Core/Misc: Fix a merge failure in SpellAuraEffects.cpp

Thanks Tuxity and Vincent
This commit is contained in:
Nay
2013-01-28 12:53:51 +00:00
parent 98f01c2b12
commit 112c2a8dd0

View File

@@ -538,12 +538,6 @@ int32 AuraEffect::CalculateAmount(Unit* caster)
case SPELL_AURA_SCHOOL_ABSORB:
case SPELL_AURA_MANA_SHIELD:
m_canBeRecalculated = false;
case 57669: // Replenishment (0.2% from max)
amount = CalculatePct(GetBase()->GetUnitOwner()->GetMaxPower(POWER_MANA), amount);
break;
case 61782: // Infinite Replenishment
amount = GetBase()->GetUnitOwner()->GetMaxPower(POWER_MANA) * 0.0025f;
break;
break;
case SPELL_AURA_MOUNTED:
if (MountCapabilityEntry const* mountCapability = GetBase()->GetUnitOwner()->GetMountCapability(uint32(GetMiscValueB())))