Core: Fix a memoryleak in LoadCreatureFormations() - thanks to ge0rg (again)

--HG--
branch : trunk
This commit is contained in:
click
2010-12-17 05:05:17 +01:00
parent a7f3548259
commit 0c6750dd52

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@@ -71,6 +71,8 @@ void CreatureGroupManager::RemoveCreatureFromGroup(CreatureGroup *group, Creatur
void CreatureGroupManager::LoadCreatureFormations()
{
//Clear existing map
for (CreatureGroupInfoType::iterator itr = CreatureGroupMap.begin(); itr != CreatureGroupMap.end(); ++itr)
delete itr->second;
CreatureGroupMap.clear();
//Check Integrity of the table