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* Remove empty header file
--HG-- branch : trunk
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31
src/game/AnimalRandomMovementGenerator.h
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31
src/game/AnimalRandomMovementGenerator.h
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/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef TRINITY_ANIMAL_RANDOMMOVEMENTGENERATOR_H
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#define TRINITY_ANIMAL_RANDOMMOVEMENTGENERATOR_H
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/** AnimalRandomMovementGenerator follows the research on
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* quantifying scale-dependant effects of animal movement
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* with simple per-location models (R.H. Gardner, R.V. O'Neil,
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* M.G: Turner and V.H. Dale). It is specifically used on
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* animal creatures.
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*/
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#endif
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@@ -10,6 +10,7 @@ SET(game_STAT_SRCS
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AddonHandler.h
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CombatAI.cpp
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CombatAI.h
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AnimalRandomMovementGenerator.h
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ArenaTeam.cpp
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ArenaTeam.h
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ArenaTeamHandler.cpp
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