Compile fix

This commit is contained in:
Aokromes
2017-03-31 16:03:08 +02:00
parent 30c23e48be
commit 1bc94173ea

View File

@@ -621,7 +621,7 @@ void WorldSession::HandleResurrectResponseOpcode(WorldPacket& recvData)
{
if (InstanceScript* instance = ressPlayer->GetInstanceScript())
{
if ((instance->IsEncounterInProgress() && player->GetMap()->IsRaid()))
if ((instance->IsEncounterInProgress() && ressPlayer->GetMap()->IsRaid()))
{
if (!instance->GetCombatResurrectionCharges())
return;