Scripts/Ulduar: Moved UNIT_FLAG_NOT_SELECTABLE to inside XT002 Script

Spell is used for some world quests too

(cherry picked from commit 8014054ef9)
This commit is contained in:
Keader
2021-08-14 19:34:32 -03:00
committed by Shauren
parent d95d56da10
commit 105e2e3358

View File

@@ -347,6 +347,7 @@ struct boss_xt002 : public BossAI
break;
case EVENT_SUBMERGE:
DoCastSelf(SPELL_SUBMERGE);
me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
Talk(EMOTE_HEART_OPENED);
if (Creature* heart = instance->GetCreature(DATA_XT002_HEART))
heart->AI()->DoAction(ACTION_START_PHASE_HEART);
@@ -875,12 +876,8 @@ class spell_xt002_submerged : public SpellScript
void HandleScript(SpellEffIndex /*eff*/)
{
Creature* target = GetHitCreature();
if (!target)
return;
target->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
target->SetStandState(UNIT_STAND_STATE_SUBMERGED);
if (Creature* target = GetHitCreature())
target->SetStandState(UNIT_STAND_STATE_SUBMERGED);
}
void Register() override