Core/Spells: fixed Glyph of Shadow Word: Death

This commit is contained in:
Ovahlord
2021-08-15 06:56:32 +02:00
parent 9502e75cac
commit 1568798985

View File

@@ -25,6 +25,7 @@
#include "GridNotifiers.h"
#include "Player.h"
#include "SpellAuraEffects.h"
#include "SpellHistory.h"
#include "SpellMgr.h"
#include "SpellScript.h"
#include "TemporarySummon.h"
@@ -66,6 +67,7 @@ enum PriestSpells
SPELL_PRIEST_GLYPH_OF_POWER_WORD_SHIELD_HEAL = 56160,
SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL = 56161,
SPELL_PRIEST_GLYPH_OF_SHADOW = 107906,
SPELL_PRIEST_GLYPH_OF_SHADOW_WORD_DEATH = 95652,
SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL = 48153,
SPELL_PRIEST_HOLY_WORD_CHASTISE = 88625,
SPELL_PRIEST_HOLY_WORD_SANCTUARY = 88686,
@@ -113,7 +115,8 @@ enum PriestSpellIcons
PRIEST_ICON_ID_HARNESSED_SHADOWS = 554,
PRIEST_ICON_ID_IMPROVED_MIND_BLAST = 95,
PRIEST_ICON_ID_MIND_MELT = 3139,
PRIEST_ICON_ID_SHADOW_ORB = 4941
PRIEST_ICON_ID_SHADOW_ORB = 4941,
PRIEST_ICON_ID_GLYPH_OF_SHADOW_WORD_DEATH = 1980
};
enum MiscSpells
@@ -817,7 +820,11 @@ class spell_pri_shadow_word_death : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_SHADOW_WORD_DEATH });
return ValidateSpellInfo(
{
SPELL_PRIEST_SHADOW_WORD_DEATH,
SPELL_PRIEST_GLYPH_OF_SHADOW_WORD_DEATH
});
}
void HandleDamageBonus(SpellEffIndex /*effIndex*/)
@@ -838,6 +845,8 @@ class spell_pri_shadow_word_death : public SpellScript
if (AuraEffect const* effect = target->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_MIND_MELT, EFFECT_0))
AddPct(damage, effect->GetAmount());
}
_launchHealthPct = target->GetHealthPct();
}
SetEffectValue(damage);
@@ -846,19 +855,42 @@ class spell_pri_shadow_word_death : public SpellScript
void HandleSelfDamagingEffect(SpellEffIndex /*effIndex*/)
{
int32 damage = GetHitDamage();
Unit* caster = GetCaster();
// Pain and Suffering reduces damage
if (AuraEffect* aurEff = GetCaster()->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_PAIN_AND_SUFFERING, EFFECT_1))
if (AuraEffect* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_PAIN_AND_SUFFERING, EFFECT_1))
AddPct(damage, aurEff->GetAmount());
GetCaster()->CastSpell(GetCaster(), SPELL_PRIEST_SHADOW_WORD_DEATH, CastSpellExtraArgs(true).AddSpellBP0(damage));
caster->CastSpell(caster, SPELL_PRIEST_SHADOW_WORD_DEATH, CastSpellExtraArgs(true).AddSpellBP0(damage));
}
void HandleGlyphEffect()
{
Unit* target = GetHitUnit();
Unit* caster = GetCaster();
if (!target || !caster || caster == target)
return;
if (AuraEffect const* glyphEffect = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_GLYPH_OF_SHADOW_WORD_DEATH, EFFECT_0))
{
if (_launchHealthPct <= glyphEffect->GetAmount() && target->IsAlive() && !caster->HasAura(SPELL_PRIEST_GLYPH_OF_SHADOW_WORD_DEATH))
{
caster->GetSpellHistory()->ResetCooldown(GetSpellInfo()->Id, true);
caster->CastSpell(caster, SPELL_PRIEST_GLYPH_OF_SHADOW_WORD_DEATH, true); // Cooldown marker
}
}
}
void Register() override
{
OnEffectLaunchTarget.Register(&spell_pri_shadow_word_death::HandleDamageBonus, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
OnEffectHitTarget.Register(&spell_pri_shadow_word_death::HandleSelfDamagingEffect, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
AfterHit.Register(&spell_pri_shadow_word_death::HandleGlyphEffect);
}
private:
float _launchHealthPct = 0.f;
};
// 15473 - Shadowform