Core/Battlefield: cleanup a magic number

This commit is contained in:
Kandera
2012-03-23 07:52:18 -04:00
parent 34b93b455a
commit 17e2c3a800

View File

@@ -113,7 +113,7 @@ class npc_wg_demolisher_engineer : public CreatureScript
if (creature->isQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
Battlefield* wintergrasp = sBattlefieldMgr->GetBattlefieldByBattleId(1);
Battlefield* wintergrasp = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);
if (canBuild(creature))
{