Core/Quests: Added CMSG_QUESTGIVER_QUERY_QUEST

This commit is contained in:
Intel
2014-12-29 23:01:50 +02:00
parent c5e35c9d0c
commit 1f7e6a976d
5 changed files with 27 additions and 11 deletions

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@@ -202,23 +202,19 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket& recvData)
#undef CLOSE_GOSSIP_CLEAR_DIVIDER
}
void WorldSession::HandleQuestgiverQueryQuestOpcode(WorldPacket& recvData)
void WorldSession::HandleQuestgiverQueryQuestOpcode(WorldPackets::Quest::QuestGiverQueryQuest& packet)
{
ObjectGuid guid;
uint32 questId;
uint8 unk1;
recvData >> guid >> questId >> unk1;
TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_QUERY_QUEST npc = %s, quest = %u, unk1 = %u", guid.ToString().c_str(), questId, unk1);
TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_QUERY_QUEST QuestGiverGUID = %s, QuestID = %u, RespondToGiver = %u", packet.QuestGiverGUID.ToString().c_str(), packet.QuestID, packet.RespondToGiver);
// Verify that the guid is valid and is a questgiver or involved in the requested quest
Object* object = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT | TYPEMASK_ITEM);
if (!object || (!object->hasQuest(questId) && !object->hasInvolvedQuest(questId)))
Object* object = ObjectAccessor::GetObjectByTypeMask(*_player, packet.QuestGiverGUID, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT | TYPEMASK_ITEM);
if (!object || (!object->hasQuest(packet.QuestID) && !object->hasInvolvedQuest(packet.QuestID)))
{
_player->PlayerTalkClass->SendCloseGossip();
return;
}
if (Quest const* quest = sObjectMgr->GetQuestTemplate(questId))
if (Quest const* quest = sObjectMgr->GetQuestTemplate(packet.QuestID))
{
if (!_player->CanTakeQuest(quest, true))
return;

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@@ -419,3 +419,10 @@ void WorldPackets::Quest::QuestGiverRequestReward::Read()
_worldPacket >> QuestGiverGUID;
_worldPacket >> QuestID;
}
void WorldPackets::Quest::QuestGiverQueryQuest::Read()
{
_worldPacket >> QuestGiverGUID;
_worldPacket >> QuestID;
RespondToGiver = _worldPacket.ReadBit();
}

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@@ -393,6 +393,18 @@ namespace WorldPackets
ObjectGuid QuestGiverGUID;
int32 QuestID = 0;
};
class QuestGiverQueryQuest final : public ClientPacket
{
public:
QuestGiverQueryQuest(WorldPacket&& packet) : ClientPacket(CMSG_QUESTGIVER_QUERY_QUEST, std::move(packet)) { }
void Read() override;
ObjectGuid QuestGiverGUID;
int32 QuestID = 0;
bool RespondToGiver = false;
};
}
}

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@@ -542,7 +542,7 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_QUESTGIVER_CHOOSE_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverChooseReward, &WorldSession::HandleQuestgiverChooseRewardOpcode);
DEFINE_HANDLER(CMSG_QUESTGIVER_COMPLETE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverCompleteQuest, &WorldSession::HandleQuestgiverCompleteQuest);
DEFINE_HANDLER(CMSG_QUESTGIVER_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverHello, &WorldSession::HandleQuestgiverHelloOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUESTGIVER_QUERY_QUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverQueryQuestOpcode);
DEFINE_HANDLER(CMSG_QUESTGIVER_QUERY_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverQueryQuest, &WorldSession::HandleQuestgiverQueryQuestOpcode);
DEFINE_HANDLER(CMSG_QUESTGIVER_REQUEST_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverRequestReward, &WorldSession::HandleQuestgiverRequestRewardOpcode);
DEFINE_HANDLER(CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverStatusMultipleQuery, &WorldSession::HandleQuestgiverStatusMultipleQuery);
DEFINE_HANDLER(CMSG_QUESTGIVER_STATUS_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Quest::QuestGiverStatusQuery, &WorldSession::HandleQuestgiverStatusQueryOpcode);

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@@ -197,6 +197,7 @@ namespace WorldPackets
class QuestGiverChooseReward;
class QuestGiverCompleteQuest;
class QuestGiverRequestReward;
class QuestGiverQueryQuest;
}
namespace Spells
@@ -913,7 +914,7 @@ class WorldSession
void HandleQuestgiverStatusMultipleQuery(WorldPackets::Quest::QuestGiverStatusMultipleQuery& packet);
void HandleQuestgiverHelloOpcode(WorldPackets::Quest::QuestGiverHello& packet);
void HandleQuestgiverAcceptQuestOpcode(WorldPacket& recvPacket);
void HandleQuestgiverQueryQuestOpcode(WorldPacket& recvPacket);
void HandleQuestgiverQueryQuestOpcode(WorldPackets::Quest::QuestGiverQueryQuest& packet);
void HandleQuestgiverChooseRewardOpcode(WorldPackets::Quest::QuestGiverChooseReward& packet);
void HandleQuestgiverRequestRewardOpcode(WorldPackets::Quest::QuestGiverRequestReward& packet);
void HandleQuestQueryOpcode(WorldPackets::Quest::QueryQuestInfo& packet);