Merge pull request: The Val'kyr Twins Clean up and Implements from 'Drethek/master'

This commit is contained in:
QAston
2011-09-03 16:26:49 +02:00
7 changed files with 277 additions and 75 deletions

View File

@@ -0,0 +1,10 @@
DELETE FROM `spell_script_names` WHERE `spell_id` IN (65879,65916,67244,67245,67246,67248,67249,67250);
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
(65879, 'spell_power_of_the_twins'),
(65916, 'spell_power_of_the_twins'),
(67244, 'spell_power_of_the_twins'),
(67245, 'spell_power_of_the_twins'),
(67246, 'spell_power_of_the_twins'),
(67248, 'spell_power_of_the_twins'),
(67249, 'spell_power_of_the_twins'),
(67250, 'spell_power_of_the_twins');

View File

@@ -0,0 +1,15 @@
DELETE FROM `spell_script_names` WHERE `spell_id` IN (67590,67602,67603,67604,65684,67176,67177,67178,65686,67222,67223,67224);
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`)
VALUES
(67590, 'spell_powering_up'),
(67602, 'spell_powering_up'),
(67603, 'spell_powering_up'),
(67604, 'spell_powering_up'),
(65684, 'spell_valkyr_essences'),
(67176, 'spell_valkyr_essences'),
(67177, 'spell_valkyr_essences'),
(67178, 'spell_valkyr_essences'),
(67222, 'spell_valkyr_essences'),
(65686, 'spell_valkyr_essences'),
(67223, 'spell_valkyr_essences'),
(67224, 'spell_valkyr_essences');

View File

@@ -0,0 +1,10 @@
DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` = 13 AND `ConditionTypeOrReference` = 18 AND `SourceEntry` IN (65875,67303,67304,67305,65876,67306,67307,67308) ;
INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
(13, 0, 65875, 0, 18, 1, 34497, 2, 0, '', 'Twins Pact - Dark'),
(13, 0, 67303, 0, 18, 1, 34497, 2, 0, '', 'Twins Pact - Dark'),
(13, 0, 67304, 0, 18, 1, 34497, 2, 0, '', 'Twins Pact - Dark'),
(13, 0, 67305, 0, 18, 1, 34497, 2, 0, '', 'Twins Pact - Dark'),
(13, 0, 65876, 0, 18, 1, 34496, 2, 0, '', 'Twins Pact - Light'),
(13, 0, 67306, 0, 18, 1, 34496, 2, 0, '', 'Twins Pact - Light'),
(13, 0, 67307, 0, 18, 1, 34496, 2, 0, '', 'Twins Pact - Light'),
(13, 0, 67308, 0, 18, 1, 34496, 2, 0, '', 'Twins Pact - Light');

View File

@@ -25,8 +25,7 @@ EndScriptData */
// Known bugs:
// - They should be floating but they aren't respecting the floor =(
// - Lacks the powering up effect that leads to Empowering
// - There's a workaround for the shared life effect
// - Hardcoded bullets spawner
#include "ScriptPCH.h"
#include "trial_of_the_crusader.h"
@@ -48,26 +47,26 @@ enum Yells
enum Equipment
{
EQUIP_MAIN_1 = 49303,
EQUIP_OFFHAND_1 = 47146,
EQUIP_RANGED_1 = 47267,
EQUIP_MAIN_2 = 45990,
EQUIP_OFFHAND_2 = 47470,
EQUIP_RANGED_2 = 47267,
EQUIP_DONE = EQUIP_NO_CHANGE,
EQUIP_MAIN_1 = 9423,
EQUIP_MAIN_2 = 37377,
};
enum Summons
{
NPC_DARK_ESSENCE = 34567,
NPC_LIGHT_ESSENCE = 34568,
NPC_UNLEASHED_DARK = 34628,
NPC_UNLEASHED_LIGHT = 34630,
// Future Development
NPC_BULLET_CONTROLLER = 34743, // Npc controller for all bullets
NPC_BULLET_STALKER_DARK = 34704, // Npc spawner for dark bullets
NPC_BULLET_STALKER_LIGHT = 34720, // Npc spawner for light bullets
};
enum BossSpells
{
SPELL_CONTROLLER_PERIODIC = 66149, // Future Development
SPELL_LIGHT_TWIN_SPIKE = 66075,
SPELL_LIGHT_SURGE = 65766,
SPELL_LIGHT_SHIELD = 65858,
@@ -79,6 +78,7 @@ enum BossSpells
SPELL_DARK_SURGE = 65768,
SPELL_DARK_SHIELD = 65874,
SPELL_DARK_TWIN_PACT = 65875,
SPELL_POWER_TWINS = 65879,
SPELL_DARK_VORTEX = 66058,
SPELL_DARK_TOUCH = 67282,
@@ -93,12 +93,19 @@ enum BossSpells
SPELL_UNLEASHED_DARK = 65808,
SPELL_UNLEASHED_LIGHT = 65795,
//PowerUp 67604
SPELL_TWIN_EMPATHY_1 = 66132,
SPELL_TWIN_EMPATHY_2 = 66133,
SPELL_POWERING_UP = 67590,
SPELL_SURGE_OF_SPEED = 65828,
};
#define SPELL_DARK_ESSENCE_HELPER RAID_MODE<uint32>(65684, 67176, 67177, 67178)
#define SPELL_LIGHT_ESSENCE_HELPER RAID_MODE<uint32>(65686, 67222, 67223, 67224)
#define SPELL_POWERING_UP_HELPER RAID_MODE(67590, 67602, 67603, 67604)
#define SPELL_EMPOWERED_DARK_HELPER RAID_MODE<uint32>(65724,67213,67214,67215)
#define SPELL_EMPOWERED_LIGHT_HELPER RAID_MODE<uint32>(65748, 67216, 67217, 67218)
@@ -122,9 +129,12 @@ struct boss_twin_baseAI : public ScriptedAI
InstanceScript* m_pInstance;
SummonList Summons;
AuraStateType m_uiAuraState;
uint8 m_uiStage;
bool m_bIsBerserk;
uint8 m_uiWaveCount;
uint32 m_uiWeapon;
uint32 m_uiColorballsTimer;
uint32 m_uiSpecialAbilityTimer;
uint32 m_uiSpikeTimer;
@@ -135,6 +145,7 @@ struct boss_twin_baseAI : public ScriptedAI
int32 m_uiVortexEmote;
uint32 m_uiSisterNpcId;
uint32 m_uiColorballNpcId;
uint32 m_uiMyEmphatySpellId;
uint32 m_uiEssenceNpcId;
uint32 m_uiMyEssenceSpellId;
uint32 m_uiOtherEssenceSpellId;
@@ -152,6 +163,7 @@ struct boss_twin_baseAI : public ScriptedAI
void Reset() {
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_PASSIVE);
me->ModifyAuraState(m_uiAuraState, true);
/* Uncomment this once that they are flying above the ground
me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
me->SetFlying(true); */
@@ -172,7 +184,6 @@ struct boss_twin_baseAI : public ScriptedAI
if (m_pInstance)
{
m_pInstance->SetData(TYPE_VALKIRIES, FAIL);
m_pInstance->SetData(DATA_HEALTH_TWIN_SHARED, me->GetMaxHealth());
}
me->DespawnOrUnsummon();
}
@@ -190,7 +201,6 @@ struct boss_twin_baseAI : public ScriptedAI
case 1:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
break;
}
}
@@ -223,45 +233,16 @@ struct boss_twin_baseAI : public ScriptedAI
{
case NPC_LIGHT_ESSENCE:
m_pInstance->DoRemoveAurasDueToSpellOnPlayers(SPELL_LIGHT_ESSENCE_HELPER);
m_pInstance->DoRemoveAurasDueToSpellOnPlayers(SPELL_POWERING_UP_HELPER);
break;
case NPC_DARK_ESSENCE:
m_pInstance->DoRemoveAurasDueToSpellOnPlayers(SPELL_DARK_ESSENCE_HELPER);
m_pInstance->DoRemoveAurasDueToSpellOnPlayers(SPELL_POWERING_UP_HELPER);
break;
}
Summons.Despawn(summoned);
}
void DamageTaken(Unit* pDoneBy, uint32 &uiDamage)
{
if (!me || !me->isAlive())
return;
if (pDoneBy->GetGUID() == me->GetGUID())
return;
if (pDoneBy->GetTypeId() == TYPEID_PLAYER)
{
if (pDoneBy->HasAura(m_uiOtherEssenceSpellId))
uiDamage += uiDamage/2;
if (pDoneBy->HasAura(m_uiEmpoweredWeaknessSpellId))
uiDamage += uiDamage;
else
if (pDoneBy->HasAura(m_uiMyEssenceSpellId))
uiDamage /= 2;
}
if (m_pInstance)
m_pInstance->SetData(DATA_HEALTH_TWIN_SHARED, me->GetHealth() >= uiDamage ? me->GetHealth() - uiDamage : 0);
}
void SpellHit(Unit* caster, const SpellInfo* spell)
{
if (caster->ToCreature() == me)
if (spell->Effects[0].Effect == 136) //Effect Heal
if (m_pInstance)
m_pInstance->SetData(DATA_HEALTH_TWIN_SHARED, me->GetHealth() + me->CountPctFromMaxHealth(spell->Effects[EFFECT_0].CalcValue()));
}
void SummonColorballs(uint8 quantity)
{
float x0 = ToCCommonLoc[1].GetPositionX(), y0 = ToCCommonLoc[1].GetPositionY(), r = 47.0f;
@@ -282,7 +263,6 @@ struct boss_twin_baseAI : public ScriptedAI
DoScriptText(SAY_DEATH, me);
if (m_pInstance)
{
m_pInstance->SetData(DATA_HEALTH_TWIN_SHARED, 0);
if (Creature* pSister = GetSister())
{
if (!pSister->isAlive())
@@ -307,8 +287,10 @@ struct boss_twin_baseAI : public ScriptedAI
me->SetInCombatWithZone();
if (m_pInstance)
{
if (Creature* pSister = GetSister())
me->AddAura(m_uiMyEmphatySpellId, pSister);
m_pInstance->SetData(TYPE_VALKIRIES, IN_PROGRESS);
m_pInstance->SetData(DATA_HEALTH_TWIN_SHARED, me->GetMaxHealth());
}
if (me->isAlive())
{
@@ -333,16 +315,18 @@ struct boss_twin_baseAI : public ScriptedAI
}
}
void EnableDualWield(bool mode)
{
SetEquipmentSlots(false, m_uiWeapon, mode ? m_uiWeapon : EQUIP_UNEQUIP, EQUIP_UNEQUIP);
me->SetCanDualWield(mode);
me->UpdateDamagePhysical(mode ? OFF_ATTACK : BASE_ATTACK);
}
void UpdateAI(const uint32 uiDiff)
{
if (!m_pInstance || !UpdateVictim())
return;
if (m_pInstance->GetData(DATA_HEALTH_TWIN_SHARED) != 0)
me->SetHealth(m_pInstance->GetData(DATA_HEALTH_TWIN_SHARED));
else
me->SetHealth(1);
switch (m_uiStage)
{
case 0:
@@ -364,10 +348,13 @@ struct boss_twin_baseAI : public ScriptedAI
case 2: // Shield+Pact
if (m_uiSpecialAbilityTimer <= uiDiff)
{
if (Creature* pSister = GetSister())
pSister->AI()->DoAction(ACTION_PACT);
DoScriptText(EMOTE_SHIELD, me);
DoScriptText(SAY_SHIELD, me);
if (Creature* pSister = GetSister())
{
pSister->AI()->DoAction(ACTION_PACT);
pSister->CastSpell(pSister, SPELL_POWER_TWINS, false);
}
DoCast(me, m_uiShieldSpellId);
DoCast(me, m_uiTwinPactSpellId);
m_uiStage = 0;
@@ -447,13 +434,16 @@ public:
void Reset() {
boss_twin_baseAI::Reset();
SetEquipmentSlots(false, EQUIP_MAIN_1, EQUIP_OFFHAND_1, EQUIP_RANGED_1);
SetEquipmentSlots(false, EQUIP_MAIN_1, EQUIP_UNEQUIP, EQUIP_NO_CHANGE);
m_uiStage = 0;
m_uiWeapon = EQUIP_MAIN_1;
m_uiAuraState = AURA_STATE_UNKNOWN22;
m_uiVortexEmote = EMOTE_LIGHT_VORTEX;
m_uiVortexSay = SAY_LIGHT_VORTEX;
m_uiSisterNpcId = NPC_DARKBANE;
m_uiColorballNpcId = NPC_UNLEASHED_LIGHT;
m_uiEssenceNpcId = NPC_LIGHT_ESSENCE;
m_uiMyEmphatySpellId = SPELL_TWIN_EMPATHY_1;
m_uiMyEssenceSpellId = SPELL_LIGHT_ESSENCE_HELPER;
m_uiOtherEssenceSpellId = SPELL_DARK_ESSENCE_HELPER;
m_uiEmpoweredWeaknessSpellId = SPELL_EMPOWERED_DARK_HELPER;
@@ -506,13 +496,16 @@ public:
void Reset() {
boss_twin_baseAI::Reset();
SetEquipmentSlots(false, EQUIP_MAIN_2, EQUIP_OFFHAND_2, EQUIP_RANGED_2);
SetEquipmentSlots(false, EQUIP_MAIN_2, EQUIP_UNEQUIP, EQUIP_NO_CHANGE);
m_uiStage = 1;
m_uiWeapon = EQUIP_MAIN_2;
m_uiAuraState = AURA_STATE_UNKNOWN19;
m_uiVortexEmote = EMOTE_DARK_VORTEX;
m_uiVortexSay = SAY_DARK_VORTEX;
m_uiSisterNpcId = NPC_LIGHTBANE;
m_uiColorballNpcId = NPC_UNLEASHED_DARK;
m_uiEssenceNpcId = NPC_DARK_ESSENCE;
m_uiMyEmphatySpellId = SPELL_TWIN_EMPATHY_2;
m_uiMyEssenceSpellId = SPELL_DARK_ESSENCE_HELPER;
m_uiOtherEssenceSpellId = SPELL_LIGHT_ESSENCE_HELPER;
m_uiEmpoweredWeaknessSpellId = SPELL_EMPOWERED_LIGHT_HELPER;
@@ -654,6 +647,12 @@ public:
}
else m_uiRangeCheckTimer -= uiDiff;
}
void SpellHitTarget(Unit* who, const SpellInfo* spell)
{
if (who->HasAura(SPELL_DARK_ESSENCE_HELPER))
who->CastSpell(who, SPELL_POWERING_UP, true);
}
};
};
@@ -687,10 +686,173 @@ public:
}
else m_uiRangeCheckTimer -= uiDiff;
}
void SpellHitTarget(Unit* who, const SpellInfo* spell)
{
if (who->HasAura(SPELL_LIGHT_ESSENCE_HELPER))
who->CastSpell(who, SPELL_POWERING_UP, true);
}
};
};
class spell_powering_up : public SpellScriptLoader
{
public:
spell_powering_up() : SpellScriptLoader("spell_powering_up") { }
class spell_powering_up_AuraScript : public AuraScript
{
PrepareAuraScript(spell_powering_up_AuraScript);
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Unit* target = GetTarget())
{
if (Aura* pAura = target->GetAura(GetId()))
{
if (pAura->GetStackAmount() == 100)
{
if(target->GetDummyAuraEffect(SPELLFAMILY_GENERIC, 2206, EFFECT_1))
target->CastSpell(target, SPELL_EMPOWERED_DARK, true);
if(target->GetDummyAuraEffect(SPELLFAMILY_GENERIC, 2845, EFFECT_1))
target->CastSpell(target, SPELL_EMPOWERED_LIGHT, true);
target->RemoveAurasDueToSpell(GetId());
}
}
}
}
void Register()
{
OnEffectApply += AuraEffectApplyFn(spell_powering_up_AuraScript::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_powering_up_AuraScript();
}
class spell_powering_up_SpellScript : public SpellScript
{
public:
PrepareSpellScript(spell_powering_up_SpellScript)
uint32 spellId;
bool Validate(SpellEntry const * /*spellEntry*/)
{
spellId = sSpellMgr->GetSpellIdForDifficulty(SPELL_SURGE_OF_SPEED, GetCaster());
if (!sSpellMgr->GetSpellInfo(spellId))
return false;
return true;
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (Unit* target = GetTargetUnit())
if (urand(0, 99) < 15)
target->CastSpell(target, spellId, true);
}
void Register()
{
OnEffect += SpellEffectFn(spell_powering_up_SpellScript::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_powering_up_SpellScript();
}
};
class spell_valkyr_essences : public SpellScriptLoader
{
public:
spell_valkyr_essences() : SpellScriptLoader("spell_valkyr_essences") { }
class spell_valkyr_essences_AuraScript : public AuraScript
{
PrepareAuraScript(spell_valkyr_essences_AuraScript);
uint32 spellId;
bool Load()
{
spellId = sSpellMgr->GetSpellIdForDifficulty(SPELL_SURGE_OF_SPEED, GetCaster());
if (!sSpellMgr->GetSpellInfo(spellId))
return false;
return true;
}
void Absorb(AuraEffect * /*aurEff*/, DamageInfo & /*dmgInfo*/, uint32 & /*absorbAmount*/)
{
if (urand(0, 99) < 5)
GetTarget()->CastSpell(GetTarget(), spellId, true);
}
void Register()
{
OnEffectAbsorb += AuraEffectAbsorbFn(spell_valkyr_essences_AuraScript::Absorb, EFFECT_0);
}
};
AuraScript *GetAuraScript() const
{
return new spell_valkyr_essences_AuraScript();
}
};
class spell_power_of_the_twins : public SpellScriptLoader
{
public:
spell_power_of_the_twins() : SpellScriptLoader("spell_power_of_the_twins") { }
class spell_power_of_the_twins_AuraScript : public AuraScript
{
PrepareAuraScript(spell_power_of_the_twins_AuraScript);
bool Load()
{
return GetCaster()->GetTypeId() == TYPEID_UNIT;
}
void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (InstanceScript* instance = GetCaster()->GetInstanceScript())
{
if (Creature* Valk = ObjectAccessor::GetCreature(*GetCaster(), instance->GetData64(GetCaster()->GetEntry())))
CAST_AI(boss_twin_baseAI, Valk->AI())->EnableDualWield(true);
}
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (InstanceScript* instance = GetCaster()->GetInstanceScript())
{
if (Creature* Valk = ObjectAccessor::GetCreature(*GetCaster(), instance->GetData64(GetCaster()->GetEntry())))
CAST_AI(boss_twin_baseAI, Valk->AI())->EnableDualWield(false);
}
}
void Register()
{
AfterEffectApply += AuraEffectApplyFn(spell_power_of_the_twins_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_power_of_the_twins_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
AuraScript *GetAuraScript() const
{
return new spell_power_of_the_twins_AuraScript();
}
};
void AddSC_boss_twin_valkyr()
{
new boss_fjola();
@@ -698,4 +860,7 @@ void AddSC_boss_twin_valkyr()
new mob_unleashed_light();
new mob_unleashed_dark();
new mob_essence_of_twin();
new spell_powering_up();
new spell_valkyr_essences();
new spell_power_of_the_twins();
}

View File

@@ -44,10 +44,6 @@ class instance_trial_of_the_crusader : public InstanceMapScript
std::string SaveDataBuffer;
bool NeedSave;
uint32 DataDamageTwin;
uint32 FjolaCasting;
uint32 EydisCasting;
uint64 BarrentGUID;
uint64 TirionGUID;
uint64 FizzlebangGUID;
@@ -368,11 +364,6 @@ class instance_trial_of_the_crusader : public InstanceMapScript
break;
}
break;
case DATA_HEALTH_TWIN_SHARED:
DataDamageTwin = data;
data = NOT_STARTED;
break;
//Achievements
case DATA_SNOBOLD_COUNT:
if (data == INCREASE)
@@ -584,8 +575,6 @@ class instance_trial_of_the_crusader : public InstanceMapScript
break;
};
return EventNPCId;
case DATA_HEALTH_TWIN_SHARED:
return DataDamageTwin;
default:
break;
}

View File

@@ -745,24 +745,36 @@ class npc_tirion_toc : public CreatureScript
break;
case 4010:
DoScriptText(SAY_STAGE_3_02, me);
m_pInstance->DoUseDoorOrButton(m_pInstance->GetData64(GO_MAIN_GATE_DOOR));
if(Creature* pTemp = me->SummonCreature(NPC_LIGHTBANE, ToCCommonLoc[3].GetPositionX(), ToCCommonLoc[3].GetPositionY(), ToCCommonLoc[3].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME))
{
pTemp->SetVisible(false);
pTemp->SetReactState(REACT_PASSIVE);
pTemp->SummonCreature(NPC_LIGHT_ESSENCE, TwinValkyrsLoc[0].GetPositionX(), TwinValkyrsLoc[0].GetPositionY(), TwinValkyrsLoc[0].GetPositionZ());
pTemp->SummonCreature(NPC_LIGHT_ESSENCE, TwinValkyrsLoc[1].GetPositionX(), TwinValkyrsLoc[1].GetPositionY(), TwinValkyrsLoc[1].GetPositionZ());
}
if(Creature* pTemp = me->SummonCreature(NPC_DARKBANE, ToCCommonLoc[4].GetPositionX(), ToCCommonLoc[4].GetPositionY(), ToCCommonLoc[4].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME))
{
pTemp->SetVisible(false);
pTemp->SetReactState(REACT_PASSIVE);
pTemp->SummonCreature(NPC_DARK_ESSENCE, TwinValkyrsLoc[2].GetPositionX(), TwinValkyrsLoc[2].GetPositionY(), TwinValkyrsLoc[2].GetPositionZ());
pTemp->SummonCreature(NPC_DARK_ESSENCE, TwinValkyrsLoc[3].GetPositionX(), TwinValkyrsLoc[3].GetPositionY(), TwinValkyrsLoc[3].GetPositionZ());
}
m_uiUpdateTimer = 3000;
m_pInstance->SetData(TYPE_EVENT, 4015);
break;
case 4015:
me->SummonCreature(NPC_LIGHTBANE, ToCCommonLoc[3].GetPositionX(), ToCCommonLoc[3].GetPositionY(), ToCCommonLoc[3].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME);
m_pInstance->DoUseDoorOrButton(m_pInstance->GetData64(GO_MAIN_GATE_DOOR));
if (Creature* pTemp = Unit::GetCreature((*me), m_pInstance->GetData64(NPC_LIGHTBANE)))
{
pTemp->GetMotionMaster()->MovePoint(0, ToCCommonLoc[6].GetPositionX(), ToCCommonLoc[6].GetPositionY(), ToCCommonLoc[6].GetPositionZ());
pTemp->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
me->SetReactState(REACT_PASSIVE);
pTemp->SetVisible(true);
}
me->SummonCreature(NPC_DARKBANE, ToCCommonLoc[4].GetPositionX(), ToCCommonLoc[4].GetPositionY(), ToCCommonLoc[4].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME);
if (Creature* pTemp = Unit::GetCreature((*me), m_pInstance->GetData64(NPC_DARKBANE)))
{
pTemp->GetMotionMaster()->MovePoint(0, ToCCommonLoc[7].GetPositionX(), ToCCommonLoc[7].GetPositionY(), ToCCommonLoc[7].GetPositionZ());
pTemp->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
me->SetReactState(REACT_PASSIVE);
pTemp->SetVisible(true);
}
m_uiUpdateTimer = 5000;
m_pInstance->SetData(TYPE_EVENT, 4016);

View File

@@ -22,8 +22,6 @@ enum
TYPE_EVENT_NPC = 102,
TYPE_NORTHREND_BEASTS = 103,
DATA_HEALTH_TWIN_SHARED = 201,
DATA_SNOBOLD_COUNT = 301,
DATA_MISTRESS_OF_PAIN_COUNT = 302,
DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE = 303,
@@ -210,6 +208,9 @@ enum eCreature
NPC_LIGHTBANE = 34497,
NPC_DARKBANE = 34496,
NPC_DARK_ESSENCE = 34567,
NPC_LIGHT_ESSENCE = 34568,
NPC_ANUBARAK = 34564,
};