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Update base character sql file
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@@ -1424,7 +1424,6 @@ CREATE TABLE `corpse` (
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`posZ` float NOT NULL DEFAULT '0',
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`orientation` float NOT NULL DEFAULT '0',
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`mapId` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier',
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`phaseMask` int(10) unsigned NOT NULL DEFAULT '1',
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`displayId` int(10) unsigned NOT NULL DEFAULT '0',
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`itemCache` text NOT NULL,
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`bytes1` int(10) unsigned NOT NULL DEFAULT '0',
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@@ -1451,6 +1450,30 @@ LOCK TABLES `corpse` WRITE;
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/*!40000 ALTER TABLE `corpse` ENABLE KEYS */;
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UNLOCK TABLES;
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--
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-- Table structure for table `corpse_phases`
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--
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DROP TABLE IF EXISTS `corpse_phases`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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CREATE TABLE `corpse_phases` (
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`Guid` int(10) unsigned NOT NULL,
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`PhaseId` int(10) unsigned NOT NULL,
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`OwnerGuid` int(10) unsigned NOT NULL,
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`Time` int(10) unsigned NOT NULL DEFAULT '0',
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`CorpseType` tinyint(3) unsigned NOT NULL DEFAULT '0',
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PRIMARY KEY (`Guid`,`PhaseId`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Grid Loading System';
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Dumping data for table `corpse_phases`
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--
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LOCK TABLES `corpse_phases` WRITE;
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/*!40000 ALTER TABLE `creature_respawn` DISABLE KEYS */;
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/*!40000 ALTER TABLE `creature_respawn` ENABLE KEYS */;
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UNLOCK TABLES;
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--
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-- Table structure for table `creature_respawn`
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--
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