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Fix another uninitialized value in Player::m_AreaID
Thanks to ge0rg and his valgrinding (again) --HG-- branch : trunk
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@@ -575,6 +575,8 @@ Player::Player (WorldSession *session): Unit(), m_achievementMgr(this), m_reputa
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//Default movement to run mode
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//m_unit_movement_flags = 0;
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m_AreaID = 0;
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m_mover = this;
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m_movedPlayer = this;
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m_seer = this;
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