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Core/Globals: Load spellspecific and aurastate after loading spell ranks
Was breaking functionality (eg: stacking scroll auras)
(cherry picked from commit b99ca19eea)
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@@ -1595,9 +1595,6 @@ void World::SetInitialWorldSettings()
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TC_LOG_INFO("server.loading", "Loading SpellInfo custom attributes...");
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sSpellMgr->LoadSpellInfoCustomAttributes();
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TC_LOG_INFO("server.loading", "Loading SpellInfo SpellSpecific and AuraState...");
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sSpellMgr->LoadSpellInfoSpellSpecificAndAuraState();
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TC_LOG_INFO("server.loading", "Loading SpellInfo diminishing infos...");
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sSpellMgr->LoadSpellInfoDiminishing();
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@@ -1665,6 +1662,9 @@ void World::SetInitialWorldSettings()
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TC_LOG_INFO("server.loading", "Loading Spell Learn Skills...");
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sSpellMgr->LoadSpellLearnSkills(); // must be after LoadSpellRanks
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TC_LOG_INFO("server.loading", "Loading SpellInfo SpellSpecific and AuraState...");
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sSpellMgr->LoadSpellInfoSpellSpecificAndAuraState(); // must be after LoadSpellRanks
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TC_LOG_INFO("server.loading", "Loading Spell Learn Spells...");
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sSpellMgr->LoadSpellLearnSpells();
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