Core/Players: Define names for all ActivePlayerData::DataFlags fields

(cherry picked from commit 3736ffa540)
This commit is contained in:
Shauren
2024-05-21 11:03:31 +02:00
committed by Ovahlord
parent ae687002d1
commit 18c0aa6f48

View File

@@ -147,9 +147,14 @@ enum PlayerDataFlagConstants
{
PLAYER_EXPLORED_ZONES_BITS = UF::size_of_value_type<decltype(UF::ActivePlayerData::DataFlags)::value_type>() * 8,
PLAYER_DATA_FLAG_EXPLORED_ZONES_INDEX = 1,
PLAYER_DATA_FLAG_CHARACTER_INDEX = 2,
PLAYER_DATA_FLAG_ACCOUNT_INDEX = 3,
PLAYER_DATA_FLAG_EXPLORED_ZONES_INDEX = 1,
PLAYER_DATA_FLAG_CHARACTER_DATA_INDEX = 2,
PLAYER_DATA_FLAG_ACCOUNT_DATA_INDEX = 3,
PLAYER_DATA_FLAG_CHARACTER_TAXI_NODES_INDEX = 4,
PLAYER_DATA_FLAG_ACCOUNT_TAXI_NODES_INDEX = 5,
PLAYER_DATA_FLAG_ACCOUNT_COMBINED_QUESTS_INDEX = 6,
PLAYER_DATA_FLAG_ACCOUNT_COMBINED_QUEST_REWARDS_INDEX = 7,
PLAYER_DATA_FLAG_CHARACTER_CONTENTPUSH_INDEX = 8,
};
enum SpellModType : uint8