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Merge pull request #8560 from ille/pointercheck02
Core/Spells: Add safety NULL check for Evasive Maneuvers proc.
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@@ -7553,7 +7553,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
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//Glyph of Unholy Blight
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if (AuraEffect* glyph=GetAuraEffect(63332, 0))
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AddPct(basepoints0, glyph->GetAmount());
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basepoints0 = basepoints0 / (unholyBlight->GetMaxDuration() / unholyBlight->Effects[0].Amplitude);
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basepoints0 += victim->GetRemainingPeriodicAmount(GetGUID(), triggered_spell_id, SPELL_AURA_PERIODIC_DAMAGE);
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break;
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@@ -8228,7 +8228,7 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
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case 40336:
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{
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// On successful melee or ranged attack gain $29471s1 mana and if possible drain $27526s1 mana from the target.
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if (this && isAlive())
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if (isAlive())
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CastSpell(this, 29471, true, castItem, triggeredByAura);
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if (victim && victim->isAlive())
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CastSpell(victim, 27526, true, castItem, triggeredByAura);
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@@ -8239,7 +8239,7 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
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{
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// Remove a Evasive Charge
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Aura* charge = GetAura(50241);
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if (charge->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL))
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if (charge && charge->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL))
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RemoveAurasDueToSpell(50240);
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}
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}
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