*Wintergrasp: Implementation of Spell TowerControl, by Spp

*Wintergrasp: Fix to Wintergrasp Essence, by Spp
*Wintergrasp: Fix to Custom Honor (bad memory access), by Spp
*Wintergrasp: Outside workshops belong to attackers, by Spp

--HG--
branch : trunk
This commit is contained in:
maximius
2009-10-18 21:17:09 -07:00
parent d22768a6b5
commit 14f043bbde
2 changed files with 53 additions and 35 deletions

View File

@@ -78,7 +78,8 @@ void LoadTeamPair(TeamPairMap &pairMap, const TeamPair *pair)
}
#define REMOVE_WARTIME_AURAS(p) (p)->RemoveAura(SPELL_RECRUIT);\
(p)->RemoveAura(SPELL_CORPORAL);(p)->RemoveAura(SPELL_LIEUTENANT)
(p)->RemoveAura(SPELL_CORPORAL);(p)->RemoveAura(SPELL_LIEUTENANT);\
(p)->RemoveAura(SPELL_TOWER_CONTROL);(p)->RemoveAura(SPELL_RULLERS_OF_WG)
#define REMOVE_TENACITY_AURA(p) CastTenacity(p, 0)
// Visual defines, easier to understand code
@@ -308,12 +309,10 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
m_wartime = false;
m_timer = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_START_TIME) * MINUTE * IN_MILISECONDS;
m_towerCount[getDefenderTeam()][DAMAGE_INTACT] = 4;
m_towerCount[getAttackerTeam()][DAMAGE_INTACT] = 3;
m_towerCount[TEAM_ALLIANCE][DAMAGE_DAMAGED] = 0;
m_towerCount[TEAM_HORDE][DAMAGE_DAMAGED] = 0;
m_towerCount[TEAM_ALLIANCE][DAMAGE_DESTROYED] = 0;
m_towerCount[TEAM_HORDE][DAMAGE_DESTROYED] = 0;
m_towerDamagedCount[TEAM_ALLIANCE] = 0;
m_towerDestroyedCount[TEAM_ALLIANCE] = 0;
m_towerDamagedCount[TEAM_HORDE] = 0;
m_towerDestroyedCount[TEAM_HORDE] = 0;
// Load custom rewards
if (sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_CUSTOM_HONOR))
@@ -353,7 +352,7 @@ void OPvPWintergrasp::ProcessEvent(GameObject *obj, uint32 eventId)
state->damageState = DAMAGE_DAMAGED;
if (state->type == BUILDING_TOWER)
++m_towerCount[state->GetTeam()][DAMAGE_DAMAGED];
++m_towerDamagedCount[state->GetTeam()];
}
else if (eventId == obj->GetGOInfo()->building.destroyedEvent)
{
@@ -363,8 +362,27 @@ void OPvPWintergrasp::ProcessEvent(GameObject *obj, uint32 eventId)
ModifyWorkshopCount(state->GetTeam(), false);
else if (state->type == BUILDING_TOWER)
{
--m_towerCount[state->GetTeam()][DAMAGE_DAMAGED];
++m_towerCount[state->GetTeam()][DAMAGE_DESTROYED];
--m_towerDamagedCount[state->GetTeam()];
++m_towerDestroyedCount[state->GetTeam()];
if (state->GetTeam() == getAttackerTeam())
{
TeamCastSpell(getAttackerTeam(), -SPELL_TOWER_CONTROL);
uint32 newStack = 3 -m_towerDestroyedCount[getAttackerTeam()];
if (newStack > 0)
{
for (PlayerSet::iterator itr = m_players[getAttackerTeam()].begin(); itr != m_players[getAttackerTeam()].end(); ++itr)
if ((*itr)->getLevel() > 69)
(*itr)->SetAuraStack(SPELL_TOWER_CONTROL, (*itr), newStack);
}
else
{
TeamCastSpell(getDefenderTeam(), SPELL_RULLERS_OF_WG);
if (m_timer < 600000)
m_timer = 0;
else
m_timer = m_timer - 600000; // - 10 mins
}
}
}
}
BroadcastStateChange(state);
@@ -375,8 +393,9 @@ void OPvPWintergrasp::ProcessEvent(GameObject *obj, uint32 eventId)
void OPvPWintergrasp::RemoveOfflinePlayerWGAuras()
{
// if server crashed while in battle there could be players with rank or tenacity
CharacterDatabase.PExecute("DELETE FROM character_aura WHERE spell IN (%u,%u,%u, %u)",
SPELL_RECRUIT, SPELL_CORPORAL, SPELL_LIEUTENANT, SPELL_TENACITY);
CharacterDatabase.PExecute("DELETE FROM character_aura WHERE spell IN (%u, %u, %u, %u, %u, %u, %u)",
SPELL_RECRUIT, SPELL_CORPORAL, SPELL_LIEUTENANT, SPELL_TENACITY,
SPELL_RULLERS_OF_WG, SPELL_ESSENCE_OF_WG, SPELL_TOWER_CONTROL);
}
void OPvPWintergrasp::ModifyWorkshopCount(TeamId team, bool add)
@@ -604,13 +623,10 @@ void OPvPWintergrasp::RebuildAllBuildings()
itr->second->damageState = DAMAGE_INTACT;
itr->second->SetTeam(getDefenderTeam() == TEAM_ALLIANCE ? OTHER_TEAM(itr->second->defaultTeam) : itr->second->defaultTeam);
}
m_towerCount[getDefenderTeam()][DAMAGE_INTACT] = 4;
m_towerCount[getAttackerTeam()][DAMAGE_INTACT] = 3;
m_towerCount[TEAM_ALLIANCE][DAMAGE_DAMAGED] = 0;
m_towerCount[TEAM_HORDE][DAMAGE_DAMAGED] = 0;
m_towerCount[TEAM_ALLIANCE][DAMAGE_DESTROYED] = 0;
m_towerCount[TEAM_HORDE][DAMAGE_DESTROYED] = 0;
m_towerDamagedCount[TEAM_ALLIANCE] = 0;
m_towerDestroyedCount[TEAM_ALLIANCE] = 0;
m_towerDamagedCount[TEAM_HORDE] = 0;
m_towerDestroyedCount[TEAM_HORDE] = 0;
}
void OPvPWintergrasp::SendInitWorldStatesTo(Player *player) const
@@ -756,9 +772,7 @@ bool OPvPWintergrasp::UpdateGameObjectInfo(GameObject *go) const
void OPvPWintergrasp::HandlePlayerEnterZone(Player * plr, uint32 zone)
{
if(plr->GetTeamId() == getDefenderTeam() && !isWarTime())
{
plr->CastSpell(plr,SPELL_ESSENCE_OF_WG,true);
}
if (isWarTime() && !plr->HasAura(SPELL_RECRUIT) && !plr->HasAura(SPELL_CORPORAL)
&& !plr->HasAura(SPELL_LIEUTENANT))
@@ -772,8 +786,9 @@ void OPvPWintergrasp::HandlePlayerEnterZone(Player * plr, uint32 zone)
// Reapply Tenacity if needed
void OPvPWintergrasp::HandlePlayerResurrects(Player * plr, uint32 zone)
{
if (isWarTime() && m_tenacityStack && !plr->HasAura(SPELL_TENACITY) && plr->getLevel() > 69 &&
(plr->GetTeam() == TEAM_ALLIANCE && m_tenacityStack > 0 || plr->GetTeam() == TEAM_HORDE && m_tenacityStack < 0))
if (isWarTime() && !plr->HasAura(SPELL_TENACITY) && plr->getLevel() > 69 &&
(plr->GetTeamId() == TEAM_ALLIANCE && m_tenacityStack > 0 ||
plr->GetTeamId() == TEAM_HORDE && m_tenacityStack < 0))
{
int32 newStack = m_tenacityStack < 0 ? -m_tenacityStack : m_tenacityStack;
if (newStack > 20)
@@ -1042,7 +1057,11 @@ void OPvPWintergrasp::StartBattle()
// Add recruit Aura, Add Tenacity
TeamCastSpell(getDefenderTeam(), SPELL_RECRUIT);
TeamCastSpell(getAttackerTeam(), SPELL_RECRUIT);
for (PlayerSet::iterator itr = m_players[getAttackerTeam()].begin(); itr != m_players[getAttackerTeam()].end(); ++itr)
if ((*itr)->getLevel() > 69)
(*itr)->SetAuraStack(SPELL_TOWER_CONTROL, (*itr), 3);
UpdateTenacityStack();
TeamCastSpell(getDefenderTeam(),-SPELL_ESSENCE_OF_WG);
}
void OPvPWintergrasp::EndBattle()
@@ -1087,8 +1106,8 @@ void OPvPWintergrasp::EndBattle()
++playersWithRankNum;
baseHonor = m_customHonorReward[(team == getDefenderTeam()) ? WIN_BATTLE : LOSE_BATTLE];
baseHonor += (m_customHonorReward[DAMAGED_TOWER] * m_towerCount[OTHER_TEAM(team)][DAMAGED_TOWER]);
baseHonor += (m_customHonorReward[DESTROYED_TOWER] * m_towerCount[OTHER_TEAM(team)][DESTROYED_TOWER]);
baseHonor += (m_customHonorReward[DAMAGED_TOWER] * m_towerDamagedCount[OTHER_TEAM(team)]);
baseHonor += (m_customHonorReward[DESTROYED_TOWER] * m_towerDestroyedCount[OTHER_TEAM(team)]);
baseHonor += (m_customHonorReward[INTACT_BUILDING] * intactNum);
baseHonor += (m_customHonorReward[DAMAGED_BUILDING] * damagedNum);
}
@@ -1161,9 +1180,9 @@ void OPvPWintergrasp::EndBattle()
(*itr)->CastSpell(*itr, SPELL_INTACT_BUILDING, true);
for (uint32 i = 0; i < damagedNum; ++i)
(*itr)->CastSpell(*itr, SPELL_DAMAGED_BUILDING, true);
for (uint32 i = 0; i < m_towerCount[OTHER_TEAM(team)][DAMAGE_DAMAGED]; ++i)
for (uint32 i = 0; i < m_towerDamagedCount[OTHER_TEAM(team)]; ++i)
(*itr)->CastSpell(*itr, SPELL_DAMAGED_TOWER, true);
for (uint32 i = 0; i < m_towerCount[OTHER_TEAM(team)][DAMAGE_DESTROYED]; ++i)
for (uint32 i = 0; i < m_towerDestroyedCount[OTHER_TEAM(team)]; ++i)
(*itr)->CastSpell(*itr, SPELL_DESTROYED_TOWER, true);
}
if (team == getDefenderTeam())
@@ -1182,7 +1201,7 @@ void OPvPWintergrasp::EndBattle()
//3.2.0: TeamCastSpell(getAttackerTeam(), SPELL_TELEPORT_DALARAN);
RemoveOfflinePlayerWGAuras();
TeamCastSpell(getDefenderTeam(),SPELL_ESSENCE_OF_WG);
TeamCastSpell(getDefenderTeam(), SPELL_ESSENCE_OF_WG);
}
void OPvPWintergrasp::SetData(uint32 id, uint32 value)

View File

@@ -22,7 +22,7 @@
#include "OutdoorPvPImpl.h"
#define ZONE_WINTERGRASP 4197
#define POS_X_CENTER 4700
#define POS_X_CENTER 5100
#define MAX_VEHICLE_PER_WORKSHOP 4
const uint32 WintergraspFaction[3] = {1732, 1735, 35};
@@ -43,18 +43,16 @@ enum WintergraspSpell
SPELL_TELEPORT_DALARAN = 53360,
SPELL_TOWER_CONTROL = 62064,
SPELL_RULLERS_OF_WG = 52108,
SPELL_VICTORY_REWARD = 56902,
SPELL_DEFEAT_REWARD = 58494,
SPELL_DAMAGED_TOWER = 59135,
SPELL_DESTROYED_TOWER = 59136,
SPELL_DAMAGED_BUILDING = 59201,
SPELL_INTACT_BUILDING = 59203,
SPELL_ESSENCE_OF_WG = 58045,
// Unused: Not implemented
// SPELL_VICTORY_AURA = 60044,
// SPELL_RULERS_OF_WG = 52108,
};
enum WintergraspRewardEvent
@@ -117,10 +115,10 @@ enum BuildingType
};
enum DamageState
{
{ // Do not change order
DAMAGE_INTACT,
DAMAGE_DAMAGED,
DAMAGE_DESTROYED,
DAMAGE_DESTROYED,
};
const uint32 AreaPOIIconId[3][3] = {{7,8,9},{4,5,6},{1,2,3}};
@@ -218,7 +216,8 @@ class OPvPWintergrasp : public OutdoorPvP
uint32 m_timer;
uint32 m_clock[5];
uint32 m_workshopCount[2];
uint32 m_towerCount[2][2];
uint32 m_towerDestroyedCount[2];
uint32 m_towerDamagedCount[2];
uint32 m_customHonorReward[WG_REWARD_EVENT_MAX];