Core/Commands: Added .quest objective complete command to complete single quest objectives

This commit is contained in:
ModoX
2022-08-11 20:54:12 +02:00
committed by Shauren
parent b08a58dec6
commit 10302dca55
6 changed files with 125 additions and 67 deletions

View File

@@ -1306,6 +1306,7 @@ INSERT INTO `rbac_linked_permissions` VALUES
(196,879),
(196,881),
(196,882),
(196,883),
(197,232),
(197,236),
(197,237),
@@ -2229,7 +2230,8 @@ INSERT INTO `rbac_permissions` VALUES
(879,'Command: debug poolstatus'),
(880,'Command: pdump copy'),
(881,'Command: reload vehicle_template'),
(882,'Command: reload spell_script_names');
(882,'Command: reload spell_script_names'),
(883,'Command: quest objective complete');
/*!40000 ALTER TABLE `rbac_permissions` ENABLE KEYS */;
UNLOCK TABLES;
@@ -2615,7 +2617,8 @@ INSERT INTO `updates` VALUES
('2022_08_17_00_auth.sql','1A45DAE660690A7F4D0822C514116BF44A3185BB','ARCHIVED','2022-08-17 10:16:00',0),
('2022_08_19_00_auth.sql','332E7CC2E69D69BF274E5C61768FB80D1C217BDB','ARCHIVED','2022-08-19 09:52:06',0),
('2022_08_19_01_auth.sql','8B32826AE09C27B98C9480EF4D61205666F68318','ARCHIVED','2022-08-19 23:43:01',0),
('2022_08_21_00_auth.sql','5DEC0CB848F99D575B90356D82276749F2473B72','ARCHIVED','2022-08-21 00:02:03',0);
('2022_08_21_00_auth.sql','5DEC0CB848F99D575B90356D82276749F2473B72','ARCHIVED','2022-08-21 00:02:03',0),
('2022_09_02_00_auth.sql','E2ED8B4B90829CFD283C9679AE265A9C9B2CF762','RELEASED','2022-09-02 15:52:22',0);
/*!40000 ALTER TABLE `updates` ENABLE KEYS */;
UNLOCK TABLES;

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@@ -0,0 +1,10 @@
--
SET @PERMISSION := 883;
DELETE FROM `rbac_linked_permissions` WHERE `linkedId`=@PERMISSION;
DELETE FROM `rbac_permissions` WHERE `id`=@PERMISSION;
INSERT INTO `rbac_permissions` (`id`, `name`) VALUES
(@PERMISSION, 'Command: quest objective complete');
INSERT INTO `rbac_linked_permissions` (`id`, `linkedId`) VALUES
(196, @PERMISSION);

View File

@@ -0,0 +1,10 @@
--
SET @STRINGENTRY := 884;
DELETE FROM `command` WHERE `name`='quest objective complete';
INSERT INTO `command` (`name`,`help`) VALUES
('quest objective complete','Syntax: .quest objective complete #questObjectiveId\nMark specific quest objective as completed for target character.');
DELETE FROM `trinity_string` WHERE `entry`=@STRINGENTRY;
INSERT INTO `trinity_string` (`entry`, `content_default`) VALUES
(@STRINGENTRY, 'Objective %u not found.');

View File

@@ -748,6 +748,7 @@ enum RBACPermissions
RBAC_PERM_COMMAND_PDUMP_COPY = 880,
RBAC_PERM_COMMAND_RELOAD_VEHICLE_TEMPLATE = 881,
RBAC_PERM_COMMAND_RELOAD_SPELL_SCRIPT_NAMES = 882,
RBAC_PERM_COMMAND_QUEST_OBJECTIVE_COMPLETE = 883,
//
// IF YOU ADD NEW PERMISSIONS, ADD THEM IN 3.3.5 BRANCH AS WELL!
//

View File

@@ -827,7 +827,8 @@ enum TrinityStrings
LANG_RBAC_EMAIL_REQUIRED = 881,
// = 882, LANG_PINFO_CHR_MAP_WITH_AREA
LANG_ACCOUNT = 883,
// Room for in-game strings 884-999 not used
LANG_COMMAND_QUEST_OBJECTIVE_NOTFOUND = 884,
// Room for in-game strings 885-999 not used
// Level 4 (CLI only commands)
LANG_COMMAND_EXIT = 1000,

View File

@@ -38,23 +38,30 @@ EndScriptData */
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
#endif
using namespace Trinity::ChatCommands;
class quest_commandscript : public CommandScript
{
public:
quest_commandscript() : CommandScript("quest_commandscript") { }
std::vector<ChatCommand> GetCommands() const override
ChatCommandTable GetCommands() const override
{
static std::vector<ChatCommand> questCommandTable =
static ChatCommandTable objectiveCommandTable =
{
{ "add", rbac::RBAC_PERM_COMMAND_QUEST_ADD, false, &HandleQuestAdd, "" },
{ "complete", rbac::RBAC_PERM_COMMAND_QUEST_COMPLETE, false, &HandleQuestComplete, "" },
{ "remove", rbac::RBAC_PERM_COMMAND_QUEST_REMOVE, false, &HandleQuestRemove, "" },
{ "reward", rbac::RBAC_PERM_COMMAND_QUEST_REWARD, false, &HandleQuestReward, "" },
{ "complete", HandleQuestObjectiveComplete, rbac::RBAC_PERM_COMMAND_QUEST_OBJECTIVE_COMPLETE, Console::No }
};
static std::vector<ChatCommand> commandTable =
static ChatCommandTable questCommandTable =
{
{ "quest", rbac::RBAC_PERM_COMMAND_QUEST, false, nullptr, "", questCommandTable },
{ "add", HandleQuestAdd, rbac::RBAC_PERM_COMMAND_QUEST_ADD, Console::No },
{ "complete", HandleQuestComplete, rbac::RBAC_PERM_COMMAND_QUEST_COMPLETE, Console::No },
{ "objective", objectiveCommandTable },
{ "remove", HandleQuestRemove, rbac::RBAC_PERM_COMMAND_QUEST_REMOVE, Console::No },
{ "reward", HandleQuestReward, rbac::RBAC_PERM_COMMAND_QUEST_REWARD, Console::No },
};
static ChatCommandTable commandTable =
{
{ "quest", questCommandTable }
};
return commandTable;
}
@@ -176,6 +183,65 @@ public:
}
}
static void CompleteObjective(Player* player, QuestObjective const& obj)
{
switch (obj.Type)
{
case QUEST_OBJECTIVE_ITEM:
{
uint32 curItemCount = player->GetItemCount(obj.ObjectID, true);
ItemPosCountVec dest;
uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, obj.ObjectID, obj.Amount - curItemCount);
if (msg == EQUIP_ERR_OK)
{
Item* item = player->StoreNewItem(dest, obj.ObjectID, true);
player->SendNewItem(item, obj.Amount - curItemCount, true, false);
}
break;
}
case QUEST_OBJECTIVE_MONSTER:
{
if (CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(obj.ObjectID))
for (uint16 z = 0; z < obj.Amount; ++z)
player->KilledMonster(creatureInfo, ObjectGuid::Empty);
break;
}
case QUEST_OBJECTIVE_GAMEOBJECT:
{
for (uint16 z = 0; z < obj.Amount; ++z)
player->KillCreditGO(obj.ObjectID);
break;
}
case QUEST_OBJECTIVE_MIN_REPUTATION:
{
uint32 curRep = player->GetReputationMgr().GetReputation(obj.ObjectID);
if (curRep < uint32(obj.Amount))
if (FactionEntry const* factionEntry = sFactionStore.LookupEntry(obj.ObjectID))
player->GetReputationMgr().SetReputation(factionEntry, obj.Amount);
break;
}
case QUEST_OBJECTIVE_MAX_REPUTATION:
{
uint32 curRep = player->GetReputationMgr().GetReputation(obj.ObjectID);
if (curRep > uint32(obj.Amount))
if (FactionEntry const* factionEntry = sFactionStore.LookupEntry(obj.ObjectID))
player->GetReputationMgr().SetReputation(factionEntry, obj.Amount);
break;
}
case QUEST_OBJECTIVE_MONEY:
{
player->ModifyMoney(obj.Amount);
break;
}
case QUEST_OBJECTIVE_PLAYERKILLS:
{
for (uint16 z = 0; z < obj.Amount; ++z)
player->KilledPlayerCredit(ObjectGuid::Empty);
break;
}
}
}
static bool HandleQuestComplete(ChatHandler* handler, char const* args)
{
Player* player = handler->getSelectedPlayerOrSelf();
@@ -208,62 +274,7 @@ public:
for (uint32 i = 0; i < quest->Objectives.size(); ++i)
{
QuestObjective const& obj = quest->Objectives[i];
switch (obj.Type)
{
case QUEST_OBJECTIVE_ITEM:
{
uint32 curItemCount = player->GetItemCount(obj.ObjectID, true);
ItemPosCountVec dest;
uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, obj.ObjectID, obj.Amount - curItemCount);
if (msg == EQUIP_ERR_OK)
{
Item* item = player->StoreNewItem(dest, obj.ObjectID, true);
player->SendNewItem(item, obj.Amount - curItemCount, true, false);
}
break;
}
case QUEST_OBJECTIVE_MONSTER:
{
if (CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(obj.ObjectID))
for (uint16 z = 0; z < obj.Amount; ++z)
player->KilledMonster(creatureInfo, ObjectGuid::Empty);
break;
}
case QUEST_OBJECTIVE_GAMEOBJECT:
{
for (uint16 z = 0; z < obj.Amount; ++z)
player->KillCreditGO(obj.ObjectID);
break;
}
case QUEST_OBJECTIVE_MIN_REPUTATION:
{
uint32 curRep = player->GetReputationMgr().GetReputation(obj.ObjectID);
if (curRep < uint32(obj.Amount))
if (FactionEntry const* factionEntry = sFactionStore.LookupEntry(obj.ObjectID))
player->GetReputationMgr().SetReputation(factionEntry, obj.Amount);
break;
}
case QUEST_OBJECTIVE_MAX_REPUTATION:
{
uint32 curRep = player->GetReputationMgr().GetReputation(obj.ObjectID);
if (curRep > uint32(obj.Amount))
if (FactionEntry const* factionEntry = sFactionStore.LookupEntry(obj.ObjectID))
player->GetReputationMgr().SetReputation(factionEntry, obj.Amount);
break;
}
case QUEST_OBJECTIVE_MONEY:
{
player->ModifyMoney(obj.Amount);
break;
}
case QUEST_OBJECTIVE_PLAYERKILLS:
{
for (uint16 z = 0; z < obj.Amount; ++z)
player->KilledPlayerCredit(ObjectGuid::Empty);
break;
}
}
CompleteObjective(player, obj);
}
if (sWorld->getBoolConfig(CONFIG_QUEST_ENABLE_QUEST_TRACKER)) // check if Quest Tracker is enabled
@@ -281,6 +292,28 @@ public:
return true;
}
static bool HandleQuestObjectiveComplete(ChatHandler* handler, uint32 objectiveId)
{
Player* player = handler->getSelectedPlayerOrSelf();
if (!player)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
handler->SetSentErrorMessage(true);
return false;
}
QuestObjective const* obj = sObjectMgr->GetQuestObjective(objectiveId);
if (!obj)
{
handler->SendSysMessage(LANG_COMMAND_QUEST_OBJECTIVE_NOTFOUND);
handler->SetSentErrorMessage(true);
return false;
}
CompleteObjective(player, *obj);
return true;
}
static bool HandleQuestReward(ChatHandler* handler, char const* args)
{
Player* player = handler->getSelectedPlayer();