Compile fix

This commit is contained in:
Shauren
2011-03-13 13:12:43 +01:00
parent 40d1e61566
commit 16e40cc8cf

View File

@@ -362,7 +362,7 @@ public:
if (uiShutdown == RAID_MODE(2,4))
{
uiShutdown = 0;
events.ScheduleEvent(EVENT_SHUTDOWN, 4000);
events.ScheduleEvent(EVENT_SHUTDOWN, 4000);
me->RemoveAurasDueToSpell(SPELL_OVERLOAD_CIRCUIT);
me->InterruptNonMeleeSpells(true);
return;
@@ -371,7 +371,7 @@ public:
if (me->HasAura(SPELL_SYSTEMS_SHUTDOWN))
{
me->SetReactState(REACT_PASSIVE);
me->AddUnitState(UNIT_STAT_STUNNED | UNIT_STAT_ROOT);
me->AddUnitState(UNIT_STAT_STUNNED | UNIT_STAT_ROOT);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
return;
}
@@ -383,7 +383,7 @@ public:
if (me->HasUnitState(UNIT_STAT_CASTING))
return;
events.Update(diff);
@@ -415,7 +415,7 @@ public:
events.RepeatEvent(15*IN_MILLISECONDS);
break;
case EVENT_SUMMON:
if (summons.size() < 15)
if (summons.size() < 15)
if (Creature* pLift = DoSummonFlyer(MOB_MECHANOLIFT, me, 30.0f, 50.0f, 0))
pLift->GetMotionMaster()->MoveRandom(100);
events.RepeatEvent(2*IN_MILLISECONDS);
@@ -431,7 +431,7 @@ public:
case EVENT_REPAIR:
me->MonsterTextEmote(EMOTE_REPAIR, 0, true);
me->ClearUnitState(UNIT_STAT_STUNNED | UNIT_STAT_ROOT);
events.RepeatEvent(EVENT_SHUTDOWN, 150*IN_MILLISECONDS);
events.ScheduleEvent(EVENT_SHUTDOWN, 150*IN_MILLISECONDS);
events.CancelEvent(EVENT_REPAIR);
break;
case EVENT_THORIM_S_HAMMER: // Tower of Storms
@@ -590,7 +590,7 @@ public:
return;
else
DoScriptText(SAY_PLAYER_RIDING,me);
if (Creature* pTurret = me->GetVehicleKit()->GetPassenger(1)->ToCreature())
{
pTurret->setFaction(me->GetVehicleBase()->getFaction());
@@ -604,7 +604,7 @@ public:
}
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
//else
//else
// if (seatId == SEAT_TURRET)
// {
// if (apply)