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@@ -615,6 +615,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
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}
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Player newChar(this);
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newChar.GetMotionMaster()->Initialize();
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if (!newChar.Create(sObjectMgr->GenerateLowGuid(HIGHGUID_PLAYER), createInfo))
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{
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// Player not create (race/class/etc problem?)
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