[8295] Remove single target auras at caster/target shift to not accessable phase. Author: VladimirMangos

This must fix another source of "Couldn't find the caster of the single target aura" errors.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-05 15:35:43 -05:00
parent 62055d85a9
commit 11488f2063
2 changed files with 26 additions and 6 deletions

View File

@@ -4174,13 +4174,24 @@ void Unit::RemoveAurasByTypeWithDispel(AuraType auraType, Spell * spell)
}
}
void Unit::RemoveNotOwnSingleTargetAuras()
void Unit::RemoveNotOwnSingleTargetAuras(uint32 newPhase)
{
// single target auras from other casters
for (AuraMap::iterator iter = m_Auras.begin(); iter != m_Auras.end(); )
{
if (iter->second->GetCasterGUID()!=GetGUID() && IsSingleTargetSpell(iter->second->GetSpellProto()))
RemoveAura(iter);
{
if(!newPhase)
RemoveAura(iter);
else
{
Unit* caster = iter->second->GetCaster();
if(!caster || !caster->InSamePhase(newPhase))
RemoveAura(iter);
else
++iter;
}
}
else
++iter;
}
@@ -4189,12 +4200,12 @@ void Unit::RemoveNotOwnSingleTargetAuras()
AuraList& scAuras = GetSingleCastAuras();
for (AuraList::iterator iter = scAuras.begin(); iter != scAuras.end();)
{
Aura * aur=*iter;
Aura * aura=*iter;
++iter;
if (aur->GetTarget()!=this)
if (aura->GetTarget() != this && !aura->GetTarget()->InSamePhase(newPhase))
{
uint32 removedAuras = m_removedAurasCount;
aur->GetTarget()->RemoveAura(aur->GetId(),aur->GetCasterGUID());
aura->GetTarget()->RemoveAura(aura->GetId(),aura->GetCasterGUID());
if (removedAuras+1<m_removedAurasCount)
iter=scAuras.begin();
}
@@ -14837,6 +14848,12 @@ float Unit::MeleeSpellMissChance(const Unit *pVictim, WeaponAttackType attType,
void Unit::SetPhaseMask(uint32 newPhaseMask, bool update)
{
if(newPhaseMask==GetPhaseMask())
return;
if(IsInWorld())
RemoveNotOwnSingleTargetAuras(newPhaseMask); // we can lost access to caster or target
WorldObject::SetPhaseMask(newPhaseMask,update);
if(!IsInWorld())

View File

@@ -1450,7 +1450,10 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void RemoveAurasDueToItemSpell(Item* castItem,uint32 spellId);
void RemoveAurasByType(AuraType auraType, uint64 casterGUID = 0, Aura * except=NULL, bool negative = true, bool positive = true);
void RemoveAurasByTypeWithDispel(AuraType auraType, Spell * spell = NULL);
void RemoveNotOwnSingleTargetAuras();
void RemoveNotOwnSingleTargetAuras(uint32 newPhase = 0x0);
void RemoveSpellsCausingAura(AuraType auraType);
void RemoveRankAurasDueToSpell(uint32 spellId);
bool RemoveNoStackAurasDueToAura(Aura *Aur);
void RemoveAurasWithInterruptFlags(uint32 flag, uint32 except = NULL);
void RemoveAurasWithFamily(uint32 family, uint32 familyFlag1, uint32 familyFlag2, uint32 familyFlag3, uint64 casterGUID);