*Shadow Mark target requirement - by PrinceCreed

*Spiritual attunemennt heal amount fix - by beberlescaraber

--HG--
branch : trunk
This commit is contained in:
QAston
2010-02-24 21:38:51 +01:00
parent aea3151d7b
commit 1e7f50b3f6
2 changed files with 8 additions and 1 deletions

View File

@@ -6752,7 +6752,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
return false;
// heal amount
basepoints0 = triggerAmount*damage/100;
basepoints0 = triggerAmount*(std::min(damage,GetMaxHealth() - GetHealth()))/100;
target = this;
if(basepoints0)