) unsigned NOT NULL DEFAULT '1',
`displayId` int(10) unsigned NOT NULL DEFAULT '0',
`itemCache` text NOT NULL,
`bytes1` int(10) unsigned NOT NULL DEFAULT '0',