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Core/Spells: added missing Serrated Blades register and simplified Improved Serpent String handling
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1
sql/updates/world/custom/custom_2020_02_05_01_world.sql
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1
sql/updates/world/custom/custom_2020_02_05_01_world.sql
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@@ -0,0 +1 @@
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DELETE FROM `spell_script_names` WHERE `ScriptName` IN ('spell_hun_improved_serpent_sting');
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@@ -52,8 +52,6 @@ enum HunterSpells
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SPELL_HUNTER_GENERIC_ENERGIZE_FOCUS = 91954,
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SPELL_HUNTER_IMPROVED_MEND_PET = 24406,
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SPELL_HUNTER_IMPROVED_SERPENT_STING_DAMAGE = 83077,
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SPELL_HUNTER_IMPROVED_SERPENT_STING_R1 = 19464,
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SPELL_HUNTER_IMPROVED_SERPENT_STING_R2 = 82834,
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SPELL_HUNTER_INSANITY = 95809,
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SPELL_HUNTER_INVIGORATION_TRIGGERED = 53398,
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SPELL_HUNTER_GLYPH_OF_KILL_SHOT_COOLDOWN = 90967,
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@@ -87,7 +85,8 @@ enum HunterSpells
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enum HunterIcons
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{
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HUNTER_ICON_ID_INVIGORATION = 3487
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HUNTER_ICON_ID_INVIGORATION = 3487,
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HUNTER_ICON_ID_IMPROVED_SERPPENT_STING = 536
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};
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enum MiscSpells
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@@ -371,42 +370,6 @@ class spell_hun_improved_mend_pet : public SpellScriptLoader
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}
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};
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// -19464 Improved Serpent Sting
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class spell_hun_improved_serpent_sting : public SpellScriptLoader
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{
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public:
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spell_hun_improved_serpent_sting() : SpellScriptLoader("spell_hun_improved_serpent_sting") { }
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class spell_hun_improved_serpent_sting_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_hun_improved_serpent_sting_AuraScript);
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void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod)
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{
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if (!spellMod)
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{
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spellMod = new SpellModifier(GetAura());
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spellMod->op = SpellModOp(aurEff->GetMiscValue());
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spellMod->type = SPELLMOD_PCT;
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spellMod->spellId = GetId();
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spellMod->mask = GetSpellInfo()->Effects[aurEff->GetEffIndex()].SpellClassMask;
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}
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spellMod->value = aurEff->GetAmount();
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}
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void Register() override
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{
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DoEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_hun_improved_serpent_sting_AuraScript::HandleEffectCalcSpellMod, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_hun_improved_serpent_sting_AuraScript();
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}
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};
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// 53412 - Invigoration
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class spell_hun_invigoration : public SpellScript
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{
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@@ -1305,58 +1268,35 @@ class spell_hun_wild_quiver : public SpellScriptLoader
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};
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// 1978 - Serpent Sting
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class spell_hun_serpent_sting : public SpellScriptLoader
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class spell_hun_serpent_sting : public AuraScript
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{
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public:
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spell_hun_serpent_sting() : SpellScriptLoader("spell_hun_serpent_sting") { }
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PrepareAuraScript(spell_hun_serpent_sting);
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class spell_hun_serpent_sting_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_hun_serpent_sting_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo(
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{
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SPELL_HUNTER_IMPROVED_SERPENT_STING_DAMAGE,
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SPELL_HUNTER_IMPROVED_SERPENT_STING_R1,
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SPELL_HUNTER_IMPROVED_SERPENT_STING_R2
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});
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}
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void OnApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
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{
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if (Unit* caster = GetCaster())
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{
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uint32 spellId = 0;
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if (caster->HasAura(SPELL_HUNTER_IMPROVED_SERPENT_STING_R2))
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spellId = SPELL_HUNTER_IMPROVED_SERPENT_STING_R2;
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else if (caster->HasAura(SPELL_HUNTER_IMPROVED_SERPENT_STING_R1))
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spellId = SPELL_HUNTER_IMPROVED_SERPENT_STING_R1;
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if (Aura* stingAura = caster->GetAura(spellId))
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{
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uint32 periodicDamage = aurEff->GetAmount() * aurEff->GetTotalTicks();
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uint32 damage = CalculatePct(periodicDamage * stingAura->GetSpellInfo()->Effects[EFFECT_0].BasePoints, 1);
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caster->CastCustomSpell(SPELL_HUNTER_IMPROVED_SERPENT_STING_DAMAGE, SPELLVALUE_BASE_POINT0, damage, GetTarget(), true);
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}
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}
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}
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void Register() override
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{
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AfterEffectApply += AuraEffectApplyFn(spell_hun_serpent_sting_AuraScript::OnApply, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
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}
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};
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AuraScript* GetAuraScript() const override
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return new spell_hun_serpent_sting_AuraScript();
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return ValidateSpellInfo({ SPELL_HUNTER_IMPROVED_SERPENT_STING_DAMAGE });
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}
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void HandleImprovedSerpentSting(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
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{
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Unit* caster = GetCaster();
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if (!caster)
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return;
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if (AuraEffect const* improved = caster->GetDummyAuraEffect(SPELLFAMILY_HUNTER, HUNTER_ICON_ID_IMPROVED_SERPPENT_STING, EFFECT_0))
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{
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int32 bp = CalculatePct(aurEff->GetAmount() * aurEff->GetTotalTicks(), improved->GetAmount());
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caster->CastCustomSpell(SPELL_HUNTER_IMPROVED_SERPENT_STING_DAMAGE, SPELLVALUE_BASE_POINT0, bp, GetTarget(), true, nullptr, improved);
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}
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}
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void Register() override
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{
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AfterEffectApply += AuraEffectApplyFn(spell_hun_serpent_sting::HandleImprovedSerpentSting, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
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}
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};
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// - 53234 - Piercing Shots
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// -53234 - Piercing Shots
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class spell_hun_piercing_shots : public SpellScriptLoader
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{
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public:
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@@ -1768,7 +1708,6 @@ void AddSC_hunter_spell_scripts()
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RegisterAuraScript(spell_hun_frenzy_effect);
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RegisterAuraScript(spell_hun_glyph_of_kill_shot);
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new spell_hun_improved_mend_pet();
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new spell_hun_improved_serpent_sting();
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RegisterSpellScript(spell_hun_invigoration);
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new spell_hun_last_stand_pet();
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new spell_hun_lock_and_load();
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@@ -1784,7 +1723,7 @@ void AddSC_hunter_spell_scripts()
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new spell_hun_readiness();
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new spell_hun_ready_set_aim();
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new spell_hun_scatter_shot();
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new spell_hun_serpent_sting();
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RegisterAuraScript(spell_hun_serpent_sting);
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new spell_hun_sniper_training();
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new spell_hun_steady_shot();
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new spell_hun_improved_steady_shot();
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@@ -1178,6 +1178,7 @@ class spell_rog_eviscerate : public SpellScript
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void Register() override
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{
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OnEffectLaunchTarget += SpellEffectFn(spell_rog_eviscerate::ChangeDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
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OnEffectHitTarget += SpellEffectFn(spell_rog_eviscerate::HandleSerratedBlades, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
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}
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};
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