Build fix

This commit is contained in:
Shauren
2017-05-07 17:16:47 +02:00
parent 6828c7bc2f
commit 118a0afbfa

View File

@@ -822,7 +822,7 @@ void Item::LoadArtifactData(Player* owner, uint64 xp, uint32 artifactAppearanceI
if (ArtifactPowerPickerEntry const* artifactPowerPicker = sArtifactPowerPickerStore.LookupEntry(enchant->EffectSpellID[i]))
{
PlayerConditionEntry const* playerCondition = sPlayerConditionStore.LookupEntry(artifactPowerPicker->PlayerConditionID);
if (!playerCondition || sConditionMgr->IsPlayerMeetingCondition(GetOwner(), playerCondition))
if (!playerCondition || sConditionMgr->IsPlayerMeetingCondition(owner, playerCondition))
if (artifactPower->RelicType == _bonusData.GemRelicType[e - SOCK_ENCHANTMENT_SLOT])
power.CurrentRankWithBonus += enchant->EffectPointsMin[i];
}