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*Merge.
--HG-- branch : trunk
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@@ -339,9 +339,17 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
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switch(m_spellInfo->Id) // better way to check unknown
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{
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case 35354://hand of death
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case 35354: //Hand of Death
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{
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if(unitTarget && unitTarget->HasAura(38528,0))//protection of elune
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if(unitTarget && unitTarget->HasAura(38528,0)) //Protection of Elune
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{
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damage = 0;
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}
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break;
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}
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case 43648: //Electrical Storm
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{
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if(unitTarget && unitTarget->HasAura(44007, 0)) // Immune Aura
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{
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damage = 0;
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}
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