mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-16 07:30:42 +01:00
Core/DataStores: Port refactors from Update DBC field names to generated ones (#24999)
(cherry picked from commit c92950b3e1)
This commit is contained in:
committed by
Shauren
parent
b7353fb927
commit
1e1679a1f7
@@ -48,13 +48,13 @@ Channel::Channel(ObjectGuid const& guid, uint32 channelId, uint32 team /*= 0*/,
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_zoneEntry(zoneEntry)
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{
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ChatChannelsEntry const* channelEntry = sChatChannelsStore.AssertEntry(channelId);
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if (channelEntry->Flags & CHANNEL_DBC_FLAG_TRADE) // for trade channel
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if (channelEntry->Flags & CHANNEL_DBC_FLAG_TRADE) // for trade channel
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_channelFlags |= CHANNEL_FLAG_TRADE;
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if (channelEntry->Flags & CHANNEL_DBC_FLAG_CITY_ONLY2) // for city only channels
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if (channelEntry->Flags & CHANNEL_DBC_FLAG_CITY_ONLY2) // for city only channels
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_channelFlags |= CHANNEL_FLAG_CITY;
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if (channelEntry->Flags & CHANNEL_DBC_FLAG_LFG) // for LFG channel
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if (channelEntry->Flags & CHANNEL_DBC_FLAG_LFG) // for LFG channel
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_channelFlags |= CHANNEL_FLAG_LFG;
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else // for all other channels
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_channelFlags |= CHANNEL_FLAG_NOT_LFG;
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@@ -495,9 +495,9 @@ struct LinkValidator<LinkTags::outfit>
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template <>
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struct LinkValidator<LinkTags::pvptal>
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{
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static bool IsTextValid(PvpTalentEntry const* mawPower, char const* pos, size_t len)
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static bool IsTextValid(PvpTalentEntry const* pvpTalent, char const* pos, size_t len)
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{
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if (SpellInfo const* info = sSpellMgr->GetSpellInfo(mawPower->SpellID, DIFFICULTY_NONE))
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if (SpellInfo const* info = sSpellMgr->GetSpellInfo(pvpTalent->SpellID, DIFFICULTY_NONE))
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return LinkValidator<LinkTags::spell>::IsTextValid(info, pos, len);
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return false;
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}
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@@ -511,9 +511,9 @@ struct LinkValidator<LinkTags::pvptal>
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template <>
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struct LinkValidator<LinkTags::talent>
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{
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static bool IsTextValid(TalentEntry const* mawPower, char const* pos, size_t len)
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static bool IsTextValid(TalentEntry const* talent, char const* pos, size_t len)
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{
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if (SpellInfo const* info = sSpellMgr->GetSpellInfo(mawPower->SpellID, DIFFICULTY_NONE))
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if (SpellInfo const* info = sSpellMgr->GetSpellInfo(talent->SpellID, DIFFICULTY_NONE))
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return LinkValidator<LinkTags::spell>::IsTextValid(info, pos, len);
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return false;
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}
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@@ -1295,12 +1295,10 @@ uint32 Item::GetEnchantRequiredLevel() const
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// Check all enchants for required level
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for (uint32 enchant_slot = PERM_ENCHANTMENT_SLOT; enchant_slot < MAX_ENCHANTMENT_SLOT; ++enchant_slot)
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{
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if (uint32 enchant_id = GetEnchantmentId(EnchantmentSlot(enchant_slot)))
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if (SpellItemEnchantmentEntry const* enchantEntry = sSpellItemEnchantmentStore.LookupEntry(enchant_id))
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if (enchantEntry->MinLevel > level)
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level = enchantEntry->MinLevel;
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}
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return level;
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}
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@@ -2529,8 +2529,8 @@ ReputationRank WorldObject::GetReactionTo(WorldObject const* target) const
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if (targetFactionEntry->CanHaveReputation())
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{
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// check contested flags
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if (targetFactionTemplateEntry->Flags & FACTION_TEMPLATE_FLAG_CONTESTED_GUARD
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&& selfPlayerOwner->HasPlayerFlag(PLAYER_FLAGS_CONTESTED_PVP))
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if ((targetFactionTemplateEntry->Flags & FACTION_TEMPLATE_FLAG_CONTESTED_GUARD) &&
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selfPlayerOwner->HasPlayerFlag(PLAYER_FLAGS_CONTESTED_PVP))
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return REP_HOSTILE;
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// if faction has reputation, hostile state depends only from AtWar state
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@@ -2562,8 +2562,8 @@ ReputationRank WorldObject::GetReactionTo(WorldObject const* target) const
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if (Player const* targetPlayerOwner = target->GetAffectingPlayer())
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{
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// check contested flags
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if (factionTemplateEntry->Flags & FACTION_TEMPLATE_FLAG_CONTESTED_GUARD
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&& targetPlayerOwner->HasPlayerFlag(PLAYER_FLAGS_CONTESTED_PVP))
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if ((factionTemplateEntry->Flags & FACTION_TEMPLATE_FLAG_CONTESTED_GUARD) &&
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targetPlayerOwner->HasPlayerFlag(PLAYER_FLAGS_CONTESTED_PVP))
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return REP_HOSTILE;
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if (ReputationRank const* repRank = targetPlayerOwner->GetReputationMgr().GetForcedRankIfAny(factionTemplateEntry))
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return *repRank;
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@@ -6570,7 +6570,7 @@ bool Player::RewardHonor(Unit* victim, uint32 groupsize, int32 honor, bool pvpto
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// [39+] Nothing
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// this is all wrong, should be going off PvpTitle, not PlayerTitle
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uint32 victim_title = plrVictim->m_playerData->PlayerTitle;
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// Get Killer titles, CharTitlesEntry::bit_index
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// Get Killer titles, CharTitlesEntry::MaskID
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// Ranks:
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// title[1..14] -> rank[5..18]
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// title[15..28] -> rank[5..18]
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@@ -8392,7 +8392,7 @@ void Player::CastItemCombatSpell(DamageInfo const& damageInfo, Item* item, ItemT
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if (!spellInfo)
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{
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TC_LOG_ERROR("entities.player.items", "Player::CastItemCombatSpell: Player '%s' (%s) cast unknown spell (EnchantID: %u, SpellID: %i), ignoring",
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GetName().c_str(), GetGUID().ToString().c_str(), enchant_id, pEnchant->EffectArg[s]);
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GetName().c_str(), GetGUID().ToString().c_str(), pEnchant->ID, pEnchant->EffectArg[s]);
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continue;
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}
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@@ -8493,7 +8493,7 @@ void Player::CastItemUseSpell(Item* item, SpellCastTargets const& targets, Objec
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(pEnchant->EffectArg[s], DIFFICULTY_NONE);
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if (!spellInfo)
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{
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TC_LOG_ERROR("entities.player", "Player::CastItemUseSpell: Enchant %i, cast unknown spell %i", enchant_id, pEnchant->EffectArg[s]);
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TC_LOG_ERROR("entities.player", "Player::CastItemUseSpell: Enchant %i, cast unknown spell %i", pEnchant->ID, pEnchant->EffectArg[s]);
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continue;
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}
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@@ -1876,7 +1876,7 @@ GroupJoinBattlegroundResult Group::CanJoinBattlegroundQueue(Battleground const*
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// check for min / max count
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uint32 memberscount = GetMembersCount();
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if (int32(memberscount) > bgEntry->MaxGroupSize) // no MinPlayerCount for battlegrounds
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if (int32(memberscount) > bgEntry->MaxGroupSize) // no MinPlayerCount for battlegrounds
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return ERR_BATTLEGROUND_NONE; // ERR_GROUP_JOIN_BATTLEGROUND_TOO_MANY handled on client side
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// get a player as reference, to compare other players' stats to (arena team id, queue id based on level, etc.)
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@@ -2486,12 +2486,12 @@ void WorldSession::HandleCharRaceOrFactionChangeCallback(std::shared_ptr<WorldPa
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// new team
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if (newTeamId == TEAM_ALLIANCE)
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{
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uint32 maskID = htitleInfo->MaskID;
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uint32 index = maskID / 32;
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uint32 bitIndex = htitleInfo->MaskID;
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uint32 index = bitIndex / 32;
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if (index >= knownTitles.size())
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continue;
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uint32 old_flag = 1 << (maskID % 32);
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uint32 old_flag = 1 << (bitIndex % 32);
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uint32 new_flag = 1 << (atitleInfo->MaskID % 32);
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if (knownTitles[index] & old_flag)
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{
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@@ -2502,12 +2502,12 @@ void WorldSession::HandleCharRaceOrFactionChangeCallback(std::shared_ptr<WorldPa
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}
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else
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{
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uint32 maskID = atitleInfo->MaskID;
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uint32 index = maskID / 32;
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uint32 bitIndex = htitleInfo->MaskID;
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uint32 index = bitIndex / 32;
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if (index >= knownTitles.size())
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continue;
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uint32 old_flag = 1 << (maskID % 32);
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uint32 old_flag = 1 << (bitIndex % 32);
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uint32 new_flag = 1 << (htitleInfo->MaskID % 32);
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if (knownTitles[index] & old_flag)
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{
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@@ -1037,7 +1037,7 @@ void WorldSession::HandleSocketGems(WorldPackets::Item::SocketGems& socketGems)
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{
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if (ItemLimitCategoryEntry const* limitEntry = sItemLimitCategoryStore.LookupEntry(iGemProto->GetItemLimitCategory()))
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{
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// NOTE: limitEntry->mode is not checked because if item has limit then it is applied in equip case
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// NOTE: limitEntry->Flags is not checked because if item has limit then it is applied in equip case
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for (int j = 0; j < MAX_GEM_SOCKETS; ++j)
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{
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if (gems[j])
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@@ -602,10 +602,10 @@ void WorldSession::HandleBuyStableSlot(WorldPacket& recvData)
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if (GetPlayer()->m_stableSlots < MAX_PET_STABLES)
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{
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/*StableSlotPricesEntry const* SlotPrice = sStableSlotPricesStore.LookupEntry(GetPlayer()->m_stableSlots+1);
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if (_player->HasEnoughMoney(SlotPrice->Price))
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if (_player->HasEnoughMoney(SlotPrice->Cost))
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{
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++GetPlayer()->m_stableSlots;
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_player->ModifyMoney(-int32(SlotPrice->Price));
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_player->ModifyMoney(-int32(SlotPrice->Cost));
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SendPetStableResult(StableResult::BuySlotSuccess);
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}
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else
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@@ -5740,7 +5740,7 @@ enum ChatLinkColors : uint32
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CHAT_LINK_COLOR_TRANSMOG = 0xffff80ff,
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};
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// Values from ItemPetFood (power of (value-1) used for compare with CreatureFamilyEntry.petDietMask
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// Values from ItemPetFood (power of (value-1) used for compare with CreatureFamilyEntry.PetFoodMask
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enum PetDiet
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{
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PET_DIET_MEAT = 1,
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@@ -460,7 +460,7 @@ uint32 Quest::CalculateHonorGain(uint8 /*level*/) const
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if (!tc)
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return 0;
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honor = uint32(tc->value * GetRewHonorMultiplier() * 0.1f);
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honor = uint32(tc->Data * GetRewHonorMultiplier() * 0.1f);
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honor += GetRewHonorAddition();
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}*/
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@@ -279,7 +279,7 @@ public:
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if (titleInfo && target->HasTitle(titleInfo))
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{
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std::string name = (target->GetNativeGender() == GENDER_MALE ? titleInfo->Name : titleInfo->Name1)[handler->GetSessionDbcLocale()];
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std::string name = target->GetNativeGender() == GENDER_MALE ? titleInfo->Name[loc] : titleInfo->Name1[loc];
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if (name.empty())
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continue;
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@@ -1472,8 +1472,7 @@ public:
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}
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if (!mEntry->IsDungeon())
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{
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handler->PSendSysMessage("'%s' is not a dungeon map.",
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mEntry->MapName[handler->GetSessionDbcLocale()]);
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handler->PSendSysMessage("'%s' is not a dungeon map.", mEntry->MapName[handler->GetSessionDbcLocale()]);
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return true;
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}
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int32 difficulty = difficulty_str ? atoi(difficulty_str) : -1;
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@@ -1484,34 +1483,29 @@ public:
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}
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if (difficulty >= 0 && !sDB2Manager.GetMapDifficultyData(mEntry->ID, Difficulty(difficulty)))
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{
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handler->PSendSysMessage("Difficulty %d is not valid for '%s'.",
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difficulty, mEntry->MapName[handler->GetSessionDbcLocale()]);
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handler->PSendSysMessage("Difficulty %d is not valid for '%s'.", difficulty, mEntry->MapName[handler->GetSessionDbcLocale()]);
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return true;
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}
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if (difficulty == -1)
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{
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handler->PSendSysMessage("Resetting all difficulties for '%s'.",
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mEntry->MapName[handler->GetSessionDbcLocale()]);
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handler->PSendSysMessage("Resetting all difficulties for '%s'.", mEntry->MapName[handler->GetSessionDbcLocale()]);
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for (DifficultyEntry const* diff : sDifficultyStore)
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{
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if (sDB2Manager.GetMapDifficultyData(map, Difficulty(diff->ID)))
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{
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handler->PSendSysMessage("Resetting difficulty %d for '%s'.",
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diff->ID, mEntry->MapName[handler->GetSessionDbcLocale()]);
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handler->PSendSysMessage("Resetting difficulty %d for '%s'.", diff->ID, mEntry->MapName[handler->GetSessionDbcLocale()]);
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sInstanceSaveMgr->ForceGlobalReset(map, Difficulty(diff->ID));
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}
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}
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}
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else if (mEntry->IsNonRaidDungeon() && difficulty == DIFFICULTY_NORMAL)
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{
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handler->PSendSysMessage("'%s' does not have any permanent saves for difficulty %d.",
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mEntry->MapName[handler->GetSessionDbcLocale()], difficulty);
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handler->PSendSysMessage("'%s' does not have any permanent saves for difficulty %d.", mEntry->MapName[handler->GetSessionDbcLocale()], difficulty);
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}
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else
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{
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handler->PSendSysMessage("Resetting difficulty %d for '%s'.",
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difficulty, mEntry->MapName[handler->GetSessionDbcLocale()]);
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handler->PSendSysMessage("Resetting difficulty %d for '%s'.", difficulty, mEntry->MapName[handler->GetSessionDbcLocale()]);
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sInstanceSaveMgr->ForceGlobalReset(map, Difficulty(difficulty));
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}
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return true;
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@@ -419,6 +419,7 @@ public:
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{
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// ... than, it prints information like "is online", where he is, etc...
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onlineState = "online";
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LocaleConstant locale = handler->GetSessionDbcLocale();
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phases = PhasingHandler::FormatPhases(p->GetPhaseShift());
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AreaTableEntry const* area = sAreaTableStore.LookupEntry(p->GetAreaId());
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@@ -426,7 +427,7 @@ public:
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{
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AreaTableEntry const* zone = sAreaTableStore.LookupEntry(area->ParentAreaID);
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if (zone)
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zoneName = zone->AreaName[handler->GetSessionDbcLocale()];
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zoneName = zone->AreaName[locale];
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}
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}
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else
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@@ -250,12 +250,12 @@ public:
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if (!talentInfo)
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continue;
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TalentTabEntry const* talentTabInfo = sTalentTabStore.LookupEntry(talentInfo->TalentTab);
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TalentTabEntry const* talentTabInfo = sTalentTabStore.LookupEntry(talentInfo->TabID);
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if (!talentTabInfo)
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continue;
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// prevent learn talent for different family (cheating)
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if (((1 << petFamily->PetTalentType) & talentTabInfo->petTalentMask) == 0)
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if (((1 << petFamily->PetTalentType) & talentTabInfo->PetTalentMask) == 0)
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continue;
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// search highest talent rank
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@@ -263,9 +263,9 @@ public:
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for (int8 rank = MAX_TALENT_RANK-1; rank >= 0; --rank)
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{
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if (talentInfo->RankID[rank] != 0)
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if (talentInfo->SpellRank[rank] != 0)
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{
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spellId = talentInfo->RankID[rank];
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spellId = talentInfo->SpellRank[rank];
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break;
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}
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}
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@@ -1337,13 +1337,13 @@ public:
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uint32 counter = 0;
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uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
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LocaleConstant locale = handler->GetSessionDbcLocale();
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// search in Map.dbc
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for (uint32 id = 0; id < sMapStore.GetNumRows(); id++)
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{
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if (MapEntry const* mapInfo = sMapStore.LookupEntry(id))
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{
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LocaleConstant locale = handler->GetSessionDbcLocale();
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std::string name = mapInfo->MapName[locale];
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if (name.empty())
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continue;
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@@ -1914,13 +1914,13 @@ public:
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AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaId);
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if (area)
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{
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zoneName = area->AreaName[handler->GetSessionDbcLocale()];
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zoneName = area->AreaName[locale];
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AreaTableEntry const* zone = sAreaTableStore.LookupEntry(area->ParentAreaID);
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if (zone)
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{
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areaName = zoneName;
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zoneName = zone->AreaName[handler->GetSessionDbcLocale()];
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zoneName = zone->AreaName[locale];
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}
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}
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@@ -939,7 +939,7 @@ class at_bring_your_orphan_to : public AreaTriggerScript
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public:
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at_bring_your_orphan_to() : AreaTriggerScript("at_bring_your_orphan_to") { }
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bool OnTrigger(Player* player, AreaTriggerEntry const* areaTrigger) override
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bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override
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{
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if (player->isDead() || !player->HasAura(SPELL_ORPHAN_OUT))
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return false;
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@@ -947,7 +947,7 @@ class at_bring_your_orphan_to : public AreaTriggerScript
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uint32 questId = 0;
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uint32 orphanId = 0;
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switch (areaTrigger->ID)
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switch (trigger->ID)
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{
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case AT_DOWN_AT_THE_DOCKS:
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questId = QUEST_DOWN_AT_THE_DOCKS;
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@@ -184,12 +184,12 @@ class AreaTrigger_at_sholazar_waygate : public AreaTriggerScript
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public:
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AreaTrigger_at_sholazar_waygate() : AreaTriggerScript("at_sholazar_waygate") { }
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bool OnTrigger(Player* player, AreaTriggerEntry const* areaTrigger) override
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bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override
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{
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if (!player->isDead() && (player->GetQuestStatus(QUEST_MEETING_A_GREAT_ONE) != QUEST_STATUS_NONE ||
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(player->GetQuestStatus(QUEST_THE_MAKERS_OVERLOOK) == QUEST_STATUS_REWARDED && player->GetQuestStatus(QUEST_THE_MAKERS_PERCH) == QUEST_STATUS_REWARDED)))
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{
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switch (areaTrigger->ID)
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switch (trigger->ID)
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{
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case AT_SHOLAZAR:
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player->CastSpell(player, SPELL_SHOLAZAR_TO_UNGORO_TELEPORT, true);
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@@ -266,9 +266,9 @@ class AreaTrigger_at_brewfest : public AreaTriggerScript
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_triggerTimes[AT_BREWFEST_DUROTAR] = _triggerTimes[AT_BREWFEST_DUN_MOROGH] = 0;
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}
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bool OnTrigger(Player* player, AreaTriggerEntry const* areaTrigger) override
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bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override
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{
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uint32 triggerId = areaTrigger->ID;
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uint32 triggerId = trigger->ID;
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// Second trigger happened too early after first, skip for now
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if (GameTime::GetGameTime() - _triggerTimes[triggerId] < AREATRIGGER_TALK_COOLDOWN)
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return false;
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@@ -319,17 +319,18 @@ class AreaTrigger_at_area_52_entrance : public AreaTriggerScript
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_triggerTimes[AT_AREA_52_SOUTH] = _triggerTimes[AT_AREA_52_NORTH] = _triggerTimes[AT_AREA_52_WEST] = _triggerTimes[AT_AREA_52_EAST] = 0;
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}
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|
||||
bool OnTrigger(Player* player, AreaTriggerEntry const* areaTrigger) override
|
||||
bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override
|
||||
{
|
||||
float x = 0.0f, y = 0.0f, z = 0.0f;
|
||||
|
||||
if (!player->IsAlive())
|
||||
return false;
|
||||
|
||||
if (GameTime::GetGameTime() - _triggerTimes[areaTrigger->ID] < SUMMON_COOLDOWN)
|
||||
uint32 triggerId = trigger->ID;
|
||||
if (GameTime::GetGameTime() - _triggerTimes[triggerId] < SUMMON_COOLDOWN)
|
||||
return false;
|
||||
|
||||
switch (areaTrigger->ID)
|
||||
switch (triggerId)
|
||||
{
|
||||
case AT_AREA_52_EAST:
|
||||
x = 3044.176f;
|
||||
@@ -355,7 +356,7 @@ class AreaTrigger_at_area_52_entrance : public AreaTriggerScript
|
||||
|
||||
player->SummonCreature(NPC_SPOTLIGHT, x, y, z, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 5000);
|
||||
player->AddAura(SPELL_A52_NEURALYZER, player);
|
||||
_triggerTimes[areaTrigger->ID] = GameTime::GetGameTime();
|
||||
_triggerTimes[trigger->ID] = GameTime::GetGameTime();
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user