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https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-18 08:28:32 +01:00
Core/Commands: Added .quest objective complete command to complete single quest objectives
This commit is contained in:
@@ -1306,6 +1306,7 @@ INSERT INTO `rbac_linked_permissions` VALUES
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(196,879),
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(196,881),
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(196,882),
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(196,883),
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(197,232),
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(197,236),
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(197,237),
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@@ -2229,7 +2230,8 @@ INSERT INTO `rbac_permissions` VALUES
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(879,'Command: debug poolstatus'),
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(880,'Command: pdump copy'),
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(881,'Command: reload vehicle_template'),
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(882,'Command: reload spell_script_names');
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(882,'Command: reload spell_script_names'),
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(883,'Command: quest objective complete');
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/*!40000 ALTER TABLE `rbac_permissions` ENABLE KEYS */;
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UNLOCK TABLES;
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@@ -2615,7 +2617,8 @@ INSERT INTO `updates` VALUES
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('2022_08_17_00_auth.sql','1A45DAE660690A7F4D0822C514116BF44A3185BB','ARCHIVED','2022-08-17 10:16:00',0),
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('2022_08_19_00_auth.sql','332E7CC2E69D69BF274E5C61768FB80D1C217BDB','ARCHIVED','2022-08-19 09:52:06',0),
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('2022_08_19_01_auth.sql','8B32826AE09C27B98C9480EF4D61205666F68318','ARCHIVED','2022-08-19 23:43:01',0),
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('2022_08_21_00_auth.sql','5DEC0CB848F99D575B90356D82276749F2473B72','ARCHIVED','2022-08-21 00:02:03',0);
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('2022_08_21_00_auth.sql','5DEC0CB848F99D575B90356D82276749F2473B72','ARCHIVED','2022-08-21 00:02:03',0),
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('2022_09_02_00_auth.sql','E2ED8B4B90829CFD283C9679AE265A9C9B2CF762','RELEASED','2022-09-02 15:52:22',0);
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/*!40000 ALTER TABLE `updates` ENABLE KEYS */;
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UNLOCK TABLES;
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10
sql/updates/auth/master/2022_09_02_00_auth.sql
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10
sql/updates/auth/master/2022_09_02_00_auth.sql
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@@ -0,0 +1,10 @@
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--
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SET @PERMISSION := 883;
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DELETE FROM `rbac_linked_permissions` WHERE `linkedId`=@PERMISSION;
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DELETE FROM `rbac_permissions` WHERE `id`=@PERMISSION;
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INSERT INTO `rbac_permissions` (`id`, `name`) VALUES
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(@PERMISSION, 'Command: quest objective complete');
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INSERT INTO `rbac_linked_permissions` (`id`, `linkedId`) VALUES
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(196, @PERMISSION);
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10
sql/updates/world/master/2022_09_02_01_world.sql
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10
sql/updates/world/master/2022_09_02_01_world.sql
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@@ -0,0 +1,10 @@
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--
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SET @STRINGENTRY := 884;
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DELETE FROM `command` WHERE `name`='quest objective complete';
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INSERT INTO `command` (`name`,`help`) VALUES
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('quest objective complete','Syntax: .quest objective complete #questObjectiveId\nMark specific quest objective as completed for target character.');
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DELETE FROM `trinity_string` WHERE `entry`=@STRINGENTRY;
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INSERT INTO `trinity_string` (`entry`, `content_default`) VALUES
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(@STRINGENTRY, 'Objective %u not found.');
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@@ -748,6 +748,7 @@ enum RBACPermissions
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RBAC_PERM_COMMAND_PDUMP_COPY = 880,
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RBAC_PERM_COMMAND_RELOAD_VEHICLE_TEMPLATE = 881,
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RBAC_PERM_COMMAND_RELOAD_SPELL_SCRIPT_NAMES = 882,
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RBAC_PERM_COMMAND_QUEST_OBJECTIVE_COMPLETE = 883,
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//
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// IF YOU ADD NEW PERMISSIONS, ADD THEM IN 3.3.5 BRANCH AS WELL!
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//
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@@ -827,7 +827,8 @@ enum TrinityStrings
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LANG_RBAC_EMAIL_REQUIRED = 881,
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// = 882, LANG_PINFO_CHR_MAP_WITH_AREA
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LANG_ACCOUNT = 883,
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// Room for in-game strings 884-999 not used
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LANG_COMMAND_QUEST_OBJECTIVE_NOTFOUND = 884,
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// Room for in-game strings 885-999 not used
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// Level 4 (CLI only commands)
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LANG_COMMAND_EXIT = 1000,
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@@ -38,23 +38,30 @@ EndScriptData */
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#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
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#endif
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using namespace Trinity::ChatCommands;
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class quest_commandscript : public CommandScript
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{
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public:
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quest_commandscript() : CommandScript("quest_commandscript") { }
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std::vector<ChatCommand> GetCommands() const override
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ChatCommandTable GetCommands() const override
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{
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static std::vector<ChatCommand> questCommandTable =
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static ChatCommandTable objectiveCommandTable =
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{
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{ "add", rbac::RBAC_PERM_COMMAND_QUEST_ADD, false, &HandleQuestAdd, "" },
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{ "complete", rbac::RBAC_PERM_COMMAND_QUEST_COMPLETE, false, &HandleQuestComplete, "" },
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{ "remove", rbac::RBAC_PERM_COMMAND_QUEST_REMOVE, false, &HandleQuestRemove, "" },
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{ "reward", rbac::RBAC_PERM_COMMAND_QUEST_REWARD, false, &HandleQuestReward, "" },
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{ "complete", HandleQuestObjectiveComplete, rbac::RBAC_PERM_COMMAND_QUEST_OBJECTIVE_COMPLETE, Console::No }
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};
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static std::vector<ChatCommand> commandTable =
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static ChatCommandTable questCommandTable =
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{
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{ "quest", rbac::RBAC_PERM_COMMAND_QUEST, false, nullptr, "", questCommandTable },
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{ "add", HandleQuestAdd, rbac::RBAC_PERM_COMMAND_QUEST_ADD, Console::No },
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{ "complete", HandleQuestComplete, rbac::RBAC_PERM_COMMAND_QUEST_COMPLETE, Console::No },
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{ "objective", objectiveCommandTable },
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{ "remove", HandleQuestRemove, rbac::RBAC_PERM_COMMAND_QUEST_REMOVE, Console::No },
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{ "reward", HandleQuestReward, rbac::RBAC_PERM_COMMAND_QUEST_REWARD, Console::No },
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};
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static ChatCommandTable commandTable =
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{
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{ "quest", questCommandTable }
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};
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return commandTable;
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}
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@@ -176,6 +183,65 @@ public:
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}
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}
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static void CompleteObjective(Player* player, QuestObjective const& obj)
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{
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switch (obj.Type)
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{
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case QUEST_OBJECTIVE_ITEM:
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{
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uint32 curItemCount = player->GetItemCount(obj.ObjectID, true);
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ItemPosCountVec dest;
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uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, obj.ObjectID, obj.Amount - curItemCount);
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if (msg == EQUIP_ERR_OK)
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{
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Item* item = player->StoreNewItem(dest, obj.ObjectID, true);
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player->SendNewItem(item, obj.Amount - curItemCount, true, false);
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}
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break;
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}
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case QUEST_OBJECTIVE_MONSTER:
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{
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if (CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(obj.ObjectID))
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for (uint16 z = 0; z < obj.Amount; ++z)
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player->KilledMonster(creatureInfo, ObjectGuid::Empty);
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break;
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}
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case QUEST_OBJECTIVE_GAMEOBJECT:
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{
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for (uint16 z = 0; z < obj.Amount; ++z)
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player->KillCreditGO(obj.ObjectID);
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break;
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}
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case QUEST_OBJECTIVE_MIN_REPUTATION:
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{
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uint32 curRep = player->GetReputationMgr().GetReputation(obj.ObjectID);
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if (curRep < uint32(obj.Amount))
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if (FactionEntry const* factionEntry = sFactionStore.LookupEntry(obj.ObjectID))
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player->GetReputationMgr().SetReputation(factionEntry, obj.Amount);
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break;
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}
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case QUEST_OBJECTIVE_MAX_REPUTATION:
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{
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uint32 curRep = player->GetReputationMgr().GetReputation(obj.ObjectID);
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if (curRep > uint32(obj.Amount))
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if (FactionEntry const* factionEntry = sFactionStore.LookupEntry(obj.ObjectID))
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player->GetReputationMgr().SetReputation(factionEntry, obj.Amount);
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break;
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}
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case QUEST_OBJECTIVE_MONEY:
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{
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player->ModifyMoney(obj.Amount);
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break;
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}
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case QUEST_OBJECTIVE_PLAYERKILLS:
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{
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for (uint16 z = 0; z < obj.Amount; ++z)
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player->KilledPlayerCredit(ObjectGuid::Empty);
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break;
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}
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}
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}
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static bool HandleQuestComplete(ChatHandler* handler, char const* args)
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{
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Player* player = handler->getSelectedPlayerOrSelf();
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@@ -208,62 +274,7 @@ public:
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for (uint32 i = 0; i < quest->Objectives.size(); ++i)
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{
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QuestObjective const& obj = quest->Objectives[i];
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switch (obj.Type)
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{
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case QUEST_OBJECTIVE_ITEM:
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{
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uint32 curItemCount = player->GetItemCount(obj.ObjectID, true);
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ItemPosCountVec dest;
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uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, obj.ObjectID, obj.Amount - curItemCount);
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if (msg == EQUIP_ERR_OK)
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{
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Item* item = player->StoreNewItem(dest, obj.ObjectID, true);
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player->SendNewItem(item, obj.Amount - curItemCount, true, false);
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}
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break;
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}
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case QUEST_OBJECTIVE_MONSTER:
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{
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if (CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(obj.ObjectID))
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for (uint16 z = 0; z < obj.Amount; ++z)
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player->KilledMonster(creatureInfo, ObjectGuid::Empty);
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break;
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}
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case QUEST_OBJECTIVE_GAMEOBJECT:
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{
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for (uint16 z = 0; z < obj.Amount; ++z)
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player->KillCreditGO(obj.ObjectID);
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break;
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}
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case QUEST_OBJECTIVE_MIN_REPUTATION:
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{
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uint32 curRep = player->GetReputationMgr().GetReputation(obj.ObjectID);
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if (curRep < uint32(obj.Amount))
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if (FactionEntry const* factionEntry = sFactionStore.LookupEntry(obj.ObjectID))
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player->GetReputationMgr().SetReputation(factionEntry, obj.Amount);
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break;
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}
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case QUEST_OBJECTIVE_MAX_REPUTATION:
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{
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uint32 curRep = player->GetReputationMgr().GetReputation(obj.ObjectID);
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if (curRep > uint32(obj.Amount))
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if (FactionEntry const* factionEntry = sFactionStore.LookupEntry(obj.ObjectID))
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player->GetReputationMgr().SetReputation(factionEntry, obj.Amount);
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break;
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}
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case QUEST_OBJECTIVE_MONEY:
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{
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player->ModifyMoney(obj.Amount);
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break;
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}
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case QUEST_OBJECTIVE_PLAYERKILLS:
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{
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for (uint16 z = 0; z < obj.Amount; ++z)
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player->KilledPlayerCredit(ObjectGuid::Empty);
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break;
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}
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}
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CompleteObjective(player, obj);
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}
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if (sWorld->getBoolConfig(CONFIG_QUEST_ENABLE_QUEST_TRACKER)) // check if Quest Tracker is enabled
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@@ -281,6 +292,28 @@ public:
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return true;
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}
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static bool HandleQuestObjectiveComplete(ChatHandler* handler, uint32 objectiveId)
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{
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Player* player = handler->getSelectedPlayerOrSelf();
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if (!player)
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{
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handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
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handler->SetSentErrorMessage(true);
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return false;
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}
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QuestObjective const* obj = sObjectMgr->GetQuestObjective(objectiveId);
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if (!obj)
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{
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handler->SendSysMessage(LANG_COMMAND_QUEST_OBJECTIVE_NOTFOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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CompleteObjective(player, *obj);
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return true;
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}
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static bool HandleQuestReward(ChatHandler* handler, char const* args)
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{
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Player* player = handler->getSelectedPlayer();
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