mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-16 07:30:42 +01:00
DB/GameObjects: Add missing doors to AQ40
This commit is contained in:
6
sql/updates/world/3.3.5/2018_12_09_00_world.sql
Normal file
6
sql/updates/world/3.3.5/2018_12_09_00_world.sql
Normal file
@@ -0,0 +1,6 @@
|
||||
--
|
||||
DELETE FROM `gameobject` WHERE `guid` IN (6680,6683,6686);
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`,`position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(6680, 180634, 531, 0, 0, 1, 1, -8929.61, 1344.38, -104.211, -2.43473, 0, 0, -0.938191, 0.346119, 604800, 100, 1, 0),
|
||||
(6683, 180635, 531, 0, 0, 1, 1, -9016.36, 1330.68, -104.211, 2.80125, 0, 0, 0.985556, 0.169351, 604800, 100, 1, 0),
|
||||
(6686, 180636, 531, 0, 0, 1, 1, -8429.59, 2048.81, 153.309, -2.76634, 0, 0, -0.98245, 0.186527, 604800, 100, 1, 0);
|
||||
Reference in New Issue
Block a user