Scripts/HoL: converted General Bjarngrim's to BossAI

This commit is contained in:
Ovahlord
2022-09-23 10:24:15 +02:00
committed by Shauren
parent 7a73b8412a
commit 0efe2a0fa5

View File

@@ -93,12 +93,11 @@ enum Stanges
## boss_bjarngrim
######*/
struct boss_bjarngrim : public ScriptedAI
struct boss_bjarngrim : public BossAI
{
boss_bjarngrim(Creature* creature) : ScriptedAI(creature)
boss_bjarngrim(Creature* creature) : BossAI(creature, DATA_GENERAL_BJARNGRIM)
{
Initialize();
instance = creature->GetInstanceScript();
m_uiStance = STANCE_DEFENSIVE;
canBuff = true;
}
@@ -125,33 +124,9 @@ struct boss_bjarngrim : public ScriptedAI
m_uiSlam_Timer = 10000;
}
InstanceScript* instance;
bool m_bIsChangingStance;
bool canBuff;
uint8 m_uiChargingStatus;
uint8 m_uiStance;
uint32 m_uiCharge_Timer;
uint32 m_uiChangeStance_Timer;
uint32 m_uiReflection_Timer;
uint32 m_uiKnockAway_Timer;
uint32 m_uiPummel_Timer;
uint32 m_uiIronform_Timer;
uint32 m_uiIntercept_Timer;
uint32 m_uiWhirlwind_Timer;
uint32 m_uiCleave_Timer;
uint32 m_uiMortalStrike_Timer;
uint32 m_uiSlam_Timer;
ObjectGuid m_auiStormforgedLieutenantGUID[2];
void Reset() override
{
BossAI::Reset();
if (canBuff)
if (!me->HasAura(SPELL_TEMPORARY_ELECTRICAL_CHARGE))
me->AddAura(SPELL_TEMPORARY_ELECTRICAL_CHARGE, me);
@@ -160,7 +135,7 @@ struct boss_bjarngrim : public ScriptedAI
for (uint8 i = 0; i < 2; ++i)
{
// Something isn't right here - m_auiStormforgedLieutenantGUID is never assinged to
// @todo: move this to spawn groups.
if (Creature* pStormforgedLieutenant = ObjectAccessor::GetCreature(*me, m_auiStormforgedLieutenantGUID[i]))
if (!pStormforgedLieutenant->IsAlive())
pStormforgedLieutenant->Respawn();
@@ -175,7 +150,6 @@ struct boss_bjarngrim : public ScriptedAI
SetEquipmentSlots(false, EQUIP_SWORD, EQUIP_SHIELD, EQUIP_NO_CHANGE);
instance->SetBossState(DATA_GENERAL_BJARNGRIM, NOT_STARTED);
}
void EnterEvadeMode(EvadeReason why) override
@@ -185,17 +159,16 @@ struct boss_bjarngrim : public ScriptedAI
else
canBuff = false;
ScriptedAI::EnterEvadeMode(why);
BossAI::EnterEvadeMode(why);
}
void JustEngagedWith(Unit* /*who*/) override
void JustEngagedWith(Unit* who) override
{
BossAI::JustEngagedWith(who);
Talk(SAY_AGGRO);
//must get both lieutenants here and make sure they are with him
me->CallForHelp(30.0f);
instance->SetBossState(DATA_GENERAL_BJARNGRIM, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/) override
@@ -203,11 +176,10 @@ struct boss_bjarngrim : public ScriptedAI
Talk(SAY_SLAY);
}
void JustDied(Unit* /*killer*/) override
void JustDied(Unit* killer) override
{
BossAI::JustDied(killer);
Talk(SAY_DEATH);
instance->SetBossState(DATA_GENERAL_BJARNGRIM, DONE);
}
/// @todo remove when removal is done by the core
@@ -368,6 +340,30 @@ struct boss_bjarngrim : public ScriptedAI
DoMeleeAttackIfReady();
}
private:
bool m_bIsChangingStance;
bool canBuff;
uint8 m_uiChargingStatus;
uint8 m_uiStance;
uint32 m_uiCharge_Timer;
uint32 m_uiChangeStance_Timer;
uint32 m_uiReflection_Timer;
uint32 m_uiKnockAway_Timer;
uint32 m_uiPummel_Timer;
uint32 m_uiIronform_Timer;
uint32 m_uiIntercept_Timer;
uint32 m_uiWhirlwind_Timer;
uint32 m_uiCleave_Timer;
uint32 m_uiMortalStrike_Timer;
uint32 m_uiSlam_Timer;
ObjectGuid m_auiStormforgedLieutenantGUID[2];
};
/*######
@@ -379,7 +375,7 @@ struct npc_stormforged_lieutenant : public ScriptedAI
npc_stormforged_lieutenant(Creature* creature) : ScriptedAI(creature)
{
Initialize();
instance = creature->GetInstanceScript();
_instance = creature->GetInstanceScript();
}
void Initialize()
@@ -388,11 +384,6 @@ struct npc_stormforged_lieutenant : public ScriptedAI
m_uiRenewSteel_Timer = urand(10000, 11000);
}
InstanceScript* instance;
uint32 m_uiArcWeld_Timer;
uint32 m_uiRenewSteel_Timer;
void Reset() override
{
Initialize();
@@ -400,10 +391,10 @@ struct npc_stormforged_lieutenant : public ScriptedAI
void JustEngagedWith(Unit* who) override
{
if (Creature* pBjarngrim = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_GENERAL_BJARNGRIM)))
if (Creature* bjarngrim = _instance->GetCreature(DATA_GENERAL_BJARNGRIM))
{
if (pBjarngrim->IsAlive() && !pBjarngrim->GetVictim())
pBjarngrim->AI()->AttackStart(who);
if (bjarngrim->IsAlive() && !bjarngrim->IsEngaged())
bjarngrim->EngageWithTarget(who);
}
}
@@ -423,10 +414,10 @@ struct npc_stormforged_lieutenant : public ScriptedAI
if (m_uiRenewSteel_Timer <= uiDiff)
{
if (Creature* pBjarngrim = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_GENERAL_BJARNGRIM)))
if (Creature* bjarngrim = _instance->GetCreature(DATA_GENERAL_BJARNGRIM))
{
if (pBjarngrim->IsAlive())
DoCast(pBjarngrim, SPELL_RENEW_STEEL_N);
if (bjarngrim->IsAlive())
DoCast(bjarngrim, SPELL_RENEW_STEEL_N);
}
m_uiRenewSteel_Timer = urand(10000, 14000);
}
@@ -435,6 +426,10 @@ struct npc_stormforged_lieutenant : public ScriptedAI
DoMeleeAttackIfReady();
}
private:
InstanceScript* _instance;
uint32 m_uiArcWeld_Timer;
uint32 m_uiRenewSteel_Timer;
};
void AddSC_boss_bjarngrim()