Core/Conditions: Update phases when quest objective is updated (#27583)

This commit is contained in:
ModoX
2022-01-14 19:53:32 +01:00
committed by GitHub
parent 8a61024cfa
commit 16a80656c5

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@@ -17153,6 +17153,8 @@ void Player::UpdateQuestObjectiveProgress(QuestObjectiveType objectiveType, int3
if (anyObjectiveChangedCompletionState)
UpdateVisibleGameobjectsOrSpellClicks();
PhasingHandler::OnConditionChange(this);
}
bool Player::HasQuestForItem(uint32 itemid) const