Core: Fix type-mismatch in GameEventMgr

This commit is contained in:
click
2012-03-29 05:23:01 +02:00
parent c65cabb33c
commit 0ce62a159d

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@@ -691,7 +691,7 @@ void GameEventMgr::LoadFromDB()
{
Field* fields = result->Fetch();
uint16 event_id = fields[0].GetUInt16();
uint16 event_id = fields[0].GetUInt8();
uint32 condition = fields[1].GetUInt32();
if (event_id >= mGameEvent.size())