Core/Spells: Strikes of Opportunity and Elemental Overload now have a 100ms internal cooldown according to blueposts

This commit is contained in:
Ovahlord
2019-02-17 03:05:06 +01:00
parent 3157746525
commit 15a934bdbd
2 changed files with 2 additions and 4 deletions

View File

@@ -0,0 +1,2 @@
UPDATE `spell_proc` SET `Cooldown`= 100 WHERE `SpellId`= 76838;
UPDATE `spell_proc` SET `SpellPhaseMask`= 1, `Cooldown`= 100 WHERE `SpellId`= 77222;

View File

@@ -1077,10 +1077,6 @@ class spell_warr_strikes_of_opportunity : public AuraScript
bool CheckProc(ProcEventInfo& eventInfo)
{
if (SpellInfo const* spell = eventInfo.GetSpellInfo())
if (spell->Id == SPELL_WARRIOR_OPPORTUNITY_STRIKE)
return false;
return roll_chance_i(GetEffect(EFFECT_0)->GetAmount());
}