mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-20 17:27:36 +01:00
Core/DataStores: Port refactors from Update DBC field names to generated ones (#24999)
(cherry picked from commit c92950b3e1)
This commit is contained in:
committed by
Shauren
parent
b7353fb927
commit
1e1679a1f7
@@ -279,7 +279,7 @@ public:
|
||||
|
||||
if (titleInfo && target->HasTitle(titleInfo))
|
||||
{
|
||||
std::string name = (target->GetNativeGender() == GENDER_MALE ? titleInfo->Name : titleInfo->Name1)[handler->GetSessionDbcLocale()];
|
||||
std::string name = target->GetNativeGender() == GENDER_MALE ? titleInfo->Name[loc] : titleInfo->Name1[loc];
|
||||
if (name.empty())
|
||||
continue;
|
||||
|
||||
|
||||
@@ -1472,8 +1472,7 @@ public:
|
||||
}
|
||||
if (!mEntry->IsDungeon())
|
||||
{
|
||||
handler->PSendSysMessage("'%s' is not a dungeon map.",
|
||||
mEntry->MapName[handler->GetSessionDbcLocale()]);
|
||||
handler->PSendSysMessage("'%s' is not a dungeon map.", mEntry->MapName[handler->GetSessionDbcLocale()]);
|
||||
return true;
|
||||
}
|
||||
int32 difficulty = difficulty_str ? atoi(difficulty_str) : -1;
|
||||
@@ -1484,34 +1483,29 @@ public:
|
||||
}
|
||||
if (difficulty >= 0 && !sDB2Manager.GetMapDifficultyData(mEntry->ID, Difficulty(difficulty)))
|
||||
{
|
||||
handler->PSendSysMessage("Difficulty %d is not valid for '%s'.",
|
||||
difficulty, mEntry->MapName[handler->GetSessionDbcLocale()]);
|
||||
handler->PSendSysMessage("Difficulty %d is not valid for '%s'.", difficulty, mEntry->MapName[handler->GetSessionDbcLocale()]);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (difficulty == -1)
|
||||
{
|
||||
handler->PSendSysMessage("Resetting all difficulties for '%s'.",
|
||||
mEntry->MapName[handler->GetSessionDbcLocale()]);
|
||||
handler->PSendSysMessage("Resetting all difficulties for '%s'.", mEntry->MapName[handler->GetSessionDbcLocale()]);
|
||||
for (DifficultyEntry const* diff : sDifficultyStore)
|
||||
{
|
||||
if (sDB2Manager.GetMapDifficultyData(map, Difficulty(diff->ID)))
|
||||
{
|
||||
handler->PSendSysMessage("Resetting difficulty %d for '%s'.",
|
||||
diff->ID, mEntry->MapName[handler->GetSessionDbcLocale()]);
|
||||
handler->PSendSysMessage("Resetting difficulty %d for '%s'.", diff->ID, mEntry->MapName[handler->GetSessionDbcLocale()]);
|
||||
sInstanceSaveMgr->ForceGlobalReset(map, Difficulty(diff->ID));
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (mEntry->IsNonRaidDungeon() && difficulty == DIFFICULTY_NORMAL)
|
||||
{
|
||||
handler->PSendSysMessage("'%s' does not have any permanent saves for difficulty %d.",
|
||||
mEntry->MapName[handler->GetSessionDbcLocale()], difficulty);
|
||||
handler->PSendSysMessage("'%s' does not have any permanent saves for difficulty %d.", mEntry->MapName[handler->GetSessionDbcLocale()], difficulty);
|
||||
}
|
||||
else
|
||||
{
|
||||
handler->PSendSysMessage("Resetting difficulty %d for '%s'.",
|
||||
difficulty, mEntry->MapName[handler->GetSessionDbcLocale()]);
|
||||
handler->PSendSysMessage("Resetting difficulty %d for '%s'.", difficulty, mEntry->MapName[handler->GetSessionDbcLocale()]);
|
||||
sInstanceSaveMgr->ForceGlobalReset(map, Difficulty(difficulty));
|
||||
}
|
||||
return true;
|
||||
|
||||
@@ -419,6 +419,7 @@ public:
|
||||
{
|
||||
// ... than, it prints information like "is online", where he is, etc...
|
||||
onlineState = "online";
|
||||
LocaleConstant locale = handler->GetSessionDbcLocale();
|
||||
phases = PhasingHandler::FormatPhases(p->GetPhaseShift());
|
||||
|
||||
AreaTableEntry const* area = sAreaTableStore.LookupEntry(p->GetAreaId());
|
||||
@@ -426,7 +427,7 @@ public:
|
||||
{
|
||||
AreaTableEntry const* zone = sAreaTableStore.LookupEntry(area->ParentAreaID);
|
||||
if (zone)
|
||||
zoneName = zone->AreaName[handler->GetSessionDbcLocale()];
|
||||
zoneName = zone->AreaName[locale];
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
@@ -250,12 +250,12 @@ public:
|
||||
if (!talentInfo)
|
||||
continue;
|
||||
|
||||
TalentTabEntry const* talentTabInfo = sTalentTabStore.LookupEntry(talentInfo->TalentTab);
|
||||
TalentTabEntry const* talentTabInfo = sTalentTabStore.LookupEntry(talentInfo->TabID);
|
||||
if (!talentTabInfo)
|
||||
continue;
|
||||
|
||||
// prevent learn talent for different family (cheating)
|
||||
if (((1 << petFamily->PetTalentType) & talentTabInfo->petTalentMask) == 0)
|
||||
if (((1 << petFamily->PetTalentType) & talentTabInfo->PetTalentMask) == 0)
|
||||
continue;
|
||||
|
||||
// search highest talent rank
|
||||
@@ -263,9 +263,9 @@ public:
|
||||
|
||||
for (int8 rank = MAX_TALENT_RANK-1; rank >= 0; --rank)
|
||||
{
|
||||
if (talentInfo->RankID[rank] != 0)
|
||||
if (talentInfo->SpellRank[rank] != 0)
|
||||
{
|
||||
spellId = talentInfo->RankID[rank];
|
||||
spellId = talentInfo->SpellRank[rank];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1337,13 +1337,13 @@ public:
|
||||
|
||||
uint32 counter = 0;
|
||||
uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
|
||||
LocaleConstant locale = handler->GetSessionDbcLocale();
|
||||
|
||||
// search in Map.dbc
|
||||
for (uint32 id = 0; id < sMapStore.GetNumRows(); id++)
|
||||
{
|
||||
if (MapEntry const* mapInfo = sMapStore.LookupEntry(id))
|
||||
{
|
||||
LocaleConstant locale = handler->GetSessionDbcLocale();
|
||||
std::string name = mapInfo->MapName[locale];
|
||||
if (name.empty())
|
||||
continue;
|
||||
|
||||
@@ -1914,13 +1914,13 @@ public:
|
||||
AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaId);
|
||||
if (area)
|
||||
{
|
||||
zoneName = area->AreaName[handler->GetSessionDbcLocale()];
|
||||
zoneName = area->AreaName[locale];
|
||||
|
||||
AreaTableEntry const* zone = sAreaTableStore.LookupEntry(area->ParentAreaID);
|
||||
if (zone)
|
||||
{
|
||||
areaName = zoneName;
|
||||
zoneName = zone->AreaName[handler->GetSessionDbcLocale()];
|
||||
zoneName = zone->AreaName[locale];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -939,7 +939,7 @@ class at_bring_your_orphan_to : public AreaTriggerScript
|
||||
public:
|
||||
at_bring_your_orphan_to() : AreaTriggerScript("at_bring_your_orphan_to") { }
|
||||
|
||||
bool OnTrigger(Player* player, AreaTriggerEntry const* areaTrigger) override
|
||||
bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override
|
||||
{
|
||||
if (player->isDead() || !player->HasAura(SPELL_ORPHAN_OUT))
|
||||
return false;
|
||||
@@ -947,7 +947,7 @@ class at_bring_your_orphan_to : public AreaTriggerScript
|
||||
uint32 questId = 0;
|
||||
uint32 orphanId = 0;
|
||||
|
||||
switch (areaTrigger->ID)
|
||||
switch (trigger->ID)
|
||||
{
|
||||
case AT_DOWN_AT_THE_DOCKS:
|
||||
questId = QUEST_DOWN_AT_THE_DOCKS;
|
||||
|
||||
@@ -184,12 +184,12 @@ class AreaTrigger_at_sholazar_waygate : public AreaTriggerScript
|
||||
public:
|
||||
AreaTrigger_at_sholazar_waygate() : AreaTriggerScript("at_sholazar_waygate") { }
|
||||
|
||||
bool OnTrigger(Player* player, AreaTriggerEntry const* areaTrigger) override
|
||||
bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override
|
||||
{
|
||||
if (!player->isDead() && (player->GetQuestStatus(QUEST_MEETING_A_GREAT_ONE) != QUEST_STATUS_NONE ||
|
||||
(player->GetQuestStatus(QUEST_THE_MAKERS_OVERLOOK) == QUEST_STATUS_REWARDED && player->GetQuestStatus(QUEST_THE_MAKERS_PERCH) == QUEST_STATUS_REWARDED)))
|
||||
{
|
||||
switch (areaTrigger->ID)
|
||||
switch (trigger->ID)
|
||||
{
|
||||
case AT_SHOLAZAR:
|
||||
player->CastSpell(player, SPELL_SHOLAZAR_TO_UNGORO_TELEPORT, true);
|
||||
@@ -266,9 +266,9 @@ class AreaTrigger_at_brewfest : public AreaTriggerScript
|
||||
_triggerTimes[AT_BREWFEST_DUROTAR] = _triggerTimes[AT_BREWFEST_DUN_MOROGH] = 0;
|
||||
}
|
||||
|
||||
bool OnTrigger(Player* player, AreaTriggerEntry const* areaTrigger) override
|
||||
bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override
|
||||
{
|
||||
uint32 triggerId = areaTrigger->ID;
|
||||
uint32 triggerId = trigger->ID;
|
||||
// Second trigger happened too early after first, skip for now
|
||||
if (GameTime::GetGameTime() - _triggerTimes[triggerId] < AREATRIGGER_TALK_COOLDOWN)
|
||||
return false;
|
||||
@@ -319,17 +319,18 @@ class AreaTrigger_at_area_52_entrance : public AreaTriggerScript
|
||||
_triggerTimes[AT_AREA_52_SOUTH] = _triggerTimes[AT_AREA_52_NORTH] = _triggerTimes[AT_AREA_52_WEST] = _triggerTimes[AT_AREA_52_EAST] = 0;
|
||||
}
|
||||
|
||||
bool OnTrigger(Player* player, AreaTriggerEntry const* areaTrigger) override
|
||||
bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override
|
||||
{
|
||||
float x = 0.0f, y = 0.0f, z = 0.0f;
|
||||
|
||||
if (!player->IsAlive())
|
||||
return false;
|
||||
|
||||
if (GameTime::GetGameTime() - _triggerTimes[areaTrigger->ID] < SUMMON_COOLDOWN)
|
||||
uint32 triggerId = trigger->ID;
|
||||
if (GameTime::GetGameTime() - _triggerTimes[triggerId] < SUMMON_COOLDOWN)
|
||||
return false;
|
||||
|
||||
switch (areaTrigger->ID)
|
||||
switch (triggerId)
|
||||
{
|
||||
case AT_AREA_52_EAST:
|
||||
x = 3044.176f;
|
||||
@@ -355,7 +356,7 @@ class AreaTrigger_at_area_52_entrance : public AreaTriggerScript
|
||||
|
||||
player->SummonCreature(NPC_SPOTLIGHT, x, y, z, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 5000);
|
||||
player->AddAura(SPELL_A52_NEURALYZER, player);
|
||||
_triggerTimes[areaTrigger->ID] = GameTime::GetGameTime();
|
||||
_triggerTimes[trigger->ID] = GameTime::GetGameTime();
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user