Core/Misc: Fix compile, revert part of a73c7f506e, these should actually be errors.

This commit is contained in:
kaelima
2011-06-11 19:20:49 +02:00
parent a73c7f506e
commit 9ef8bd3072

View File

@@ -6622,13 +6622,13 @@ bool Player::IsActionButtonDataValid(uint8 button, uint32 action, uint8 type)
{
if (button >= MAX_ACTION_BUTTONS)
{
sLog->outDebug("Action %u not added into button %u for player %s: button must be < %u", action, button, GetName(), MAX_ACTION_BUTTONS);
sLog->outError("Action %u not added into button %u for player %s: button must be < %u", action, button, GetName(), MAX_ACTION_BUTTONS);
return false;
}
if (action >= MAX_ACTION_BUTTON_ACTION_VALUE)
{
sLog->outDebug("Action %u not added into button %u for player %s: action must be < %u", action, button, GetName(), MAX_ACTION_BUTTON_ACTION_VALUE);
sLog->outError("Action %u not added into button %u for player %s: action must be < %u", action, button, GetName(), MAX_ACTION_BUTTON_ACTION_VALUE);
return false;
}
@@ -6643,7 +6643,7 @@ bool Player::IsActionButtonDataValid(uint8 button, uint32 action, uint8 type)
if (!HasSpell(action))
{
sLog->outDebug("Spell action %u not added into button %u for player %s: player don't known this spell", action, button, GetName());
sLog->outDebug(LOG_FILTER_PLAYER_LOADING, "Player::IsActionButtonDataValid Spell action %u not added into button %u for player %s: player don't known this spell", action, button, GetName());
return false;
}
break;