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Merge pull request #10982 from armano2/4.3.4
Core/Misc: Fix deleting saved equipment.
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@@ -194,7 +194,6 @@ void OpcodeTable::Initialize()
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DEFINE_OPCODE_HANDLER(CMSG_CORPSE_MAP_POSITION_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseMapPositionQuery );
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DEFINE_OPCODE_HANDLER(CMSG_CREATURE_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleCreatureQueryOpcode );
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DEFINE_OPCODE_HANDLER(CMSG_DANCE_QUERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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DEFINE_OPCODE_HANDLER(CMSG_DELETEEQUIPMENT_SET, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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DEFINE_OPCODE_HANDLER(CMSG_DEL_FRIEND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDelFriendOpcode );
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DEFINE_OPCODE_HANDLER(CMSG_DEL_IGNORE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDelIgnoreOpcode );
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DEFINE_OPCODE_HANDLER(CMSG_DEL_VOICE_IGNORE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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@@ -207,6 +206,7 @@ void OpcodeTable::Initialize()
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DEFINE_OPCODE_HANDLER(CMSG_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEmoteOpcode );
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DEFINE_OPCODE_HANDLER(CMSG_ENABLETAXI, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes );
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DEFINE_OPCODE_HANDLER(CMSG_ENABLE_NAGLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess );
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DEFINE_OPCODE_HANDLER(CMSG_EQUIPMENT_SET_DELETE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetDelete );
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DEFINE_OPCODE_HANDLER(CMSG_EQUIPMENT_SET_SAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetSave );
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DEFINE_OPCODE_HANDLER(CMSG_EQUIPMENT_SET_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetUse );
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DEFINE_OPCODE_HANDLER(CMSG_FAR_SIGHT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleFarSightOpcode );
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@@ -1367,7 +1367,6 @@ void OpcodeTable::Initialize()
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//DEFINE_OPCODE_HANDLER(CMSG_DUMP_OBJECTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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//DEFINE_OPCODE_HANDLER(CMSG_ENABLE_DAMAGE_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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//DEFINE_OPCODE_HANDLER(CMSG_END_BATTLEFIELD_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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//DEFINE_OPCODE_HANDLER(CMSG_EQUIPMENT_SET_DELETE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetDelete );
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//DEFINE_OPCODE_HANDLER(CMSG_EXPIRE_RAID_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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//DEFINE_OPCODE_HANDLER(CMSG_FLAG_QUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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//DEFINE_OPCODE_HANDLER(CMSG_FLAG_QUEST_FINISH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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@@ -178,7 +178,6 @@ enum Opcodes
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CMSG_CREATURE_QUERY = 0x2706,
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CMSG_DANCE_QUERY = 0x4E07,
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CMSG_DECLINE_CHANNEL_INVITE = 0x0000,
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CMSG_DELETEEQUIPMENT_SET = 0x4D07,
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CMSG_DEL_FRIEND = 0x6A15,
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CMSG_DEL_IGNORE = 0x6D26,
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CMSG_DEL_VOICE_IGNORE = 0x0024,
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@@ -191,7 +190,7 @@ enum Opcodes
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CMSG_EMOTE = 0x4C26,
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CMSG_ENABLETAXI = 0x0C16,
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CMSG_ENABLE_NAGLE = 0x4449,
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CMSG_EQUIPMENT_SET_DELETE = 0x0000,
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CMSG_EQUIPMENT_SET_DELETE = 0x4D07,
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CMSG_EQUIPMENT_SET_SAVE = 0x4F27,
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CMSG_EQUIPMENT_SET_USE = 0x0417,
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CMSG_FAR_SIGHT = 0x4835,
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