Scripts/UK: Removed unused variables, thanks to Vincent-Michael.

This commit is contained in:
Manuel Carrasco
2012-01-20 13:08:41 -03:00
parent e336c6ff57
commit 19f8cc26b9

View File

@@ -18,7 +18,7 @@
/* ScriptData
SDName: Boss_Ingvar_The_Plunderer
SD%Complete: 95
SDComment: Some Problems with Annhylde Movement, Blizzlike Timers
SDComment: Some Problems with Annhylde Movement, Blizzlike Timers (just shadow axe summon needs a new timer)
SDCategory: Udgarde Keep
EndScriptData */
@@ -97,9 +97,9 @@ public:
struct boss_ingvar_the_plundererAI : public ScriptedAI
{
boss_ingvar_the_plundererAI(Creature* c) : ScriptedAI(c)
boss_ingvar_the_plundererAI(Creature* creature) : ScriptedAI(creature)
{
instance = c->GetInstanceScript();
instance = creature->GetInstanceScript();
}
InstanceScript* instance;
@@ -107,10 +107,6 @@ public:
bool bIsUndead;
bool bEventInProgress;
uint32 uiCleaveTimer;
uint32 uiSmashTimer;
uint32 uiEnrageTimer;
uint32 uiRoarTimer;
uint32 uiSpawnResTimer;
void Reset()