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Core/Grids: fixed build with clang 10
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@@ -90,7 +90,7 @@ class NGrid
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}
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uint32 GetGridId(void) const { return i_gridId; }
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void SetGridId(const uint32 id) const { i_gridId = id; }
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void SetGridId(const uint32 id) { i_gridId = id; }
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grid_state_t GetGridState(void) const { return i_cellstate; }
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void SetGridState(grid_state_t s) { i_cellstate = s; }
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int32 getX() const { return i_x; }
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