Core/LFG: Fix build for gcc

This commit is contained in:
Vincent-Michael
2014-07-12 00:20:57 +02:00
parent 04c2f6ca14
commit 12e44a36c1

View File

@@ -600,7 +600,7 @@ void WorldSession::SendLfgJoinResult(lfg::LfgJoinResultData const& joinData)
for (lfg::LfgLockMap::const_iterator itr = it->second.begin(); itr != it->second.end(); ++itr)
{
TC_LOG_TRACE("lfg", "SendLfgJoinResult:: PlayerGUID: " UI64FMTD " DungeonID: %u Lock status: %u Required itemLevel: %u Current itemLevel: %f",
playerGuid, (itr->first & 0x00FFFFFF), itr->second.lockStatus, itr->second.requiredItemLevel, itr->second.currentItemLevel);
uint64(playerGuid), (itr->first & 0x00FFFFFF), itr->second.lockStatus, itr->second.requiredItemLevel, itr->second.currentItemLevel);
data << uint32(itr->second.lockStatus); // Lock status
data << uint32(itr->second.currentItemLevel); // Current itemLevel