* As of patch 3.3.2 there is no longer a maxlevel requirement for meeting

* stones.
* Credits Kaelima

--HG--
branch : trunk
This commit is contained in:
Brian
2010-02-24 05:03:22 -07:00
parent dc6652de5c
commit aea3151d7b

View File

@@ -1344,10 +1344,10 @@ void GameObject::Use(Unit* user)
//required lvl checks!
uint8 level = player->getLevel();
if (level < info->meetingstone.minLevel || level > info->meetingstone.maxLevel)
if (level < info->meetingstone.minLevel)
return;
level = targetPlayer->getLevel();
if (level < info->meetingstone.minLevel || level > info->meetingstone.maxLevel)
if (level < info->meetingstone.minLevel)
return;
if(info->id==194097)