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Removed unneeded function UpdateArenaFields
--HG-- branch : trunk
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@@ -6285,11 +6285,6 @@ void Player::RewardReputation(Quest const *pQuest)
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// TODO: implement reputation spillover
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}
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void Player::UpdateArenaFields(void)
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{
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/* arena calcs go here */
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}
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void Player::UpdateHonorFields()
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{
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/// called when rewarding honor and at each save
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@@ -1848,7 +1848,6 @@ class MANGOS_DLL_SPEC Player : public Unit
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/*********************************************************/
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/*** PVP SYSTEM ***/
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/*********************************************************/
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void UpdateArenaFields();
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void UpdateHonorFields();
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bool RewardHonor(Unit *pVictim, uint32 groupsize, float honor = -1, bool pvptoken = false);
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uint32 GetHonorPoints() { return GetUInt32Value(PLAYER_FIELD_HONOR_CURRENCY); }
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