mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-16 07:30:42 +01:00
Core/Misc: Change creatures and gameobject phasemask from 16 to 32 bits
Signed-off-by: Nay <dnpd.dd@gmail.com>
This commit is contained in:
@@ -1339,7 +1339,7 @@ CREATE TABLE `corpse` (
|
||||
`posZ` float NOT NULL DEFAULT '0',
|
||||
`orientation` float NOT NULL DEFAULT '0',
|
||||
`mapId` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier',
|
||||
`phaseMask` smallint(5) unsigned NOT NULL DEFAULT '1',
|
||||
`phaseMask` int(10) unsigned NOT NULL DEFAULT '1',
|
||||
`displayId` int(10) unsigned NOT NULL DEFAULT '0',
|
||||
`itemCache` text NOT NULL,
|
||||
`bytes1` int(10) unsigned NOT NULL DEFAULT '0',
|
||||
|
||||
Reference in New Issue
Block a user