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Core/Creatures: Move gossip trainer assignment to creature_trainer table - same gossip can open different trainers depending on which creature it is assigned to
Closes #21723
This commit is contained in:
435
sql/updates/world/master/2020_07_31_04_world.sql
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435
sql/updates/world/master/2020_07_31_04_world.sql
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@@ -0,0 +1,435 @@
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ALTER TABLE `creature_default_trainer` DROP PRIMARY KEY;
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RENAME TABLE `creature_default_trainer` TO `creature_trainer`;
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ALTER TABLE `creature_trainer`
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ADD `MenuId` int(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `TrainerId`,
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ADD `OptionIndex` int(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `MenuId`,
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ADD PRIMARY KEY(`CreatureId`,`MenuId`,`OptionIndex`);
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DROP TABLE `gossip_menu_option_trainer`;
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INSERT INTO `creature_trainer` (`CreatureId`,`TrainerId`,`MenuId`,`OptionIndex`) VALUES
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(52642,91,7690,0),
|
||||
(52645,29,7815,0),
|
||||
(52657,29,7815,0),
|
||||
(53410,62,12843,0),
|
||||
(53421,373,12850,0),
|
||||
(53436,56,12852,0),
|
||||
(56068,10,5665,0),
|
||||
(57620,48,12197,11),
|
||||
(57620,51,12180,2),
|
||||
(57620,51,12193,2),
|
||||
(57620,59,12191,11),
|
||||
(57620,80,12192,11),
|
||||
(57620,102,12195,11),
|
||||
(57620,103,12198,11),
|
||||
(57620,117,12180,10),
|
||||
(57620,117,12199,10),
|
||||
(57620,117,12199,11),
|
||||
(57620,387,12196,11),
|
||||
(57620,388,12188,11),
|
||||
(57620,389,12189,11),
|
||||
(57620,390,12190,11),
|
||||
(63080,580,14991,0),
|
||||
(65043,48,12197,11),
|
||||
(65043,51,12180,2),
|
||||
(65043,51,12193,2),
|
||||
(65043,59,12191,11),
|
||||
(65043,80,12192,11),
|
||||
(65043,102,12195,11),
|
||||
(65043,103,12198,11),
|
||||
(65043,117,12180,10),
|
||||
(65043,117,12199,10),
|
||||
(65043,117,12199,11),
|
||||
(65043,387,12196,11),
|
||||
(65043,388,12188,11),
|
||||
(65043,389,12189,11),
|
||||
(65043,390,12190,11);
|
||||
@@ -133,17 +133,16 @@ void GossipMenu::AddMenuItem(uint32 menuId, uint32 optionIndex, uint32 sender, u
|
||||
|
||||
/// Add menu item with existing method. Menu item id -1 is also used in ADD_GOSSIP_ITEM macro.
|
||||
uint32 newOptionIndex = AddMenuItem(-1, itr->second.OptionIcon, strOptionText, sender, action, strBoxText, itr->second.BoxMoney, itr->second.BoxCoded);
|
||||
AddGossipMenuItemData(newOptionIndex, itr->second.ActionMenuId, itr->second.ActionPoiId, itr->second.TrainerId);
|
||||
AddGossipMenuItemData(newOptionIndex, itr->second.ActionMenuId, itr->second.ActionPoiId);
|
||||
}
|
||||
}
|
||||
|
||||
void GossipMenu::AddGossipMenuItemData(uint32 optionIndex, uint32 gossipActionMenuId, uint32 gossipActionPoi, uint32 trainerId)
|
||||
void GossipMenu::AddGossipMenuItemData(uint32 optionIndex, uint32 gossipActionMenuId, uint32 gossipActionPoi)
|
||||
{
|
||||
GossipMenuItemData& itemData = _menuItemData[optionIndex];
|
||||
|
||||
itemData.GossipActionMenuId = gossipActionMenuId;
|
||||
itemData.GossipActionPoi = gossipActionPoi;
|
||||
itemData.TrainerId = trainerId;
|
||||
}
|
||||
|
||||
uint32 GossipMenu::GetMenuItemSender(uint32 menuItemId) const
|
||||
|
||||
@@ -147,8 +147,6 @@ struct GossipMenuItemData
|
||||
{
|
||||
uint32 GossipActionMenuId; // MenuId of the gossip triggered by this action
|
||||
uint32 GossipActionPoi;
|
||||
|
||||
uint32 TrainerId;
|
||||
};
|
||||
|
||||
// need an ordered container
|
||||
@@ -176,7 +174,7 @@ class TC_GAME_API GossipMenu
|
||||
void SetLocale(LocaleConstant locale) { _locale = locale; }
|
||||
LocaleConstant GetLocale() const { return _locale; }
|
||||
|
||||
void AddGossipMenuItemData(uint32 optionIndex, uint32 gossipActionMenuId, uint32 gossipActionPoi, uint32 trainerId);
|
||||
void AddGossipMenuItemData(uint32 optionIndex, uint32 gossipActionMenuId, uint32 gossipActionPoi);
|
||||
|
||||
uint32 GetMenuItemCount() const { return uint32(_menuItems.size()); }
|
||||
bool Empty() const { return _menuItems.empty(); }
|
||||
|
||||
@@ -14712,7 +14712,7 @@ void Player::PrepareGossipMenu(WorldObject* source, uint32 menuId /*= 0*/, bool
|
||||
}
|
||||
|
||||
menu->GetGossipMenu().AddMenuItem(itr->second.OptionIndex, itr->second.OptionIcon, strOptionText, 0, itr->second.OptionType, strBoxText, itr->second.BoxMoney, itr->second.BoxCoded);
|
||||
menu->GetGossipMenu().AddGossipMenuItemData(itr->second.OptionIndex, itr->second.ActionMenuId, itr->second.ActionPoiId, itr->second.TrainerId);
|
||||
menu->GetGossipMenu().AddGossipMenuItemData(itr->second.OptionIndex, itr->second.ActionMenuId, itr->second.ActionPoiId);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -14813,7 +14813,7 @@ void Player::OnGossipSelect(WorldObject* source, uint32 optionIndex, uint32 menu
|
||||
GetSession()->SendStablePet(guid);
|
||||
break;
|
||||
case GOSSIP_OPTION_TRAINER:
|
||||
GetSession()->SendTrainerList(source->ToCreature(), menuItemData->TrainerId);
|
||||
GetSession()->SendTrainerList(source->ToCreature(), sObjectMgr->GetCreatureTrainerForGossipOption(source->GetEntry(), menuId, optionIndex));
|
||||
break;
|
||||
case GOSSIP_OPTION_LEARNDUALSPEC:
|
||||
break;
|
||||
|
||||
@@ -8738,33 +8738,51 @@ void ObjectMgr::LoadTrainers()
|
||||
TC_LOG_INFO("server.loading", ">> Loaded " SZFMTD " Trainers in %u ms", _trainers.size(), GetMSTimeDiffToNow(oldMSTime));
|
||||
}
|
||||
|
||||
void ObjectMgr::LoadCreatureDefaultTrainers()
|
||||
void ObjectMgr::LoadCreatureTrainers()
|
||||
{
|
||||
uint32 oldMSTime = getMSTime();
|
||||
|
||||
_creatureDefaultTrainers.clear();
|
||||
|
||||
if (QueryResult result = WorldDatabase.Query("SELECT CreatureId, TrainerId FROM creature_default_trainer"))
|
||||
if (QueryResult result = WorldDatabase.Query("SELECT CreatureId, TrainerId, MenuId, OptionIndex FROM creature_trainer"))
|
||||
{
|
||||
do
|
||||
{
|
||||
Field* fields = result->Fetch();
|
||||
uint32 creatureId = fields[0].GetUInt32();
|
||||
uint32 trainerId = fields[1].GetUInt32();
|
||||
uint32 gossipMenuId = fields[2].GetUInt32();
|
||||
uint32 gossipOptionIndex = fields[3].GetUInt32();
|
||||
|
||||
if (!GetCreatureTemplate(creatureId))
|
||||
{
|
||||
TC_LOG_ERROR("sql.sql", "Table `creature_default_trainer` references non-existing creature template (CreatureId: %u), ignoring", creatureId);
|
||||
TC_LOG_ERROR("sql.sql", "Table `creature_trainer` references non-existing creature template (CreatureId: %u), ignoring", creatureId);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!GetTrainer(trainerId))
|
||||
{
|
||||
TC_LOG_ERROR("sql.sql", "Table `creature_default_trainer` references non-existing trainer (TrainerId: %u) for CreatureId %u, ignoring", trainerId, creatureId);
|
||||
TC_LOG_ERROR("sql.sql", "Table `creature_trainer` references non-existing trainer (TrainerId: %u) for CreatureId %u MenuId %u OptionIndex %u, ignoring",
|
||||
trainerId, creatureId, gossipMenuId, gossipOptionIndex);
|
||||
continue;
|
||||
}
|
||||
|
||||
_creatureDefaultTrainers[creatureId] = trainerId;
|
||||
if (gossipMenuId || gossipOptionIndex)
|
||||
{
|
||||
Trinity::IteratorPair<GossipMenuItemsContainer::const_iterator> gossipMenuItems = GetGossipMenuItemsMapBounds(gossipMenuId);
|
||||
auto gossipOptionItr = std::find_if(gossipMenuItems.begin(), gossipMenuItems.end(), [gossipOptionIndex](std::pair<uint32 const, GossipMenuItems> const& entry)
|
||||
{
|
||||
return entry.second.OptionIndex == gossipOptionIndex;
|
||||
});
|
||||
if (gossipOptionItr == gossipMenuItems.end())
|
||||
{
|
||||
TC_LOG_ERROR("sql.sql", "Table `creature_trainer` references non-existing gossip menu option (MenuId %u OptionIndex %u) for CreatureId %u and TrainerId %u, ignoring",
|
||||
gossipMenuId, gossipOptionIndex, creatureId, trainerId);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
_creatureDefaultTrainers[std::make_tuple(creatureId, gossipMenuId, gossipOptionIndex)] = trainerId;
|
||||
} while (result->NextRow());
|
||||
}
|
||||
|
||||
@@ -8924,13 +8942,10 @@ void ObjectMgr::LoadGossipMenuItems()
|
||||
// 7 8
|
||||
"oa.ActionMenuId, oa.ActionPoiId, "
|
||||
// 9 10 11 12
|
||||
"ob.BoxCoded, ob.BoxMoney, ob.BoxText, ob.BoxBroadcastTextId, "
|
||||
// 13
|
||||
"ot.TrainerId "
|
||||
"ob.BoxCoded, ob.BoxMoney, ob.BoxText, ob.BoxBroadcastTextId "
|
||||
"FROM gossip_menu_option o "
|
||||
"LEFT JOIN gossip_menu_option_action oa ON o.MenuId = oa.MenuId AND o.OptionIndex = oa.OptionIndex "
|
||||
"LEFT JOIN gossip_menu_option_box ob ON o.MenuId = ob.MenuId AND o.OptionIndex = ob.OptionIndex "
|
||||
"LEFT JOIN gossip_menu_option_trainer ot ON o.MenuId = ot.MenuId AND o.OptionIndex = ot.OptionIndex "
|
||||
"ORDER BY o.MenuId, o.OptionIndex");
|
||||
|
||||
if (!result)
|
||||
@@ -8958,7 +8973,6 @@ void ObjectMgr::LoadGossipMenuItems()
|
||||
gMenuItem.BoxMoney = fields[10].GetUInt32();
|
||||
gMenuItem.BoxText = fields[11].GetString();
|
||||
gMenuItem.BoxBroadcastTextId = fields[12].GetUInt32();
|
||||
gMenuItem.TrainerId = fields[13].GetUInt32();
|
||||
|
||||
if (gMenuItem.OptionIcon >= GOSSIP_ICON_MAX)
|
||||
{
|
||||
@@ -8993,12 +9007,6 @@ void ObjectMgr::LoadGossipMenuItems()
|
||||
}
|
||||
}
|
||||
|
||||
if (gMenuItem.TrainerId && !GetTrainer(gMenuItem.TrainerId))
|
||||
{
|
||||
TC_LOG_ERROR("sql.sql", "Table `gossip_menu_option_trainer` for MenuId %u, OptionIndex %u use non-existing TrainerId %u, ignoring", gMenuItem.MenuId, gMenuItem.OptionIndex, gMenuItem.TrainerId);
|
||||
gMenuItem.TrainerId = 0;
|
||||
}
|
||||
|
||||
_gossipMenuItemsStore.insert(GossipMenuItemsContainer::value_type(gMenuItem.MenuId, gMenuItem));
|
||||
} while (result->NextRow());
|
||||
|
||||
@@ -9010,9 +9018,9 @@ Trainer::Trainer const* ObjectMgr::GetTrainer(uint32 trainerId) const
|
||||
return Trinity::Containers::MapGetValuePtr(_trainers, trainerId);
|
||||
}
|
||||
|
||||
uint32 ObjectMgr::GetCreatureDefaultTrainer(uint32 creatureId) const
|
||||
uint32 ObjectMgr::GetCreatureTrainerForGossipOption(uint32 creatureId, uint32 gossipMenuId, uint32 gossipOptionIndex) const
|
||||
{
|
||||
auto itr = _creatureDefaultTrainers.find(creatureId);
|
||||
auto itr = _creatureDefaultTrainers.find(std::make_tuple(creatureId, gossipMenuId, gossipOptionIndex));
|
||||
if (itr != _creatureDefaultTrainers.end())
|
||||
return itr->second;
|
||||
|
||||
|
||||
@@ -682,7 +682,6 @@ struct GossipMenuItems
|
||||
uint32 BoxMoney;
|
||||
std::string BoxText;
|
||||
uint32 BoxBroadcastTextId;
|
||||
uint32 TrainerId;
|
||||
ConditionContainer Conditions;
|
||||
};
|
||||
|
||||
@@ -1297,7 +1296,7 @@ class TC_GAME_API ObjectMgr
|
||||
|
||||
void LoadVendors();
|
||||
void LoadTrainers();
|
||||
void LoadCreatureDefaultTrainers();
|
||||
void LoadCreatureTrainers();
|
||||
|
||||
void LoadPhases();
|
||||
void UnloadPhaseConditions();
|
||||
@@ -1519,7 +1518,11 @@ class TC_GAME_API ObjectMgr
|
||||
bool DeleteGameTele(std::string const& name);
|
||||
|
||||
Trainer::Trainer const* GetTrainer(uint32 trainerId) const;
|
||||
uint32 GetCreatureDefaultTrainer(uint32 creatureId) const;
|
||||
uint32 GetCreatureDefaultTrainer(uint32 creatureId) const
|
||||
{
|
||||
return GetCreatureTrainerForGossipOption(creatureId, 0, 0);
|
||||
}
|
||||
uint32 GetCreatureTrainerForGossipOption(uint32 creatureId, uint32 gossipMenuId, uint32 gossipOptionIndex) const;
|
||||
|
||||
VendorItemData const* GetNpcVendorItemList(uint32 entry) const
|
||||
{
|
||||
@@ -1779,7 +1782,7 @@ class TC_GAME_API ObjectMgr
|
||||
|
||||
CacheVendorItemContainer _cacheVendorItemStore;
|
||||
std::unordered_map<uint32, Trainer::Trainer> _trainers;
|
||||
std::unordered_map<uint32, uint32> _creatureDefaultTrainers;
|
||||
std::map<std::tuple<uint32, uint32, uint32>, uint32> _creatureDefaultTrainers;
|
||||
|
||||
std::set<uint32> _difficultyEntries[MAX_CREATURE_DIFFICULTIES]; // already loaded difficulty 1 value in creatures, used in CheckCreatureTemplate
|
||||
std::set<uint32> _hasDifficultyEntries[MAX_CREATURE_DIFFICULTIES]; // already loaded creatures with difficulty 1 values, used in CheckCreatureTemplate
|
||||
|
||||
@@ -1995,14 +1995,14 @@ void World::SetInitialWorldSettings()
|
||||
TC_LOG_INFO("server.loading", "Loading Trainers...");
|
||||
sObjectMgr->LoadTrainers(); // must be after load CreatureTemplate
|
||||
|
||||
TC_LOG_INFO("server.loading", "Loading Creature default trainers...");
|
||||
sObjectMgr->LoadCreatureDefaultTrainers();
|
||||
|
||||
TC_LOG_INFO("server.loading", "Loading Gossip menu...");
|
||||
sObjectMgr->LoadGossipMenu();
|
||||
|
||||
TC_LOG_INFO("server.loading", "Loading Gossip menu options...");
|
||||
sObjectMgr->LoadGossipMenuItems(); // must be after LoadTrainers
|
||||
sObjectMgr->LoadGossipMenuItems();
|
||||
|
||||
TC_LOG_INFO("server.loading", "Loading Creature trainers...");
|
||||
sObjectMgr->LoadCreatureTrainers(); // must be after LoadGossipMenuItems
|
||||
|
||||
TC_LOG_INFO("server.loading", "Loading Vendors...");
|
||||
sObjectMgr->LoadVendors(); // must be after load CreatureTemplate and ItemTemplate
|
||||
|
||||
@@ -696,7 +696,7 @@ public:
|
||||
{
|
||||
TC_LOG_INFO("misc", "Re-Loading `trainer` Table!");
|
||||
sObjectMgr->LoadTrainers();
|
||||
sObjectMgr->LoadCreatureDefaultTrainers();
|
||||
sObjectMgr->LoadCreatureTrainers();
|
||||
handler->SendGlobalGMSysMessage("DB table `trainer` reloaded.");
|
||||
handler->SendGlobalGMSysMessage("DB table `trainer_locale` reloaded.");
|
||||
handler->SendGlobalGMSysMessage("DB table `trainer_spell` reloaded.");
|
||||
|
||||
Reference in New Issue
Block a user