Tools/vmap_extractor: Preserve destructible models to use them in mmaps_generator

This commit is contained in:
Shauren
2025-11-01 14:26:48 +01:00
parent 0b4f02c002
commit 157a16d790
9 changed files with 43 additions and 26 deletions

View File

@@ -60,7 +60,8 @@ namespace VMAP
iEnableHeightCalc(true),
thread_safe_environment(true),
GetLiquidFlagsPtr([](uint32 /*liquidTypeId*/) { return 0u; }),
IsVMAPDisabledForPtr([](uint32 /*mapId*/, uint8 /*disableFlags*/) { return false; })
IsVMAPDisabledForPtr([](uint32 /*mapId*/, uint8 /*disableFlags*/) { return false; }),
LoadPathOnlyModels(false)
{
}

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@@ -182,6 +182,8 @@ namespace VMAP
typedef bool(*IsVMAPDisabledForFn)(uint32 entry, uint8 flags);
IsVMAPDisabledForFn IsVMAPDisabledForPtr;
bool LoadPathOnlyModels;
};
}

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@@ -318,6 +318,9 @@ namespace VMAP
ModelSpawn spawn;
if (ModelSpawn::readFromFile(fileResult.TileFile.get(), spawn))
{
if (spawn.flags & MOD_PATH_ONLY && !vm->LoadPathOnlyModels)
continue;
// acquire model instance
std::shared_ptr<WorldModel> model = vm->acquireModelInstance(iBasePath, spawn.name);
if (!model)
@@ -402,6 +405,9 @@ namespace VMAP
if (!ModelSpawn::readFromFile(fileResult.TileFile.get(), spawn))
break;
if (spawn.flags & MOD_PATH_ONLY && !vm->LoadPathOnlyModels)
continue;
// update tree
uint32 referencedNode = 0;
if (fread(&referencedNode, sizeof(uint32), 1, fileResult.SpawnIndicesFile.get()) != 1)

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@@ -35,7 +35,8 @@ namespace VMAP
enum ModelInstanceFlags
{
MOD_HAS_BOUND = 1 << 0,
MOD_PARENT_SPAWN = 1 << 1
MOD_PARENT_SPAWN = 1 << 1,
MOD_PATH_ONLY = 1 << 2
};
struct ModelMinimalData

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@@ -68,6 +68,7 @@ namespace MMAP
auto itr = _liquidTypes.find(liquidId);
return itr != _liquidTypes.end() ? (1 << itr->second) : 0;
};
vmgr->LoadPathOnlyModels = true;
return vmgr;
}
}

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@@ -207,18 +207,18 @@ bool ADTFile::init(uint32 map_num, uint32 originalMapId)
{
ADT::MODF mapObjDef;
_file.read(&mapObjDef, sizeof(ADT::MODF));
if (!(mapObjDef.Flags & 0x8))
std::string fileName;
if (mapObjDef.Flags & 0x8)
{
MapObject::Extract(mapObjDef, WmoInstanceNames[mapObjDef.Id].c_str(), false, map_num, originalMapId, dirfile.get(), dirfileCache);
Doodad::ExtractSet(WmoDoodads[WmoInstanceNames[mapObjDef.Id]], mapObjDef, false, map_num, originalMapId, dirfile.get(), dirfileCache);
fileName = Trinity::StringFormat("FILE{:08X}.xxx", mapObjDef.Id);
ExtractSingleWmo(fileName);
}
else
{
std::string fileName = Trinity::StringFormat("FILE{:08X}.xxx", mapObjDef.Id);
ExtractSingleWmo(fileName);
MapObject::Extract(mapObjDef, fileName.c_str(), false, map_num, originalMapId, dirfile.get(), dirfileCache);
Doodad::ExtractSet(WmoDoodads[fileName], mapObjDef, false, map_num, originalMapId, dirfile.get(), dirfileCache);
}
fileName = WmoInstanceNames[mapObjDef.Id];
MapObject::Extract(mapObjDef, fileName.c_str(), false, map_num, originalMapId, dirfile.get(), dirfileCache);
Doodad::ExtractSet(WmoDoodads[fileName], mapObjDef, false, map_num, originalMapId, dirfile.get(), dirfileCache);
}
WmoInstanceNames.clear();

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@@ -26,7 +26,8 @@
enum ModelInstanceFlags
{
MOD_HAS_BOUND = 1 << 0,
MOD_PARENT_SPAWN = 1 << 1
MOD_PARENT_SPAWN = 1 << 1,
MOD_PATH_ONLY = 1 << 2
};
// flags of each model

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@@ -116,18 +116,17 @@ bool WDTFile::init(uint32 mapId)
{
ADT::MODF mapObjDef;
_file.read(&mapObjDef, sizeof(ADT::MODF));
if (!(mapObjDef.Flags & 0x8))
std::string fileName;
if (mapObjDef.Flags & 0x8)
{
MapObject::Extract(mapObjDef, _wmoNames[mapObjDef.Id].c_str(), true, mapId, mapId, dirfile.get(), nullptr);
Doodad::ExtractSet(WmoDoodads[_wmoNames[mapObjDef.Id]], mapObjDef, true, mapId, mapId, dirfile.get(), nullptr);
fileName = Trinity::StringFormat("FILE{:08X}.xxx", mapObjDef.Id);
ExtractSingleWmo(fileName);
}
else
{
std::string fileName = Trinity::StringFormat("FILE{:08X}.xxx", mapObjDef.Id);
ExtractSingleWmo(fileName);
MapObject::Extract(mapObjDef, fileName.c_str(), true, mapId, mapId, dirfile.get(), nullptr);
Doodad::ExtractSet(WmoDoodads[fileName], mapObjDef, true, mapId, mapId, dirfile.get(), nullptr);
}
fileName = _wmoNames[mapObjDef.Id];
MapObject::Extract(mapObjDef, fileName.c_str(), true, mapId, mapId, dirfile.get(), nullptr);
Doodad::ExtractSet(WmoDoodads[fileName], mapObjDef, true, mapId, mapId, dirfile.get(), nullptr);
}
}
}

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@@ -587,11 +587,6 @@ WMOGroup::~WMOGroup()
void MapObject::Extract(ADT::MODF const& mapObjDef, char const* WmoInstName, bool isGlobalWmo, uint32 mapID, uint32 originalMapId, FILE* pDirfile, std::vector<ADTOutputCache>* dirfileCache)
{
// destructible wmo, do not dump. we can handle the vmap for these
// in dynamic tree (gameobject vmaps)
if ((mapObjDef.Flags & 0x1) != 0)
return;
//-----------add_in _dir_file----------------
std::string tempname = Trinity::StringFormat("{}/{}", szWorkDirWmo, WmoInstName);
@@ -630,6 +625,17 @@ void MapObject::Extract(ADT::MODF const& mapObjDef, char const* WmoInstName, boo
uint8 nameSet = mapObjDef.NameSet;
if (mapID != originalMapId)
flags |= MOD_PARENT_SPAWN;
if (mapObjDef.Flags & 0x1)
{
flags |= MOD_PATH_ONLY;
//if (FILE* destro = fopen("Buildings/destructible.log", "a"))
//{
// fprintf(destro, R"( { fileName: "%s", fileDataID: %u, mapId: %u, uniqueId: %u, pos: { x: %f, y: %f, z: %f }, rot: { x: %f, y: %f, z: %f } },)" "\n",
// WmoInstName, mapObjDef.Id, mapID, mapObjDef.UniqueId, 533.33333f * 32 - mapObjDef.Position.z, 533.33333f * 32 - mapObjDef.Position.x, mapObjDef.Position.y,
// mapObjDef.Rotation.x, mapObjDef.Rotation.y, mapObjDef.Rotation.z);
// fclose(destro);
//}
}
//write Flags, NameSet, UniqueId, Pos, Rot, Scale, Bound_lo, Bound_hi, name
fwrite(&flags, sizeof(uint8), 1, pDirfile);