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Core: Codestyle cleanup
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@@ -114,7 +114,7 @@ void LoadSkillExtraItemTable()
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sLog->outString();
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}
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bool canCreateExtraItems(Player * player, uint32 spellId, float &additionalChance, uint8 &additionalMax)
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bool canCreateExtraItems(Player* player, uint32 spellId, float &additionalChance, uint8 &additionalMax)
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{
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// get the info for the specified spell
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SkillExtraItemMap::const_iterator ret = SkillExtraItemStore.find(spellId);
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