Core/Players: Fix visibility of out of sight range group members on the map

--HG--
branch : trunk
This commit is contained in:
linencloth
2010-11-15 11:23:32 +01:00
parent 43588a272d
commit 171ffd49ed

View File

@@ -1148,7 +1148,7 @@ void Group::UpdatePlayerOutOfRange(Player* pPlayer)
for (GroupReference *itr = GetFirstMember(); itr != NULL; itr = itr->next())
{
if (player = itr->getSource())
if (!player->canSeeOrDetect(pPlayer))
if (!player->IsWithinDist(pPlayer, player->GetSightRange(), false))
player->GetSession()->SendPacket(&data);
}
}