Scripts/Commands: Fix crashes with ".group revive" and ".group repair"

Close #26575
This commit is contained in:
jackpoz
2021-06-05 12:37:30 +02:00
parent a57bbe0394
commit 105c70802d

View File

@@ -118,8 +118,7 @@ public:
static bool HandleGroupReviveCommand(ChatHandler* handler, char const* args)
{
Player* playerTarget;
ObjectGuid playerTargetGuid;
if (!handler->extractPlayerTarget((char*)args, &playerTarget, &playerTargetGuid))
if (!handler->extractPlayerTarget((char*)args, &playerTarget))
return false;
Group* groupTarget = playerTarget->GetGroup();
@@ -144,8 +143,7 @@ public:
static bool HandleGroupRepairCommand(ChatHandler* handler, char const* args)
{
Player* playerTarget;
ObjectGuid playerTargetGuid;
if (!handler->extractPlayerTarget((char*)args, &playerTarget, &playerTargetGuid))
if (!handler->extractPlayerTarget((char*)args, &playerTarget))
return false;
Group* groupTarget = playerTarget->GetGroup();