Core/Spells: Define SPELL_ATTR6_PRINT_SPELLNAME

(Can't think of a better name/description)
This commit is contained in:
Shocker
2013-02-25 04:55:53 +02:00
parent cb99c1d16a
commit 1049d02e5f

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@@ -489,7 +489,7 @@ enum SpellAttr6
SPELL_ATTR6_UNK3 = 0x00000008, // 3
SPELL_ATTR6_UNK4 = 0x00000010, // 4
SPELL_ATTR6_UNK5 = 0x00000020, // 5
SPELL_ATTR6_UNK6 = 0x00000040, // 6
SPELL_ATTR6_PRINT_SPELLNAME = 0x00000040, // 6 when activated, spell name is shown at the center of the screen: <Spell name> (client-side attribute)
SPELL_ATTR6_UNK7 = 0x00000080, // 7
SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED = 0x00000100, // 8
SPELL_ATTR6_UNK9 = 0x00000200, // 9