* Add script for Razorfen Kraul, implements access to certain room after certain event. Script by ArticDevil, thank you.

* Rename the 'Azeroth' filter to 'Eastern Kingdoms' in the script vcproj files

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2009-06-11 20:17:44 +02:00
parent 6be9e51035
commit 181a647af5
7 changed files with 219 additions and 1 deletions

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@@ -0,0 +1,3 @@
-- Razorfen Kraul
UPDATE `instance_template` SET `script` = 'instance_razorfen_kraul' WHERE `map` = '47' LIMIT 1;
UPDATE `creature_template` SET `ScriptName` = 'npc_deaths_head_ward_keeper' WHERE `entry` = '4625' LIMIT 1;

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@@ -536,6 +536,14 @@
RelativePath="..\scripts\zone\razorfen_kraul\razorfen_kraul.cpp"
>
</File>
<File
RelativePath="..\scripts\zone\razorfen_kraul\instance_razorfen_kraul.cpp"
>
</File>
<File
RelativePath="..\scripts\zone\razorfen_kraul\def_razorfen_kraul.h"
>
</File>
</Filter>
<Filter
Name="Redridge Mountains"

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@@ -713,6 +713,14 @@
RelativePath="..\scripts\zone\razorfen_kraul\razorfen_kraul.cpp"
>
</File>
<File
RelativePath="..\scripts\zone\razorfen_kraul\instance_razorfen_kraul.cpp"
>
</File>
<File
RelativePath="..\scripts\zone\razorfen_kraul\def_razorfen_kraul.h"
>
</File>
</Filter>
<Filter
Name="Redridge Mountains"

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@@ -706,6 +706,14 @@
RelativePath="..\scripts\zone\razorfen_kraul\razorfen_kraul.cpp"
>
</File>
<File
RelativePath="..\scripts\zone\razorfen_kraul\instance_razorfen_kraul.cpp"
>
</File>
<File
RelativePath="..\scripts\zone\razorfen_kraul\def_razorfen_kraul.h"
>
</File>
</Filter>
<Filter
Name="Redridge Mountains"

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@@ -0,0 +1,21 @@
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef DEF_RAZORFEN_KRAUL_H
#define DEF_RAZORFEN_KRAUL_H
#define TYPE_WARD_KEEPERS 1
#endif

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@@ -0,0 +1,119 @@
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* ScriptData
SDName: Instance_Razorfen_Kraul
SD%Complete:
SDComment:
SDCategory: Razorfen Kraul
EndScriptData */
#include "precompiled.h"
#include "def_razorfen_kraul.h"
#define WARD_KEEPERS_NR 2
struct TRINITY_DLL_DECL instance_razorfen_kraul : public ScriptedInstance
{
instance_razorfen_kraul(Map *map) : ScriptedInstance(map) {Initialize();};
uint64 DoorWardGUID;
uint32 WardCheck_Timer;
int WardKeeperAlive;
void Initialize()
{
WardKeeperAlive = 1;
WardCheck_Timer = 4000;
DoorWardGUID = 0;
}
Player* GetPlayerInMap()
{
Map::PlayerList const& players = instance->GetPlayers();
if (!players.isEmpty())
{
for(Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
if (Player* plr = itr->getSource())
return plr;
}
}
debug_log("TSCR: Instance Razorfen Kraul: GetPlayerInMap, but PlayerList is empty!");
return NULL;
}
void OnObjectCreate(GameObject *go)
{
switch(go->GetEntry())
{
case 21099: DoorWardGUID = go->GetGUID(); break;
}
}
void HandleGameObject(uint64 guid, uint32 state)
{
Player *player = GetPlayerInMap();
if (!player || !guid)
{
debug_log("SD2: Instance Razorfen Kraul: HandleGameObject fail");
return;
}
if (GameObject *go = GameObject::GetGameObject(*player,guid))
go->SetGoState(state);
}
void Update(uint32 diff)
{
if (WardCheck_Timer < diff)
{
HandleGameObject(DoorWardGUID, WardKeeperAlive);
WardKeeperAlive = 0;
WardCheck_Timer = 4000;
}else
WardCheck_Timer -= diff;
}
void SetData(uint32 type, uint32 data)
{
switch(type)
{
case TYPE_WARD_KEEPERS:
if (data == NOT_STARTED)
WardKeeperAlive = 1;
break;
}
}
};
InstanceData* GetInstanceData_instance_razorfen_kraul(Map* map)
{
return new instance_razorfen_kraul(map);
}
void AddSC_instance_razorfen_kraul()
{
Script *newscript;
newscript = new Script;
newscript->Name = "instance_razorfen_kraul";
newscript->GetInstanceData = &GetInstanceData_instance_razorfen_kraul;
newscript->RegisterSelf();
}

View File

@@ -27,6 +27,7 @@ EndContentData */
#include "precompiled.h"
#include "../../npc/npc_escortAI.h"
#include "def_razorfen_kraul.h"
#define SAY_READY -1047000
#define SAY_POINT -10470001
@@ -42,10 +43,11 @@ EndContentData */
#define QUEST_WILLIX_THE_IMPORTER 1144
#define ENTRY_BOAR 4514
#define SPELL_QUILLBOAR_CHANNELING 7083
struct TRINITY_DLL_DECL npc_willixAI : public npc_escortAI
{
npc_willixAI(Creature *c) : npc_escortAI(c) {}
npc_willixAI(Creature *c) : npc_escortAI(c) {}
void WaypointReached(uint32 i)
{
@@ -137,6 +139,50 @@ bool QuestAccept_npc_willix(Player* player, Creature* creature, Quest const* que
return true;
}
struct TRINITY_DLL_DECL npc_deaths_head_ward_keeperAI : public ScriptedAI
{
npc_deaths_head_ward_keeperAI(Creature *c) : ScriptedAI(c)
{
pInstance = ((ScriptedInstance*)c->GetInstanceData());
Reset();
}
ScriptedInstance *pInstance;
uint32 QuillboarChanneling_Timer;
void Reset()
{
QuillboarChanneling_Timer = 1500;
}
void Aggro(Unit *who)
{
}
void UpdateAI(const uint32 diff)
{
if (!m_creature->isAlive())
return;
if (pInstance)
pInstance->SetData(TYPE_WARD_KEEPERS, NOT_STARTED);
if (QuillboarChanneling_Timer < diff)
{
if( m_creature->IsNonMeleeSpellCasted(false) )
m_creature->InterruptNonMeleeSpells(true);
DoCast(m_creature, SPELL_QUILLBOAR_CHANNELING);
QuillboarChanneling_Timer = 1100;
}else QuillboarChanneling_Timer -= diff;
}
};
CreatureAI* GetAI_npc_deaths_head_ward_keeper(Creature *_Creature)
{
return new npc_deaths_head_ward_keeperAI(_Creature);
}
CreatureAI* GetAI_npc_willix(Creature *_Creature)
{
npc_willixAI* thisAI = new npc_willixAI(_Creature);
@@ -201,5 +247,10 @@ void AddSC_razorfen_kraul()
newscript->GetAI = &GetAI_npc_willix;
newscript->pQuestAccept = &QuestAccept_npc_willix;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "npc_deaths_head_ward_keeper";
newscript->GetAI = &GetAI_npc_deaths_head_ward_keeper;
newscript->RegisterSelf();
}